is there any better feeling in this game than a Burst bait n' punish? #GuiltyGearStrive #GGStrive #Nagoriyuki #GGST_NA pic.twitter.com/ZksjyZd5mn— Murph (MK Highgold) (@SH_Highgold) July 20, 2021
Finally, on Heavy weight chars is more easy (for some reason ) to combo juggle Close Slashes ( like 2 or 3 ) and also confirm into 6H and/or 2H, Potemkim have more health but Leo actually die with only one super after Wall Break ( utopic, burst etc etc i know xD ) #GGST_NA pic.twitter.com/018RtRlsfw— H8reset (@h8reset) July 19, 2021
On light weight chars the route is more easy and do more damage lol. The utopic scenario that i made post wall break is just a example on how you can keep your pressure if they don't respect you enought already. 2/3#GGST_NA pic.twitter.com/1EeIxHB9e3— H8reset (@h8reset) July 19, 2021
Same idea, but Midscreen, it is possible to utilize Fukyo's momentum to go deeper and combo 2H into spin to high damage, they have Burst, but Nago strings can be delayed ( specially juggle CSlash ) soo. seems good idk, the last part is hard but also fun xD 1/3#GGST_NA pic.twitter.com/QWnmPrRKdZ— H8reset (@h8reset) July 19, 2021
Pretty simple corner combo for Nago players. Everyone else don’t get caught mashing in the Corner PLZ. As long as you get a counter off 214H this combo is possible. First is without RISC second is 100% RISC. Done on Chipp to show it’s Max damage potential.#GGST #GGST_NA pic.twitter.com/cykwmJaCOi— Key (@_thelifeofkey) July 19, 2021
Similar concept with 623H CH>backdash. Pretty cool. Need to see if it's worth it #GGST_NA pic.twitter.com/0ME0C8N6Ik— Fame96@home (@OrochiFame96) July 19, 2021
Interesting Concept for heavyweights and far range 214H CHs. Sizable increase in damage. #GGST_NA pic.twitter.com/gesTqNRHRo— Fame96@home (@OrochiFame96) July 19, 2021
instant overhead out of any special cancellable normal using 214H quick rc. its hard to time correctly but you gotta use HS to get a followup #GGST_NA pic.twitter.com/omt33KrBvv— GuyWhoBangs (@JelqDemon) July 18, 2021
(GUILTY GEAR STRIVE) - NEGORIYUKI COMBO GUIDE & SET UP! | Step By Step Guide!
(GUILTY GEAR STRIVE) - NEGORIYUKI COMBO GUIDE & SET UP! | Step By Step Guide!
Today I want to show you some really practical simple combos as well as a few high damage stylish combos! today i have a high damage dust combo for you, a basic bnb combo, one advanced combo and one set up combo. The set up is nasty, really, you can mix your opponent hard with this and the first part doesnt require much blood gauge much at all. If you're looking for really high. damaging combos then i got you covered! These 4 combos should start you off nicely with negoriyuki. Negoriyuki has limited movement but he's a powerhouse when used right!
--------------------------------------------------------
New Discord
New Discord : https://discord.gg/G5MGmKy
Timestamps
0:00 Intro
0:30 Combo 1
0:43 Combo 2
1:04 Combo 3
2:31 Combo 4
4:00 Outro
----------------------------------------
Notation guide
----------------------------------------
7 8 9 ↖ ↑ ↗
4 5 6 ← N →
1 2 3 ↙ ↓ ↘
P= Punch
K = Kick
S= Slash
HS= Heavy Slash
D= Dust
CS= Close Slash
FS= Far Slash
RC = Roman Cancel
RRC = Red Roman
BRC = Blue Roman Cancel
YRC = Yellow Roman Cancel
PRC = Purple Roman Cancel
J= Jumping (Meant to describe performing the following notation while in the air. example JK = Kick while in the air)
JC= Jump Cancel, (jumping right after imputing an attack to cancel the ending of the attack and go directly into another attack faster)
FAD= Forward Air Dash, dashing forward mid air
IAD= Instant air dash, rapidly dashing as soon as you jump in the air
--------------------------------
Combo Notation
--------------------------------
Negoriyuki Combo 1
k, 2D, 214HS, 236S
Negoriyuki Combo 2
Full charge dust, press up to enter transition, CS, K, P, JCS, HS, HS
Negoriyuki Combo 3
214HS, 623HS, 236K, K, K, FS, S, S, Slash Super (632146 S)
Negoriyuki Combo 4
CS, FS, S, 623HS (1 hit), 236K, CS, 6HS,
(2nd part) 236K, 623P, RRC SLIDE, CS, 623HS (1 hit),
236K, CS, 6HS
For the second half, you can also go for a grab instead or you can go for a low, like
2K, 2D, 214HS, 236S
#negoriyukicombos #guiltygearstrivenegoriyuki #guiltygearstrivenegoriyukicombos
Going over my current mindset when I land Nago's command grab and taking advantage of the blood drain it gives. -- Watch live at https://www.twitch.tv/fame96