LMFAOO WHY DOES THIS WORK THE HITSTOP ON ARMOR IS CRAZY #GBVSR_NI pic.twitter.com/BnbJmYXEVU— Inochi Scarlet 🔜 Frosty Faustings (@InochiScarlet) December 29, 2023
#GBVSR_GM Punish options for Eustace 214M~S. These are mainly hard call-outs and 214M~M can punish you.1. 9 j.M > j.214M2. Superjump j.H (CH) > land 2M > etc3. Dash spot dodge4. Delayed neutral jump j.214M5. 623U, most of it whiffs but it will beat his 214M~L option as well pic.twitter.com/tfmiNaG5vj— Rikir (@Al_Rikir) January 3, 2024
#GBVSR_GM CH anti-air combo that leads to fuzzy midscreen. Note that you need at least 62% meter and you need to do up back to be close enough to the seal to get the overhead after knockdown pic.twitter.com/d55kfjJ1LV— GrandinoFGC (@fgc_grandino) January 3, 2024
If you dash under somebody and press the opposite direction right before a button, the dash attack will autocorrect. Unsure if this is well known.#GBVSR #GBVSR_YU pic.twitter.com/GS7XeXdYSM— Robert (@divekicked) January 3, 2024
DP safe* (loses to U.dps like usual) meaty jab setup off corner bnb. Inputs are m.dp 5U dash 5U 5L. Timing is a bit strict but is +6 if done correctly #GBVSR_YU pic.twitter.com/JNE0mKNiDj— Joe Ciliberto (@Joe_Silly) January 4, 2024
GBVSR: 5 POWERFUL option selects you need to learn! (Guide/Tutorial)
Learn 5 essential option selects for beginners, intermediate and advanced players. I’ll teach you why, when and how to use these.Follow me on Twitter: /chr...
alot of people prolly dont know about this, but the guard button allows you to punish certain moves that normally isn't possible because of large proximity guard extension. now that grabs are 4f, this might be more useful than ever #GBVSR #GBVSR_LN pic.twitter.com/GlZfIDNvoi— ⋆˚✿˖° Wavie⋆˚✿˖° (@GuruminStan) January 2, 2024
If you dash under somebody and press the opposite direction right before a button, the dash attack will autocorrect. Unsure if this is well known.#GBVSR #GBVSR_YU pic.twitter.com/GS7XeXdYSM— Robert (@divekicked) January 3, 2024
corner safejab oki loop off stance 2M and H DPwhen 623H hits them while they are high enough in the air and you go into stance, 2M (framekill) > 2M U hits meaty for an extra +2this enables a link into cH on hit or +4 on block to continue pressure#GBVSR_YU pic.twitter.com/iBl2e3UhRF— free to play yuel (@kZ81yfm6YFq) January 2, 2024
This took me almost an hour alone. I played her in the beta, and I feel like I stuck with this character since then. Gonna keep trying her out and see what I can do. #GBVSR #GBVSR_YU pic.twitter.com/qVNascTUj9— Tyranno🐶🇯🇲 (@Tyranno62k) January 2, 2024
#GBVSR_GM Ways to deal with Beelzebub's 236[H] 22U unblockable in neutral.1. Spotdodge the 236[H] and then 22[U], punish with 214U2. Spotdodge the 236[H] and then 214[U] before his 22[U] comes out. This loses if he did 214U.3. 236U on reaction to seeing 236[H] (best option) pic.twitter.com/Y5RnKtDMeY— Rikir (@Al_Rikir) January 3, 2024
Midscreen Midscreen,Viable Route?,Difficulty / Extra Info any soft knockdown into 214M should give you plus frames https://twitter.com/i/status/1734549391200117201,high damage combo after the guard break, specifically for no BP
Midscreen Midscreen,Viable Route?,Difficulty / Extra Info https://twitter.com/i/status/1733910905480769654,Corner carry + DP "Safe" meaty. Death dies here but comes back for conversion