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Axl CH J.D Testing
Axl CH J.D Testing
2 notes it's super important to hit them as high as possible for more damage during the bomber section of the combo and you have to hit the non otg version of 214S for wallsplat 1.Consistent little less than halfscreen Chipp 2.Most consistent hit it real low 3.Heavy characters/big bois 4,Light characters 5.Potential max damage?
·youtube.com·
Axl CH J.D Testing
(GUILTY GEAR STRIVE) - AXL BOMBER LOOPS - COMBO GUIDE! | Step By Step Guide!
(GUILTY GEAR STRIVE) - AXL BOMBER LOOPS - COMBO GUIDE! | Step By Step Guide!
(GUILTY GEAR STRIVE) - CHEAP- SOL BADGUY COMBO GUIDE! | Step By Step Guide! Axl is an amazing character in guilty gear strive and today I want to show you a step-by-step guide for 3 combos you can do in ranked matches. You'll learn the axl bomber loops, an advanced combo that will melt healthbars pretty easily. In today's video Ill take you step by step, move by move, so that you can perform the combos as well. these are over all easy although maybe some might be seen as advanced. I intend to make even those combos a little easier by explaining how the in combo works so you can use them with your Axl. To me, the hardest part was doing the moves fast enough to cancel one into the other. -------------------------------------------------------- New Discord New Discord : https://discord.gg/G5MGmKy Timestamps 0:00 Intro 0:29 Things To Know 0:59 Bomber Loop Guide 2:03 Extra Tips 2:45 Outro ---------------------------------------- Notation guide ---------------------------------------- 7 8 9 ↖ ↑ ↗ 4 5 6 ← N → 1 2 3 ↙ ↓ ↘ P= Punch K = Kick S= Slash HS= Heavy Slash D= Dust CS= Close Slash FS= Far Slash RC = Roman Cancel RRC = Red Roman BRC = Blue Roman Cancel YRC = Yellow Roman Cancel PRC = Purple Roman Cancel J= Jumping (Meant to describe performing the following notation while in the air. example JK = Kick while in the air) JC= Jump Cancel, (jumping right after imputing an attack to cancel the ending of the attack and go directly into another attack faster) FAD= Forward Air Dash, dashing forward mid air IAD= Instant air dash, rapidly dashing as soon as you jump in the air -------------------------------- Combo Notation -------------------------------- Axl Bomber Loops Corner K or CS, Jump Cancel, 623HS K, Jump Cancel, 623HS K, Jump Cancel, 623HS, HS #Axlcombostrive #Axlbomberloopsgearstrive #Axlbomberguide
·youtube.com·
(GUILTY GEAR STRIVE) - AXL BOMBER LOOPS - COMBO GUIDE! | Step By Step Guide!
Jo_Makemake on Twitter
Jo_Makemake on Twitter
本来アクセルボンバーを6239とかで入力しているんだろうけれど、ヒットボックスだと全部入力するタイミングあっておもろい(6823入力になる)axl bomber(6823HS) with hitbox controller(4,2,6,8buttons)6>2468(=8)>release8(=2)>release4(=3)>HSusing all lever buttons to make 8 =)#ggst_ax— Jo_Makemake (@ssz003) June 19, 2021
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Jo_Makemake on Twitter