Kazuya Real Match PEWGF Combo
Kazuya
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TEKKEN 8 some Kazuya Good Combos
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Kazuya 7X EWGF Combo
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This NEW Kazuya Combo gives his combo game so many possibilities | Tekken 8
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outmogged — Today at 4:48 AM
morning boys and girls
[4:48 AM]
here's that combo list
[4:48 AM]
if theres any routes to be added please lmk i'll edit ^^
[4:48 AM]
Kazuya Combo Routes
T! = enemy is put into the tornado state
SSR/SSL = sidestep right/left
CC = crouch cancel (tap up while crouching to do this, you're able to buffer inputs within the cancel)
any inputs after T! can be substituted with the f4 ff+4 mix
ddewgf refers to an electric landed after a dash while they're as close to the ground as possible
enders sorted in least - most damage
ewgf ewgf dash 3,1 cdc df1,df2 T! 3,1,cd3 / (3),1 cdc df1,df2 / (3),1 cdc b2,2,1+2
ewgf ewgf dash 3,1,cd1+2 T! 3,1 cdc df1,df2 / 3,1 cdc b2,2,1+2
ewgf ewgf dash b2,2 df1,df2 T! 3,1,cd3 / (3),1 cdc df1,df2 / (3),1 cdc b2,2,1+2
ewgf dash 3,1,4 dash df1,df2 T! 3,1,cd3 / (3),1 cdc df1,df2 / (3),1 cdc b2,2,1+2
ewgf dash 3,1,4 dash 3,1 cdc df1,df2 T! df1,df2 / (3),1,cd3 / b2,2,1+2
ewgf ewgf dash df3,2,1 T! 3,1 cdc df1,df2 / 3,1 cdc b2,2,1+2
ewgf ddewgf dash 3,1 cdc 3,1 cdc df1,df2 T! df1,df2 / (3),1,cd3 / b2,2,1+2
ewgf ddewgf dash 3,1,4 dash df1,df2 T! 3,1,cd3 / (3),1 cdc df1,df2 / (3),1 cdc b2,2,1+2
ewgf ddewgf ddewgf dash df1,df2 T! 3,1 cdc df1,df2 / (3),1 cdc 3,1,cd3 / 3,1 cdc b2,2,1+2
ewgf ddewgf ddewgf ddewgf dash df1,df2 T! (3),1 cdc df1,df2 / 3,1,cd3 / (3),1 cdc b2,2,1+2
ewgf ddewgf ddewgf dash b2,4 2+3 HB! 3,1 cdc df1,df2 T! (3),1,cd3 / df1,df2 / b2,2,1+2 / b1+2,f HD! - ff+4 / d3+4 / iwr3 (credit @lexa :3 @mrmannermight @Nakkod)
ewgf ddewgf ws4 dash b2,4 2+3 HB! cd1,b T! 3,1,cd3 / (3),1 cdc df1,df2 / (3),1 cdc b2,2,1+2 / u1+2 ff+2,f HD! - ff+4 / d3+4 / iwr3
ff+3 ssr3 b2,2 df1,df2 T! 3,1,cd3 / (3),1 cdc df1,df2 / (3),1 cdc b2,2,1+2
ff+3 SSR ewgf ddewgf dash df1,df2 T! 3,1 cdc df1,df2 / 3,1 cdc b2,2,1+2
ws2 dash 3,1,4 dash df1,df2 T! 3,1,cd3 / (3),1 cdc df1,df2/ (3),1 cdc b2,2,1+2
ws2 dash 3,1,4 dash 3,1 cdc df1,df2 T! df1,df2 / (3),1,cd3 / b2,2,1+2
ws2 df1,df2 T! 3,1 cdc 3,1 cdc df1,df2 / b2,2,1+2
ws2 ws1+2 b2,2 df1,df2 T! 3,1,cd3 / (3),1 cdc df1,df2 / (3),1 cdc b2,2,1+2
ws1,2 ewgf ddewgf ddewgf ddewgf
ws1,2 ewgf ddewgf ddewgf dash b2,2,1+2
ws1,2 3,1,4 dash b2,2,1+2
ws1,2 3,1,4 dash 3,1 cdc df1,df2 / b2,2,1+2
ws1,2 (1,2),4,3 ddewgf ddewgf
ws1,2 (1,2),4,3 ddewgf dash b2,2,1+2
