Once again, found a combo better than the one from the first video I posted of this particular starter and position.
Works on middleweights and lightweights exactly the same way. Haven’t tested on heavies but I leave that for last cuz they built different... Their combos tend to vary from slightly different to almost entirely different since Ky’s combos have always been very juggle-y, but I digress.
As usual, optimal afaik but I hope I’m wrong and continue to find better ones.
#GGST #GGST_KY #GuiltyGearStrive #GuiltyGear
https://store.playstation.com/#!/tid=CUSA19210_00
Stun dipper RC routes to corner. Omit 5D for more corner carry or to make it easier. #GGST_KY #PS4share pic.twitter.com/Jajm4FhU7O— Rhap@DizzyWaitingRoom (@Rhapsody39) June 22, 2021
(画面端)6HS or 2HS>ダイアエクラ>(微ダッシュ)K or 2K>6HS>HSVT>S>ダイアエクラ名残雪だけはHSVT当てるのがシビア&当ててもそのあと拾えない?っぽいので非対応。#PS4share#GGST_KY pic.twitter.com/RYgj7wbb6o— あがた (@agatahisasi12) June 22, 2021
Last is j.K to ground combo BnB. Works until a certain distance.#GGST_KY #GGST pic.twitter.com/ocmMntx3vb— David Bibz Magsipoc (@playerz02) June 22, 2021
Another air combo I tried is when hitting j.K at max distance and you want to try dash cancel for style points. pic.twitter.com/4VCaO0Z4Pf— David Bibz Magsipoc (@playerz02) June 22, 2021