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Zatch - Shōnen dude on Twitter
Zatch - Shōnen dude on Twitter
YO! The BRC fuzzy might work mid screen too?!?!?!Gonna have to delve deeper into this after dinner.#GGST_GI pic.twitter.com/hOPGPf8urI— Zatch - Shōnen dude (@ZatchXero) June 17, 2021
·twitter.com·
Zatch - Shōnen dude on Twitter
🏳️‍⚧️ PAG VickiViper #BIackLivesMatter 🏳️‍⚧️ on Twitter
🏳️‍⚧️ PAG VickiViper #BIackLivesMatter 🏳️‍⚧️ on Twitter
expanding upon my last clip a lil bit cuz I had a thought that it's probably important to look at meter gain for stuff toothe 214S loops turned out to do slightly less damage than the second (much less funny) combo but ends up building significantly more meter#GGST_GI pic.twitter.com/Xseirf66Pg— 🏳️‍⚧️ PAG VickiViper #BIackLivesMatter 🏳️‍⚧️ (@VickiViperZabel) June 17, 2021
·twitter.com·
🏳️‍⚧️ PAG VickiViper #BIackLivesMatter 🏳️‍⚧️ on Twitter
lonely🖤Rsn on Twitter
lonely🖤Rsn on Twitter
Giovanna is dope, pt17characters fall out quickly...but still neat!#GGST #GGST_GI #PS4share pic.twitter.com/hgfv7rbgTx— lonely🖤Rsn (@lonelyRsn) June 17, 2021
·twitter.com·
lonely🖤Rsn on Twitter
Zatch - Shōnen dude on Twitter
Zatch - Shōnen dude on Twitter
Better conversion off of Gio's instant over head. Found that it's also easier to do with j.H has the jump-in. Might cost half a bar, but 192 damage with an instant overhead starter against Ky ain't bad.Pretty sure this can all work from Gio's safe jumps too. #GGST_GI pic.twitter.com/yvg9e2XAIt— Zatch - Shōnen dude (@ZatchXero) June 17, 2021
·twitter.com·
Zatch - Shōnen dude on Twitter
Freshy on Twitter
Freshy on Twitter
Giovanna's meterless anti-air and air to air combos #PS5Share, #GuiltyGearStrive #GGST_GI pic.twitter.com/pE1LGohNAr— Freshy (@Fresh_Derick) June 17, 2021
·twitter.com·
Freshy on Twitter
jushwa on Twitter
jushwa on Twitter
Been practicing the dogge lady tonight #GGST_GI https://t.co/PzveWttQJP pic.twitter.com/EYxj7iYNmf— jushwa (@xkittyotaku) June 17, 2021
·twitter.com·
jushwa on Twitter
Dunbar/soap on Twitter
Dunbar/soap on Twitter
#ggst_gi can opt to not break wall and take some opportunities. against characters with no reversals you can jump forward cross up j.k or land 2s meaty also same side from what i was testing but too lazy to record. pic.twitter.com/wBgVHVHD0j— Dunbar/soap (@SFLJustinDunbar) June 17, 2021
·twitter.com·
Dunbar/soap on Twitter
JLP | GloryMain on Twitter
JLP | GloryMain on Twitter
#PS4share #GGST_GI I know the 6HS6HS mix is popular, but can it be a fuzzy?https://t.co/ulJW2LbsNm pic.twitter.com/4d3uqnJYLS— JLP | GloryMain (@GloryMain_) June 17, 2021
·twitter.com·
JLP | GloryMain on Twitter
JLP | GloryMain on Twitter
JLP | GloryMain on Twitter
#PS4share #GGST_GI don't let this character touch you if you have full R.I.S.Chttps://t.co/ulJW2LbsNm pic.twitter.com/BnAMhICIMm— JLP | GloryMain (@GloryMain_) June 17, 2021
·twitter.com·
JLP | GloryMain on Twitter
Guilty Gear Strive - Giovanna Midscreen 0 Meter Combo 200 Damage
Guilty Gear Strive - Giovanna Midscreen 0 Meter Combo 200 Damage
**THIS COMBO MUST BE STARTED FROM A DASH**. I have meter on during the recording resulting in 221 damage, without any meter the combo does 203 damage. Ending the combo with 214K, 236K, and 5H results in the same damage with 6H being 1 less damage. I'm not sure if this is as optimized if it can possibly be, but it sure feels like it for now. If anyone can find a higher damage meterless combo I'd love to hear it!
·youtube.com·
Guilty Gear Strive - Giovanna Midscreen 0 Meter Combo 200 Damage
Giovanna's Flying Dog. Full screen jump.
Giovanna's Flying Dog. Full screen jump.
66 29 If you super jump during your dash, you launch yourself into orbit basically. This will be a great way for dealing with zoners Ram Zato-1 and Axl since you can bypass most of their zoning. Also a good bait tool against Potemkin.
·youtube.com·
Giovanna's Flying Dog. Full screen jump.
GeeDee on Twitter
GeeDee on Twitter
I encourage you to incorporate more 6P into other terrible no-good awful situationalities. You, too, can return to munkee.(((I am giving you permission))) #GGST_GI pic.twitter.com/L8cJ7y6Dwm— GeeDee (@GD_Cade) June 17, 2021
·twitter.com·
GeeDee on Twitter
Cpt Shenanigans on Twitter
Cpt Shenanigans on Twitter
#GGST_GIFound this 50/50 safe jump set up. Other combos might lead to this too. Anything that ends in 214s with opponent enough above you. I'm not great, so I keep missing the timing on the meaty, but it should work if timed right. Lmk if I'm wrong. Sorry for phone recording. pic.twitter.com/eG9e7gdmUH— Cpt Shenanigans (@JeremyD85826405) June 17, 2021
·twitter.com·
Cpt Shenanigans on Twitter