This new Guilty Gear tech could make Faust a top 5 character.
Sorry if you wanted something more substantial, I sure did too but I wasn't expecting my computer to choose death.Pretty sure it just a wonky port, I'll fix ...
This is Sol's Meterless MIdscreen 5P combo that leaves him at an advantage (V 1.24)
Notation:
5P | 5P | 5P | 6HS
This Combo is intended for Sol Beginners
This combo is also true for Sol's 2P, with identical combo notation and reduced damage
This is an easy midscreen close slash combo that leaves the Sol player at a small advantage after it is performed (V 1.24)
Notation:
c.S | 6S | 236KK
This Combo is intended for Sol Beginners
This is Sol's best meterless midscreen combo off of 2K ( V1.24)
Notation:
2K | 2D | 236K | 236P
This Combo is intended for Sol Beginners
The reason hit 2 of Bandit Revolver isn't shown is because Sol is in advantage after the first hit of Bandit Revolver connects in the air, advantaged enough to do an entire Gunflame or Fafnir meaty
This is Sol's best meterless midscreen combo off of 5K. (V 1.24)
Notation:
5K | 2D | 236K | 236P
This combo is intended for Sol Beginners
The reason this combo does not include the second hit of Bandit Revolver is because Sol is massively advantaged when he only connects the first hit of Bandit Revolver in the air, with enough time to finish the move and throw out a gunflame that hits late enough to be plus on block for Sol.
久しぶりの実戦動画バーストガード後のノーゲージ最大2HS始動に補正がかかるようになったので近S始動が最大になりスライド前メガを入れる事で運び距離が増えた2HSメガだと当てにくかったジオ、イノにも当てやすいのが利点密着だとスライド前メガがメクリになるので通常前メガと使い分けをしたい pic.twitter.com/hub2bEADEv— FAB (@gou4th_fab) January 11, 2023