6hs into hs horizontal dolphin is +5 on block and you can jail them with 5k leading to some ridiculous damage with blue rc. #GGST_MA pic.twitter.com/Qof59ttvLe— Tinshi てぃんし ⁄ Vash (@Tinshi009) February 20, 2021
#PS5Share, #GuiltyGearStriveOpenBeta @Scott2ndState #GGST_MAMost damage I'm able to get. Works on everyone except Chipp and Zato. Variations for them in other tweets. pic.twitter.com/VMRi5doOyg— Albert Garza (@alastor_rezel) February 20, 2021
Exploring some ridiculous things your can do with Blue RC drift. You can make conversions you can't normally with it. #GGST_MA pic.twitter.com/EPUkXfGe1r— Tinshi てぃんし ⁄ Vash (@Tinshi009) February 20, 2021
2 sequences with a Counter hit DP punish into HKD. Can possibly optimize this more. The DP punishes will be similar to SFV in this game. #GGST_MA pic.twitter.com/Gl0aPpG4pj— Tinshi てぃんし ⁄ Vash (@Tinshi009) February 20, 2021
Tryna understand small/simple combinations. Wonder how much dmg i can do,bet way more with other super https://store.playstation.com/#!/tid=CUSA24910_00
Easy frame trap with 6A after any plus on block button.Can be confirmed into super on counterhit but hard to pull off in a real match. https://store.playstation.com/#!/tid=CUSA24910_00
Mays super hits faster the closer she is to the corner.Tryna see what more dmg or plan i could do here. https://store.playstation.com/#!/tid=CUSA24910_00
Notation (Don't play 2D games, please bare with me): c.S, 2H, [4]6S, Drift RC, c.S, 6[H], [4]6H, [4]6S, 6[H] May is gorilla, but she is fun gorilla. I'm finding a lot of interesting movement options by RCing while she's using Dolphin, thought about using it in a combo and this was the result. This combo sideswitchs and causes a wallbreak from about the middle of the screen when the camera becomes fixed at the wall. I don't know a better way to describe it, sorry, but the point is it works a fair distance from the wall. You can also do the same combo without drift RC to break the wall from a...