I posted it to the happy chaos combos. Good luck every body else lmao! #ggst_hc #ggst_ha #GuiltyGearStrive pic.twitter.com/RvoxJf80Qo— Lord Cruxis (@LordCruxis) January 28, 2022
#GGST_HA Here is a method for safely zoning Potemkin. 214S [H] 22P 4/6H 214S [H] Can beat Hammerfal+Slidehead. pic.twitter.com/nJ0JlVAWWu— MajorPeaches (@PeachesMajor) January 21, 2022
#GGST_MI Apparently a well timed backdash can avoid steady shot, I didn't think it was possible pic.twitter.com/mOjEKs4lj6— Sanad (@SnappySanad) January 9, 2022
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Random round start Zato 2S punish that I brainstormed. Can absolutely be optimized. #GGST_HA #GGST_ZA pic.twitter.com/FsHqGj0uSV— Carefree Enthusiast (@SoapCore) December 11, 2021
236S will obviously not connect from further away, but you still always have your gun to extend 5K 6K for a good punish + positioning. pic.twitter.com/hpkPNhxVKe— Rin-senpai (@RinSenpaiii) December 6, 2021
Happy Chaos Megafist punish concept from roundstart.Is there any other character that can punish Megafist this hard without RC?#GGST #GGST_HA #GGST_HC pic.twitter.com/Cv0Ws17u5I— Rin-senpai (@RinSenpaiii) December 6, 2021