Rejump possible apres chaque coup gardé en l'air #GGStrive #PS4sharehttps://t.co/MDrCLPtEhk pic.twitter.com/BZst38GIbs— Cruel ORO (@Cruel_ORO) February 22, 2021
Rejump possible apres chaque coup gardé en l'air #GGStrive #PS4sharehttps://t.co/MDrCLPtEhk pic.twitter.com/BZst38GIbs— Cruel ORO (@Cruel_ORO) February 22, 2021
You can bait and punish gold RC with any version of RC and its considered a CH #ggsthttps://t.co/C4dYkWWeSd pic.twitter.com/I6WbjUwA5j— Busta (@Busta_fat) February 22, 2021
Rejump possible apres chaque coup gardé en l'air #GGStrive #PS4sharehttps://t.co/MDrCLPtEhk pic.twitter.com/BZst38GIbs— Cruel ORO (@Cruel_ORO) February 22, 2021
You can bait and punish gold RC with any version of RC and its considered a CH #ggsthttps://t.co/C4dYkWWeSd pic.twitter.com/I6WbjUwA5j— Busta (@Busta_fat) February 22, 2021
You can bait and punish gold RC with any version of RC and its considered a CH #ggsthttps://t.co/C4dYkWWeSd pic.twitter.com/I6WbjUwA5j— Busta (@Busta_fat) February 22, 2021
#GGST (1/2) frame data spreadsheet for everyone for Febuary Beta; sol,gio,ram,and millia have had a slight change in startup for multiple moves by 1 frame due to human error from my previous tweetshttps://t.co/tFSUsLoc5n— matosh.lee(auggis) (@matosh_lee) February 22, 2021
General Ping me on twitter is something seems wrong https://twitter.com/matosh_lee General information Throw startup is 2 frames regular wallbreak is 0 wallbreak super is at least +36 when tested with ky's super 2K > 2D causes opponent to wakeup 2 fr...
#GGST backdash macro throw tech os. Backdash has low invul so this loses to big normals. #PS4share pic.twitter.com/nm2FGq44yg— Rikir 🐳 Impact (@Al_Rikir) February 22, 2021
YRC is a lil harder to punish than dead angle but leaves the user in ch state.#GGST pic.twitter.com/11eBDOtB5k— RedMufflerMan @MaxiboostON (@RedMufflerMan) February 22, 2021
Only just realised today that #GGST overdrives don't seem to require the diagonal inputs in them.Ram's hcb, f+H can be done as f,d,b,f+HHer qcfx2+S can be done as d,f,d,f+SSecond input is useful as qcf+S requires the diagonal input, and so won't come out accidentally.— Necromancy Black (@NecromancyBlack) February 22, 2021
Only just realised today that #GGST overdrives don't seem to require the diagonal inputs in them.Ram's hcb, f+H can be done as f,d,b,f+HHer qcfx2+S can be done as d,f,d,f+SSecond input is useful as qcf+S requires the diagonal input, and so won't come out accidentally.— Necromancy Black (@NecromancyBlack) February 22, 2021
Only just realised today that #GGST overdrives don't seem to require the diagonal inputs in them.Ram's hcb, f+H can be done as f,d,b,f+HHer qcfx2+S can be done as d,f,d,f+SSecond input is useful as qcf+S requires the diagonal input, and so won't come out accidentally.— Necromancy Black (@NecromancyBlack) February 22, 2021
Here's my tutorial for tick throws in GG Strive as Potemkin, although other characters with command grabs can do it too (and even in other fighting games as well). It requires some practice but is very satisfying to pull off! Follow TanukiTale on Twitch! https://www.twitch.tv/tanukitale Follow TanukiTale on Twitter! https://twitter.com/TanukiTale
Here's my tutorial for tick throws in GG Strive as Potemkin, although other characters with command grabs can do it too (and even in other fighting games as well). It requires some practice but is very satisfying to pull off! Follow TanukiTale on Twitch! https://www.twitch.tv/tanukitale Follow TanukiTale on Twitter! https://twitter.com/TanukiTale
Here's my tutorial for tick throws in GG Strive as Potemkin, although other characters with command grabs can do it too (and even in other fighting games as well). It requires some practice but is very satisfying to pull off! Follow TanukiTale on Twitch! https://www.twitch.tv/tanukitale Follow TanukiTale on Twitter! https://twitter.com/TanukiTale
#GGST_ZA zato frame data. I'll work on spreadsheet tomorrow and maybe a few more zato things such as actives for drill(22H),236H guard point, etc pic.twitter.com/LXzrpjJ3lR— matosh.lee(auggis) (@matosh_lee) February 22, 2021