@Mark_FGC 's content has been incrediblly helpful as a new Zato player. This setup is too fucking sick lol #GGST_ZA pic.twitter.com/b6bESxmVjU— Narath (@Narath_FGC) June 17, 2021
Using Blue RC to punish Foudre Arc off f.S.#GGST #GGST_ZA #BBCFRollback pic.twitter.com/Sl8glW3LYq— Chazmobile #BBCFRollback (@CharlesMould) June 17, 2021
Frog+Dust Loop combo ( ͡° ͜ʖ ͡°) #GGST_ZAI just realised while labbing to try find optimals that 5[D] in a combo does A LOT of dmg and reduces A LOT of scaling pic.twitter.com/ifVSBWxgrq— Mellow_RAGE (@Mellow_RAGE_) June 17, 2021
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SirPsychoMantis — Today at 8:07 PM
I just labbed the big boy combo starters, not sure if the list is perfect, tell me if you see anything wrong, but here it is (DM = dash momentum). EDIT: I was doing from midscreen using: dash > c.[S] > 2H > ]S[ > (here they might splat or you can use another 2H to splat)(edited)
[8:07 PM]
DM c.S, 2HS
point blank 2HS
CH c.S, 2HS
CH f.S (frame trap range)
-> Eddie Drill -> Combo
DM 2HS
CH c.S
CH 2HS
CH 6HS (closer, weird timing must touch ground)
-> Eddie Frog -> Combo
CH 5HS
CH 6HS (far, weird timing must touch ground)
-> Eddie Pokes -> Combo
[8:10 PM]
(assuming you don't have Eddie out)
For anyone struggling with this dust combo, make sure you do the first 3 attacks as fast as possible and then delay the airdash so the enemy falls down a bit #GGST_ZA pic.twitter.com/I0T40Q6AdT— ISG | Cherry🍒 (@Cherry_FGC) June 16, 2021
When you hit with blue RC you can have a different juggle state and have access to combo like this one. Also 2HS>summon>frog loop #GGST_ZA pic.twitter.com/U7waasEyTI— Cuongster (@Cuongster) June 16, 2021
frog turn meaty actually ok, hits crouchers, catches backdash, spaces DP, no space to mash out, but impossible to setup if the opponent is too far away since eddie has to walk further and it wont be meaty anymore , + -s- instead of -p- for oki is expensive = less dmg #GGST_ZA pic.twitter.com/yEl61ouaYF— JOSH メ (@JoshGG) June 16, 2021
When playing zato, If you advance the screen for pressure, you may fail some leap combos... #GGST_ZA pic.twitter.com/rRdQR0LkLJ— N, comme Nihilisme (@123Louis___) June 16, 2021
the rising part of -S- normally misses on crouchers, but with the correct spacing and timing, -S- can hit meaty even if they're holding downit seems to catch a frame of the character's wakeup where they are taller than crouching#GGST_ZA pic.twitter.com/f3MPtsWaYr— JOSH メ (@JoshGG) June 16, 2021