An alternative anti-air option instead of 6P or Heat Knuckle. Due to j.H's quick recovery, you are able to get a second j.H in before you land on the ground. Depending on the distance you are when you Roman Cancel you can get different combo routes to work, but 2H into Heat Knuckle should always work if the Roman Cancel pop up connects.
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Cornered CH 2H side switch. 50 tension and hard knockdown.#GGST_PO #PlayPotemkin pic.twitter.com/9GKWTu72kP— Leapfrog_Potcho (@Leapfrog_Potcho) June 12, 2021
Counter hit 2S confirm concept. I'm RC canceling out of the startup of flick for big damage. Very easy to confirm. pic.twitter.com/MhIDPlAAKH— Brutus 🇨🇦 (@Le_Brutus) June 12, 2021
A few options that can be used off of a blocked Megafist into a drift Roman Cancel. Depending on the initial distance away from the opponent, the drift RC may or may not cross over making the j.H a 50/50. Be wary of characters with DPs as a properly timed DP can beat some of these setups. However, you can also block after the RC if you are afraid of a DP. For the fast RC routes, you will use a j.H to fast cancel which will then whiff due to your fall speed.
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