Dolphin grab. I am learning guilty gear #GGST_MAhttps://t.co/mKqN1erBPR pic.twitter.com/GoWxBmqQFX— スシオニ(Sushio O'Neal) (@CraneZeroYonSan) June 16, 2021
Not sure how viable it is to not break the wall in order to keep your oki but here you go. Seems like it really only works if they neutral tech off the wall splat. #GGST_MA pic.twitter.com/CffKvJeZpd— Luis is sleepy (@Sub2Luis) June 16, 2021
Meaty HS setup from cS. Beats wake up throw tech. You've got to slightly delay the button on their wake up.#GGST_MA pic.twitter.com/eMp7ClOSsP— Luis is sleepy (@Sub2Luis) June 16, 2021
#GGST_MA dolphin fast red RC mix into low option (2d) midscreen combo, you only get a real safejump if youre nearish to the corner. check the replies for the oki pic.twitter.com/mmMJe9CYN7— globo🐬 (@LetsGoGlobo) June 16, 2021
#GGST #GGST_MA Dust combos seem fairly character specific? Most I've seen so far for May either don't work everywhere on the screen and/or not against most chars.Only tested this on Ky/Sol/Chipp so far but I never get sth on all 3, so this may be more consistent? pic.twitter.com/jyP9soAsf4— リーヤ (@riiya932) June 16, 2021
#GGST #GGST_MA as a heads-up, the OHK corner combo goes from a lot farther than I first expected.Sharing the max range where I could convert with the optimal(?) combo from in case anyone else didn't know from how far this actually still works as a meterless threat. pic.twitter.com/vcJXke2rst— リーヤ (@riiya932) June 15, 2021
#GuiltyGearStrive #MayCombos
Back again with a may combo guide. More videos featuring some commentary coming in the future. Make sure to like comment and subscribe for more content and share with your friends.
Music: https://www.youtube.com/watch?v=wjfJ189A3og
If you have 100 meter and want to spend it in the dumbest way possible oh baby do I have the round-ending setup for you #GGST_MA pic.twitter.com/9YOrrwgsWa— Nash (@MrMoosebones) June 15, 2021