Blue RC after catching opponent with Garuda Impact #GGST_PO #PS5Share #GuiltyGearStrive pic.twitter.com/2w4szATKfk— CommonHazard (@_elvss) June 26, 2021
Wrong ender but who gives a shit we got loops baby!!#GGST_PO #PlayPotemkin pic.twitter.com/JbZcDtSdlP— Leapfrog_Potcho (@Leapfrog_Potcho) June 26, 2021
A simple counter-hit 6H combo in the corner. If you are confident in your execution, you can add a loop or two of Kara-Back Megafist and get a little bit more damage. As for the combo shown, you should have plenty of time to confirm off of the 6H into Hammerfall Break and 2H. The spacing is pretty lenient as 2H has a good forward hitbox so don't be afraid of breaking a bit early. Once you get a feel for it, it is an easy extension to pull off.
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GUILTY GEAR -STRIVE-
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Guilty Gear Strive: Potemkin Combos/Setups (V 1.03)
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Want to get max damage off your c.S hits? Don't want to guess on if it'll CH or not? Just OS it using the CH hitstop. (c.S 2S14H) #GGST_PO pic.twitter.com/WPVkjPVkU9— DSbro (@DSbro_) June 26, 2021
Guilty Gear Strive: Potemkin Tech Tip #1: Using Giganter after a Wallbreak
This is the start of a new series on random tech tips to help out your Potemkin gameplay!
First up: Utilizing Giganter after a wallbreak
Music: Advance Wars 1/2: Max's theme
I'm not good enough at fighting games to determine if this is practical. The Chipp is set to block and counter with jab. The timing for starting the Garuda is really tight, possibly frame-perfect against a 3f jab (which Chipp has). #GGST pic.twitter.com/TqPFjpehKT— Important Unexplained Mechanic (@titangigante) June 26, 2021
Wakeup DPs Are NOT Real In Guilty Gear StriveClick here to watch! ► https://t.co/DnkOGlkAqQ#GGST #GGST_PO #GGST_NA #GuiltyGearStrive #GUILTYGEAR pic.twitter.com/MYmP16DvzL— Tooten (@TootenTV) June 25, 2021
5 Must Know Potemkin Combos for Guilty Gear Strive
I was Like "😱" After Every Combo! Why this Man Hurt So much. We all fear the buttons but my god Potemkin Actually wins off 2 interactions. 1 With Meter, 1 Without. Now I know why Pot Players Been Silent Like us Leo Mains.😏
↖️⬆️↗️ 7 8 9
⬅️🚹➡️ = 4 5 6
↙️⬇️↘️ 1 2 3
FD = Forward Dash
P = Punch
K = Kick
CS = Close Slash
FS = Far Slash
HS = Heavy Slash
D = Dust
J= Jumping
Jc=Jump Cancel
RRC = Red Roman Cancel
PRC = Purple Roman Cancel
*Inputting Up (8), Down (2), Left (4), or Right (6) Twice before the Roman Cancel will move your character during the RC. We call this Roman Cancel Drifting. It'll be written as: 22RRC
Combo Notation:
Midscreen Close Slash Punish
CS, 2HS, 236P, 66PRC, CS, 2HS, 6HS
- Be sure to RC as they bounce up from first Mega Fist
Charged Dust ROute
Charged Dust While Holding Up, JHS, JS, JcHS, JS, JcHS, JHS(Finish Blow)
COUNTER Hit 2H Side Switch
2HS, 236P, CS, 2HS, 623HS
- The Angle they Jump in from matters. If they are too far away Microwalk to get them in position
Cornered Potemkin Buster
632146P, RRC, Charged 5D, CS, 2HS, 623HS
COUNTER Hit 6h Combo Route
6HS, [4]6HS, 66RRC, Charged 5D, 2HS, 623HS
[] = Hold briefly to Charge Special move
- If close to Corner you don't have Dash (66) with RRC
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#Potemkin #Combos #guiltygearstrive
5 Must Know Potemkin Combos for Guilty Gear Strive
I was Like "😱" After Every Combo! Why this Man Hurt So much. We all fear the buttons but my god Potemkin Actually wins off 2 interactions. 1 With Meter, 1 Without. Now I know why Pot Players Been Silent Like us Leo Mains.😏
↖️⬆️↗️ 7 8 9
⬅️🚹➡️ = 4 5 6
↙️⬇️↘️ 1 2 3
FD = Forward Dash
P = Punch
K = Kick
CS = Close Slash
FS = Far Slash
HS = Heavy Slash
D = Dust
J= Jumping
Jc=Jump Cancel
RRC = Red Roman Cancel
PRC = Purple Roman Cancel
*Inputting Up (8), Down (2), Left (4), or Right (6) Twice before the Roman Cancel will move your character during the RC. We call this Roman Cancel Drifting. It'll be written as: 22RRC
Combo Notation:
Midscreen Close Slash Punish
CS, 2HS, 236P, 66PRC, CS, 2HS, 6HS
- Be sure to RC as they bounce up from first Mega Fist
Charged Dust ROute
Charged Dust While Holding Up, JHS, JS, JcHS, JS, JcHS, JHS(Finish Blow)
COUNTER Hit 2H Side Switch
2HS, 236P, CS, 2HS, 623HS
- The Angle they Jump in from matters. If they are too far away Microwalk to get them in position
Cornered Potemkin Buster
632146P, RRC, Charged 5D, CS, 2HS, 623HS
COUNTER Hit 6h Combo Route
6HS, [4]6HS, 66RRC, Charged 5D, 2HS, 623HS
[] = Hold briefly to Charge Special move
- If close to Corner you don't have Dash (66) with RRC
Stick I use ► https://amzn.to/33JXaXe
Subscribe for more!! ► http://www.youtube.com/c/KairosIxI
Twitch ► https://www.twitch.tv/kairos_fgc
Discord ► https://discord.gg/NCDfpKkF
#Potemkin #Combos #guiltygearstrive
Anything better than this for meterless at the wall? #GGST_PO #GGST_POT pic.twitter.com/Kx8toMxhpC— 𝕮𝖍𝖔𝖑𝖔𝖒𝖆𝖓𝖈𝖊𝖗 🧙🏼♂️🧟♂️🧟♂️🧟♂️ (@Cholomancer) June 25, 2021