Not sure if this is known, and havent tested thoroughly yet. But here by double tapping S then holding D, i get charged dust on CH c.S, and f.S on regular hit #ggst_gi pic.twitter.com/2JampTdkG2— Snare (@Snare56447417) July 12, 2021
Not optimal in the slightest., but it's the closest thing to a Dust-loop I've found so far.
Patch: 1.05
Balance Patch: 1.02
Inputs: c.S → 2HS → 214K → 2K → (JC) → j.D → (ADC) → j.D
#guiltygear #strive #giovanna #GGST
I dont know if it's a know thing but on CH dash f.S you can cancel the first hit with 623S to juggle your opponent. It's also possible on 2S but it needs to be almost point blank and with full dash momentum. #GGST_GIO pic.twitter.com/GDG1obMXVG— SHwoKingVSF (@SHwoKingVSF) July 12, 2021
Most useful way to use f.S 623S CH so far is as a frame/shimmy trap in the corner, you can keep the corner and get access to a safe jump or go for a wall break. #GGST_GI #GGST_GIO pic.twitter.com/enrNFA8aO2— SHwoKingVSF (@SHwoKingVSF) July 12, 2021
I labbed out Giovanna's sol nacente no meter counter hit combo because someone killed me with it last night. Nothing new, but here's a thread with some variations. #GGST #GGST_GI pic.twitter.com/Z2AHUYzsJa— Just another Luis (@lab_trash) July 12, 2021
Cross up combo to keep the corner off of C.S plus frames. Can be Dp'd but 6P safe. #GGST_GI pic.twitter.com/IiGcTfGVWU— CFEx - 🇨🇦 @ Pinnacle2021Grind (@CFEx_) July 12, 2021