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absolute ego 湯加減 on Twitter
absolute ego 湯加減 on Twitter
ミリア2D→ミラーシュ→垂直J→投げ(RC仕込み)①リバサ昇竜→投げ②リバサJ→投げスカりRC→空中投げ③リバサバクステ→投げスカりRC→遠S#GGST_MI pic.twitter.com/Rxi93aSavn— absolute ego 湯加減 (@chocosynthesize) June 23, 2021
·twitter.com·
absolute ego 湯加減 on Twitter
Anime Horse Racer | BLM on Twitter
Anime Horse Racer | BLM on Twitter
Instead of trying to manually time the cross-up S disk, after hair car puts them far away you can use her crouch animation to twerk on the frames and make it easier.#GGST_MI #GGST pic.twitter.com/fGpWVznFcv— Anime Horse Racer | BLM (@curomumono) June 22, 2021
·twitter.com·
Anime Horse Racer | BLM on Twitter
Tiago "Mad" Reis on Twitter
Tiago "Mad" Reis on Twitter
Boa sorte tentando defender isso...#GGST_MI #GuiltyGearStrive pic.twitter.com/A6C1qjKXpN— Tiago "Mad" Reis (@reis_mad) June 19, 2021
·twitter.com·
Tiago "Mad" Reis on Twitter
修 on Twitter
修 on Twitter
ガード方向は裏、裏、表、両ガード可。Sタンが起き上がりにちゃんと重なるかミリアとの位置によって両ガード可能な時もあるけど見た目わからん。1>3を交互にいれてファジーしようにもタイミング次第だからファジーできるかわからん。 pic.twitter.com/Dv0gooQg8F— 修 (@shu180sx) June 18, 2021
·twitter.com·
修 on Twitter
だーすけぇ on Twitter
だーすけぇ on Twitter
表の安定択は立ちK近Sでもがんばれば出来るけどレシピないときついかも#GGST_MI #GGST#PS4sharehttps://t.co/nfqQ1KeeYx pic.twitter.com/75kt4XvVZM— だーすけぇ (@daisuke_1948) June 18, 2021
·twitter.com·
だーすけぇ on Twitter
Guilty Gear Strive Millia 4way mixup after iron savior(214p) hard knockdown
Guilty Gear Strive Millia 4way mixup after iron savior(214p) hard knockdown
In this video i will go over the 4 way mixup after iron savior(214p) hard knockdown (high low left or right) Seems to have alot of potential but is not easy to land so i made a how to and what to look out for. Enjoy! timestamps below ------------------------------------------------------ 00:00 Introduction 00:22 Best combos for this 4 way mixup 00:48 High option 01:11 How to land the high in front or high behind 01:29 Low option 01:49 How to land the low in front or high behind 02:09 Safe jump vs dp and supers if you don't press a button 02:40 Bonus combo from HS disc where you get a 214p hard knockdown (mixup possible) 03:00 outro If you have any questions let me know in the comment section and I will try to answer them. thanks for watching!
·youtube.com·
Guilty Gear Strive Millia 4way mixup after iron savior(214p) hard knockdown
MiniMatt on Twitter
MiniMatt on Twitter
IMO the easiest way to get the timing for this is, instead of backdashing or frame killing, to count Millia's steps while running.For me it's 1 2 3 4 5 (disk input)Added benefit is that you can just run them to the corner and do a meaty instead and it looks the same. #GGST_MI pic.twitter.com/37LhSAZodw— MiniMatt (@MiniMatt_) June 17, 2021
·twitter.com·
MiniMatt on Twitter
Bilal Braah aka Gwak.fr|Silvius on Twitter
Bilal Braah aka Gwak.fr|Silvius on Twitter
#GGST_MI the fakeout to stay front for crossup S disk.case 1 (near corner) : you dont use meter and get a free combo (PRC if they block but mix there suck)Case 2 : preemptively FRC and get a high/low mix on block and a combo on hit (if you dont care about meter use) #PS4share pic.twitter.com/BN6NnzAcLc— Bilal Braah aka Gwak.fr|Silvius (@Silvius_Sama) June 16, 2021
·twitter.com·
Bilal Braah aka Gwak.fr|Silvius on Twitter
ばぁる on Twitter
ばぁる on Twitter
中央での起き攻め相手は自分の位置が見えなくてガードしにくい #GGST #GGST_MIhttps://t.co/ObtR2xk32n pic.twitter.com/RnuVrj3hHd— ばぁる (@baaru_ggx) June 12, 2021
·twitter.com·
ばぁる on Twitter