A Noob's Flowchart Guide for Ky { Guilty Gear Strive }
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With meter, Ky can wall break from anywhere on screen and get the positive bonus reward. Always worth cashing out because the bonus will boost your meter anyways
5S-6hS-236K (whiff)-PRC Drift-5S-2hS-214K-632146hS (Ride The Lightning)
Purple Roman Cancel allows you position yourself and does not effect the scaling and gravity of your combo that Red Roman Cancel would, allowing for better damage and consistently finishing the combo
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Some notes on why Gameplan matters. You have to be aware of how your character's kit encourages the way they're meant to be played! By understanding gameplan, you can implement one of your own!
Infamous Ky Lightning Missile Nothing but fireworks on your screen ahueuaehuaehuaehuaehuhauheu#GGST #GGST_KY pic.twitter.com/3v7pNZNFUr— Bruno Vieira - demonaiSF (@Demonai101) June 25, 2021
Sol's 6hs leaves its hurtbox lingeringon recovery and is punishable even at max range. #GGST_KY pic.twitter.com/Pf5AAY4Fag— Diveman (@LDiveman) June 25, 2021
(WIP) Everything Ky Kiske (GGST) First of all I would like to point out that I am a complete beginner regarding fighting games and even more when it comes to Guilty Gear. Strive is the first game of its series that I am touching, so everything that I write here is taken from other experienced pl...
jK Ky conversion. First one need around 30 tension but is the most consistent, second one needs to have the least amount of delay between hit to achieve wall splat, but can be meterless or super for more dmg and hard knockdown. Really useful to boost air2air game #GGST_KY pic.twitter.com/Z36e8aUBbU— Cyrano (@M9Alexis) June 24, 2021