GGST - I-NO DISCO #0100 I-NO Fighting Algorithm Explanation
動画で引用しているフローチャートはこちら参照ください♪
https://twitter.com/MorganHeartland/status/1558052507896537088?s=20&t=_Y35UHSnhw8GpIl10mEVqA
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You can get the I-NO Fighting Algorithm at
https://twitter.com/MorganHeartland/status/1558052507896537088?s=20&t=_Y35UHSnhw8GpIl10mEVqA
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#GGST_INNow that it's easier, I think doing this combo into 2H to set up note in the corner is better than the old route. Using it lets you consistently get 3 Hits of note instead of 2 if you start the combo right in the corner pic.twitter.com/QOINLgQO3I— Duff (@Duff_FGC) August 2, 2022
#GGST_IN Last thing is a safe jump from H Dive for when there is wall damage and you want to keep the corner. This only works if you get the lowest TK Dive (should be aiming for this anyways to ensure the string frame traps properly). pic.twitter.com/zbZ9rtCWvO— Duff (@Duff_FGC) August 2, 2022
#GGST_IN Next is meterless confirms with no wall damage. First combo is for when you want to break the wall, the second combo is for when you want to set up note.I opted for cS > 2H > Note bc it leaves you closer than 6H > Note and still gets 3 hits pic.twitter.com/QOpLutVFKl— Duff (@Duff_FGC) August 2, 2022
#GGST_IN TK H Dive Tech thread:First video showcases the main blockstring ending in Forstissimo and that the blockstring frame traps 3 frame normals. Keep in mind that the further away you get cS or 5K, the bigger the gap and vice versa. pic.twitter.com/RWllznW8dJ— Duff (@Duff_FGC) August 2, 2022