dvk ss2 u1+2 dash ewgf dash 3,1 cdc df1,df2 T! df1,df2 / (3),1,cd3 / b2,2,1+2
dvk ss2 u1+2 dash ewgf dash df1,df2 T! 3,1 cdc df1,df2 / 3,1 cdc b2,2,1+2 / u1+2 ff+2,f HD! - ff+4 / d3+4 / iwr3
ch df2 (1,2),4,3 dash df1,df2 T! SSL 3,1 cdc df1,df2 (doesn’t work on bears, requires slight delay before starting the route on bigs)
ch df2 3,1,4 dash 3,1 cdc df1,df2 T! df1,df2
ch df2 b3,1 3,1 cdc 3,1 cdc df1,df2 T! df1,df2
ch d1+2 ws1+2 b2,2 df1,df2 T! 3,1,cd3/(3),1 cdc df1,df2
ch d1+2 CC SSR ewgf ddewgf dash df1,df2 T! 3,1 cdc df1,df2
ch ssl3 cd1 T! ssl3 b2,2,1+2 / b2,4 ddewgf
ch ssr3 df1,df2 T! uf3 db4
WALL COMBOS
WS! = wallsplat, when their back is on the wall and their feet start on the ground before they begin slumping down
HWS! = half wallsplat, when their back is on the wall but they're slouched halfway down with their feet laid out, the typical state after a wall carry combo if they barely get to the wall
no tornado
WS! df3+4,1,2 (comes out by mashing df3+4 and then 1+2)
tornado
WS! df1,df2 T! df3+4,1,2
no tornado + heat
WS! cd4,1,delay,1 db1,2,f HD! df1,df2 T! df3+4,1,2
tornado + heat
WS! f2 / cd1,b / ss2 T! cd4,1,delay,1 db1,2,f HD! df1,df2 T! df3+4,1,2
half wallsplat + no tornado
HWS! df3+4,1,2
HWS! ws4 df2
half wallsplat + tornado
HWS! df1,df2 T! b3,1,4,3
HWS! f2 / cd1 T! df3+4,1,2
half wallsplat in heat follows the same routes without heat, with the addition of:
HWS! / T! delay cd1 db1,2,f HD! df1,df2 T! df3+4,1,2 (edited)
3
1
3
1
[4:50 AM]
@Teapho get in on this g ^^
TinShuggah — Today at 5:13 AM
@outmogged no ff3 ws1+2 route smh
[5:13 AM]
Other than that seems stellar from what I had time to glance it
1
outmogged — Today at 5:17 AM
im sure you could take the ws2 ws1+2 b2,2 df1,df2 T! 3,1,cd3 / (3),1 cdc df1,df2 / (3),1 cdc b2,2,1+2 route and adapt it if you wanted to
outmogged — Today at 6:30 AM
uhm
[6:30 AM]
did they change 3,1 cdc's in this patch?
[6:30 AM]
i just hit 3,1 cdc 1,1,2
[6:30 AM]
or am i tripping and this was already possible (edited)
Plasmapause — Today at 6:39 AM
Maybe it's the jab buff?
outmogged — Today at 6:42 AM
ooo maybe
Fuckhead — Today at 6:44 AM
Jab buff?
@Fuckhead
Jab buff?
Plasmapause — Today at 6:44 AM
@outmogged
i just hit 3,1 cdc 1,1,2
Pickle — Today at 6:45 AM
after how many hits?
[6:45 AM]
it was possible before but only after like 2 or 3 hits iirc
outmogged — Today at 6:46 AM
dvk ss2 dash u1+2 u1+2 ff+2,f HD! 3,1 cdc 1,1,2 connected
Nakkod on Twitter / X
KAZUYA WALL COMBO NERFS #T8_KAZ #TEKKEN8 Devil CD4,1,1uf (50%) : Went from 18dmg → 9dmgDevil CD1uf (50%): Went from 18dmg → 12dmg pic.twitter.com/kXW69Qm10f— Nakkod (@nakkod_) April 1, 2024
df1,4 resplat
CH df2 wall conversion