#PS4share #GGST_AN So i just Learned in the Anji mirror Anji cant Reverse Parry Anji 's super's first hit pic.twitter.com/Gk2VvukiHj— The Will of D (@Daimion99R) July 11, 2021
Another useful counter hit OS is 2d > 236h~[s]. 2d ch 236[s] gives a significant damage boost. #GGST_AN pic.twitter.com/8hZlTWG4QG— Adam Sims (@Simatron3000) July 11, 2021
Rotating options against Leo's 6P on Round Start, the usual go-to button to stop our 5P. Progress vids! #GGST_AN pic.twitter.com/TCuUSEDulg— LostSoul (@Lost_Relic) July 11, 2021
Oh wow, I didn't know there was a RoundStart option in the lab!First thing I did was study Leo's 2D option #GGST_AN pic.twitter.com/80YV0lSiYI— LostSoul (@Lost_Relic) July 11, 2021
Finally found a decent cross-up setup from throw > butterfly: 88PRC and then airdash 5K or land 6H. The cross-up 5K is very tight, cross-up protection kicked in even. Issue is that you are too far to combo into c.S if it hits. Will have to explore more.#GGST_AN pic.twitter.com/mK7hkV587w— lornlynx (@lornlynx) July 11, 2021
This combo is only possible using dash macro since it allows you to input 236s without losing any dash momentum. Can break the wall from crazy far #GGST_AN pic.twitter.com/xxReIvQhCJ— Adam Sims (@Simatron3000) July 10, 2021
Make sure to recognise when you are out of range for hop > cs and adjust your combo. #GGST_AN pic.twitter.com/jAj97QzfnZ— Adam Sims (@Simatron3000) July 10, 2021
I got tired of people YRCing The Cool Mix(TM). Turns out we can actually just react in BRC and kill them. #GGST_AN pic.twitter.com/U6Z5C9omur— Fuujincrate (@Kizzercrate) July 9, 2021
@TheBlackHylian took me 10 minutes to get it. #GGST_AN #PS4sharehttps://t.co/Ke9B6YlBLi pic.twitter.com/IhYFm2CbVi— Kabuttops @ Best Anji in Local Scene (@Kabuttops) July 9, 2021