Because of the Red RC scaling change and the fact that the first hit of stun dipper doesn't consume shock state, routes off pokes like this are pretty worth looking out forEspecially good if you are lazy or have gorilla hands so you can't confirm into RTL like me :)#GGST_KY pic.twitter.com/XFe46JxMbM— Soara (@sosoarara) June 24, 2022
RS|Electric-Wind-RAMAN(Testament/Happy Chaos main) on Twitter
Level 3 5K whiff punish midscreen PRC combo guaranteed Stain State after wallbreak/postive to catch Ky's waking up 214K in the neutral.[Ver 2.00]#GGST_TE pic.twitter.com/x47NhXArDX— RS|Electric-Wind-RAMAN(Testament/Happy Chaos main) (@ramann00dlzTK) June 25, 2022
LIKE, SUB & COMMENT - Did you guys use the old mixup? The timing is much easier off the grab. Good for closing matches, it seems people are less likely to block the cross-up for now.
Song 1 - The Roar of the Spark - GGST
Song 2 - Still in the Dark - GGX2
Credit to ArcSystems.
Ky Kiske Combo Structure Guide with some addition from Ver.1.18
Notation Translation :
http://www.dustloop.com/wiki/index.php/Notation
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#Arcsystemwork #GGST #GuiltyGearStrive #Kykiske
CH 2H midscreen optimal maybe? seems to be highest damage, lots of corner carry and meter build #GGST_KY pic.twitter.com/5cMkDDyOwF— JGee (@jgeeHK) June 23, 2022
GGST|KY KISKE METER & METERLESS LOOPS JD COMBO SET UPS PATCH 1.18 SEASON 2
Guilty gear strive ky kiske meter and meterless combo loops, this video will show case a variety of ky kiske jd combo set ups in guilty gear strive patch 1.18 season 2 with an interesting and optimal combo starter, this combo starter is a new approach to how ky is able to start off alot of his combos now with style and practicality. hope you all enjoy the patch 1.18 ky kiske combo video and showcased loops. ^.^d
#ggst #combovideo #kykiske
bgm: cautious hero opening
Ky Strive Patch quick simple example combos damage comparison...
#ggxx #ggst #ky
Close slash you can link off of.. You can air dash and jump off of dust now.. which I find funny people are talking about macroing to do it.. my god .. my brain hurts.... Anyway shock state combos are more ... consistent I suppose since you get pushed less away it seems after big elec slash thing.. however although the combos after it are more consistent.. It doesnt change the fact that often your combos are better when you are NOT in shock state to start as you can see, since shock state big slash still pushes you farther away making this other stuff not work...
Oh well... Im falling a sleep... I guess red kick stuff is more consistent as well ... falling... a.. sleep...zzz
Yea again this game is old.. it was already basically 2 years when it came out. Hard to be excited for a game you already predicted how it was gonna work years ago. Just isnt interesting for me to fiddle with.
#ggst #guiltygear #ggxx
Seriously why have they not fixed this shit yet. Its awful, convoluted, and really terribly thought out.. not intuitive at all, and encourages you to play the safe instead of optimally. Which normal causes the guy to get heavier? How much damage do I need? Oh wait sometimes the damage isnt the determining factor? Oh wait I forgot I need to count the frames.. was my mix up a frame off? Should I go for a different combo instead? Just so ridiculous.... I guess they have dash and FD macros as well? Seriously ill never understand a community that wants less buttons in a game they play, 6 buttons is to much! But then, they want those buttons back so the can set them to macro binding buttons... just admit youre not good.
corner pressure concept. j.P spam to jail jumps feels more worth it now, Ky gets a real meterless 50/50 into looping pressure AND he can choose to spend bar on RTL and break the wall from high and low. this shit is so evil #GGST_KY pic.twitter.com/NfNMjho7GC— JGee (@jgeeHK) June 22, 2022
1 bar corner escape route i thought of, there's prob a way to make this a real coast to coast but idk how #GGST_KY pic.twitter.com/gzkjokcyVK— Sam (@AegisFloral) June 21, 2022
A new Ky bnb in the corner that allows for meterless wallbreak. I'm loving seson 2 so far. #GGSt #Ky #PS4share pic.twitter.com/rgWpoln6Xy— LorD (@LorD_boia) June 21, 2022
Midscreen wallbreak off instant brc forward jSNew fast BRC slowdown gives you enough time to cS6(6) dash plink 4+RC > cS 2H 214K 2K 6H #GGST_KY pic.twitter.com/dATe20HX2i— Orsus | Jam for -Strive- waiting room (@Orsusgaming) June 21, 2022