I found this corner to corner combo with Giovannia . It works on everyone. The difference among weight classes is how much u delay the 5K and the 2nd jHS->jDThe Combo code on PC is 14928. Try it out🙂#GGST_GI pic.twitter.com/qCpGwzxQHH— 3D| Air Gordon Ramsay👨🍳🤬 (@SSB_AirGordon) January 30, 2022
Cross up trick with Gio. Not my tech just demonstrating. Shout outs to the orange color Gio player who did this to me originally, I forget your name. Mizu something?
Forward jump immediately after hitting a cross up j.k xx j214s and then air dash last second to hit another cross up j.k xx j214s. This is pretty reactable but it hits most people once. You're so plus after this knockdown that you can empty jump, land, and still do a meaty close slash, so you can fake between this and a lot of other stuff once they've seen it. In this clip I delay the jump slightly and then land with a low. If you don't delay the jump you'll land in time for them to react and they won't be blocking high. But it's very unlikely your opponent will realize the cross up can only hit meaty from an immediate jump, while other options need a delay. If the cross up j.k xx j214s gets blocked you get punished.
Yes I dropped my combo and lost the round for those wondering.
Vicki, The Black Viper @ MUDDAFUCKIN FROSTY on Twitter
if you punish a DP with cS while they're still in the air you can go for this route which hits like a truck and does a lot of corner carrydoes not work on Leo as he's too heavy and falls out after the airdash #GGST #GGST_GI pic.twitter.com/VKX2HJjoJo— Vicki, The Black Viper @ MUDDAFUCKIN FROSTY (@DarkForceVicki) January 25, 2022
Giovanna's Wallslump is something else
#guiltygear #guiltygearstrive #shorts
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