About Dust Jumps, looks like you have to think about both its time limit and your positioning. The further back into the corner you are when launching, the more time you can spend in aerial rave mode before you reach the edge of the screen. Meaning longer combos #GGST pic.twitter.com/GpQOmPKtwE— UFOrange (@UFOranges) February 23, 2021
Yellow Roman Cancels cannot be done if the Special Attack has Guard Break Properties, Example Sol's Fafnir On Block!#GGST #GGST_SO— NurseLee_ (@NurseLee_) February 23, 2021
I was wondering if slowdown debuff contributes to proration. I guess it does? #PS4sharehttps://t.co/huB8ay9zRj pic.twitter.com/9bFa70LFq4— WIFIGANG | jawnsunn @ double cross (@basedjawnsunn) February 22, 2021
How to Open Up and Punish Your Opponents in Guilty Gear Strive
Hey all in this video i want discuss the various techniques you can use to open up the defense of your opponent and punish their pressure and mistakes,More G...
Rejump possible apres chaque coup gardé en l'air #GGStrive #PS4sharehttps://t.co/MDrCLPtEhk pic.twitter.com/BZst38GIbs— Cruel ORO (@Cruel_ORO) February 22, 2021
You can bait and punish gold RC with any version of RC and its considered a CH #ggsthttps://t.co/C4dYkWWeSd pic.twitter.com/I6WbjUwA5j— Busta (@Busta_fat) February 22, 2021
Only just realised today that #GGST overdrives don't seem to require the diagonal inputs in them.Ram's hcb, f+H can be done as f,d,b,f+HHer qcfx2+S can be done as d,f,d,f+SSecond input is useful as qcf+S requires the diagonal input, and so won't come out accidentally.— Necromancy Black (@NecromancyBlack) February 22, 2021
Here's my tutorial for tick throws in GG Strive as Potemkin, although other characters with command grabs can do it too (and even in other fighting games as well). It requires some practice but is very satisfying to pull off! Follow TanukiTale on Twitch! https://www.twitch.tv/tanukitale Follow TanukiTale on Twitter! https://twitter.com/TanukiTale
[Guilty Gear Strive] How to Jump Cancel (and what is it?)
Some skilled players have already discovered jump canceling in the GG Strive Open Beta, but what does that mean? Watch and I'll show you! The big question is: Will it get patched out before the official release date??? Follow TanukiTale on Twitch! https://www.twitch.tv/tanukitale Follow TanukiTale on Twitter! https://twitter.com/TanukiTale
Specials inputs are stored during cinematics. Check how early the DP is inputP.S. Fuck Axl #GGST pic.twitter.com/jkLeMpf86t— Trevor Claggett (@Hi_Im_Sunfish) February 22, 2021
What this means in practical terms is that heavy attacks that are airblocked higher up are substantially more advantageous than they would be otherwise.This means you can fish for air CHs with big buttons, and maintain advantage against people trying to chicken guard. https://t.co/D9v0ysBDT8— Krackatoa (@Koryuken) February 21, 2021
Correction. Performing some amount of Supers (whiffing included), then hitting with a Super, on hit or block, will give you Positive Bonus. #GGST https://t.co/GuTT60hQQK pic.twitter.com/qEnadqhCdY— showerwithurdad9 (@fourerfive) February 21, 2021
#GGST Attack Level DataIn addition to the sheet, depending on the attack there are different Counter Hit properties applied.P K buttons are usually Weak CounterS buttons are usually Medium CounterH 2D are usually Strong CounterjS JH jD are usually Medium Counter(cont) https://t.co/YK4m7g9Fnx pic.twitter.com/QpPZ2Xc0wz— TENMA @Disgaea 6 (@TENMA0105) February 21, 2021
#GGST Open Beta Block DataAs for the Designated Landing Animation mentioned in the sheet, if you block a 13F block stun move, regardless of you when you land the 19F Landing Animation occurs. https://t.co/zYXD6Ng2gP pic.twitter.com/W1diWm9qzm— TENMA @Disgaea 6 (@TENMA0105) February 21, 2021
#GGST Open Beta Blue Burst DataAttack Level 1Startup 14FActive for 6FRecovery 33F Total 52 + 9F of landingNotes:Full Inv 1~27FSpecial Hitstop of 6FOn hit causes side launchConsumes entire Burst meterOn hit recovers 1/3 of Burst meter https://t.co/fhJnD0YLCV— TENMA @Disgaea 6 (@TENMA0105) February 21, 2021
#GGST Attack Level (Open Beta)There are multiple different kinds of Counter Hits now.In previous GGs, the hitstop from Counter Hits used to only apply to the person getting hit, however, in Strive, it applies to both characters.Counter Hits have normal hitstop on trade https://t.co/5N5pfK776f pic.twitter.com/VOM064KCE8— DOLPHIN_ENTHUSIAST (@GREATFERNMAN) February 21, 2021
#GGST Blockstun (Open Beta)Blockstun does not change on ground/air block.However, if a character lands during air blockstun, they enter a special animation that lasts 19f.*Whether you land on the 2nd or the 12th frame of blockstun, you will have 19f of blockstun on landing https://t.co/ydzss8lGpW pic.twitter.com/Lp4re4fNj7— DOLPHIN_ENTHUSIAST (@GREATFERNMAN) February 21, 2021
Some amount of Instant Blocking, then landing an attack, on block or hit, will give your Positive Bonus without having to do a Wall Break. #GGST pic.twitter.com/Ffyt2ibLYl— showerwithurdad9 (@fourerfive) February 21, 2021
IB window is short but on wake up it's more predictable to IB meaties like any reversal, & it's strong #GGST pic.twitter.com/zDEPXrQm8a— QCFP|Badoor but slightly colder (@BadoorSNK) February 21, 2021