#GGST_RA If you decide to do 2K > 214P on someone doing FD, it will trade with 2P mash pic.twitter.com/YsufBvuuQT— tracksuit (@TracksuitLethal) October 17, 2021
#GGST_RA in conclusion, I think if you're doing 5K or 2K after sword toss oki, the safest best seems to be going for 214k frame traps now. if you're dashing, you probably want to do cS. if your opponent is low on meter or is not really FDing, go for 2k/5k > 2d > rekka.— tracksuit (@TracksuitLethal) October 17, 2021
#GGST_RA this patch seems to have given FD the ability to open up more holes in rekka pressure. as you can see here, FD>6P beats 5k>214PP after sword toss oki. I don't know how much of this worked pre-patch, but now it seems the safest way to get into rekka is from cS pic.twitter.com/g2dK7lj8tM— tracksuit (@TracksuitLethal) October 17, 2021
While the timing is tricky this is the most unga DP whiff punish I think I have ever seen?😂#GGST #GGST_RA pic.twitter.com/4QzDzqHy5e— Mino Miushi 🐚🐲🌊Vtuber (@MMiushi) October 17, 2021
#GGST_RA one thing i neglected to mention in my script blog post was that rams 1st rekka, while they claimed to have increased its attack level, was actually *lowered* to a level 2 move, from level 3. however they mightve manually offset these effects with manual settings after— Pangaea (@Pangaea__) October 17, 2021
Ram has better air to air conversations form normal and super jump height that lead to hard knockdowns and take you coast to coast #GGST_RA pic.twitter.com/m8reOjrxTq— Tito_Ed (@Tito_Ed619) October 17, 2021
Pressure idea I've been working on. The 214PP > dc > 236H is fake, but from any 236h you can 5k > 214k and punish them for mashing. Obvsi early mash will get hit by sword, but late mash will get hit by 214k, and with 50 meter you can convert it into some nice damage.#GGST_RA pic.twitter.com/MVqMw36Q4i— tracksuit (@TracksuitLethal) October 17, 2021
Dash cancel special cancel rekka2 seems really amazing, giving us new meterless sideswitch routes that doesn't require 2H.#GGST_RA pic.twitter.com/rlV3jEiPyr— 紫めぐ (@Megumin_Yun) October 17, 2021
CH 214PP Starter. DC into sword toss when ram's leg first reaches its higher angles.CH 214PP > dc > 236H > c.S > 2H > 214K > dl.cS > 6H > 236236S#GGST_RA pic.twitter.com/YBNmrTeS2g— tracksuit (@TracksuitLethal) October 17, 2021
#GGST_RA these K juggles are sick! #GGST #PS4sharehttps://t.co/eewACEuOv0 pic.twitter.com/qmJleq4USj— Solis | The Chipp Life | (@Zer0Solis) October 17, 2021
#GGST_RA this can be made more optimal, but a good GET OFF ME fullscreen corner carry. May change dep. on character pic.twitter.com/R05XIbb06v— Solis | The Chipp Life | (@Zer0Solis) October 17, 2021