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DadStrife on Twitter
DadStrife on Twitter
If you do charged HS dive low enough to the ground it cancels Ino's falling animation allowing for grounded pick ups! #GGST_IN pic.twitter.com/2LPR8nfdlk— DadStrife (@PacStrife) June 13, 2021
·twitter.com·
DadStrife on Twitter
Rikkami on Twitter
Rikkami on Twitter
Tested out some cool I-No #GGST_IN tech for #GGST You can F-Shiki with jS jc jS and get a meterless wall break out of it. Works on: Ky, Axl, Zato, Millia, Faust, Chipp, Nagoriyuki, and Leo. Big shoutout to I-No discord: https://t.co/b2UsvhnPj1 for starting the tech search. pic.twitter.com/qAZA3vqGKr— Rikkami (@Rikkami_) June 13, 2021
·twitter.com·
Rikkami on Twitter
TheDerpKage🐝 on Twitter
TheDerpKage🐝 on Twitter
#PS5Share, #GuiltyGearStrive Does that super have I frames during start up? #GGST_IN #GGST_SO pic.twitter.com/Th9RtYRgoK— TheDerpKage🐝 (@DerpKage) June 13, 2021
·twitter.com·
TheDerpKage🐝 on Twitter
umaro_mustang on Twitter
umaro_mustang on Twitter
名残雪 O攻撃によるブラッドゲージの増減完了にかかる時間と速度は以下の通り3秒:不香(+14.4/秒),粉雪/冠雪/垂雪(+30/秒),吸血(-93.6/秒)6秒:忘れ雪(-32.4/秒),HS系通常技(-9.6/秒),S系通常技(-1~2/秒, 遅い)S/HS通常技系は上昇速度が遅いので、ゲージ管理に注意が必要ですね🧐#GGST_NA— umaro_mustang (@lfmust) June 13, 2021
·twitter.com·
umaro_mustang on Twitter
Zenryoku on Twitter
Zenryoku on Twitter
Video showing what I-no moves cause untechable wall crumple on wall sticking a grounded opponent (2/2) #GGST_IN pic.twitter.com/LOVi1ChJJE— Zenryoku (@ZenryokuFGC) June 12, 2021
·twitter.com·
Zenryoku on Twitter
ohms on Twitter
ohms on Twitter
#GGST_IN double jc236H 'loop'buffer a jump cancel after either 5K or cS for get TK j236H, can be linked 2x before wall break pic.twitter.com/Fdi04zHvwU— ohms (@ohms_FGC) June 12, 2021
·twitter.com·
ohms on Twitter
ohms on Twitter
ohms on Twitter
a lil #GGST_IN corner jc236H loopyou can buffer a jump cancel after either 5K or cS and get easy TK j236H pic.twitter.com/FQ9OXCiW4W— ohms (@ohms_FGC) June 12, 2021
·twitter.com·
ohms on Twitter