Tekken 8

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How to punish Leroy Db+3
How to punish Leroy Db+3
So Leroys new move, Db+3, is quite a good low and will catch you off-guard if you aren't in the know on how to deal with it.Unlike regular lows it's technica...
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How to punish Leroy Db+3
Zhao on Twitter / X
Zhao on Twitter / X
Complemento do vídeo anterior e algumas informações extras.#TK8_Kazuya #TEKKEN8 https://t.co/3kjiLaFasq pic.twitter.com/7Ns3zpGYQw— Zhao (@zhaozero18) February 16, 2024
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Zhao on Twitter / X
Analyzing Knee's Defensive Playstyle - Evo 2022 Tekken 7
Analyzing Knee's Defensive Playstyle - Evo 2022 Tekken 7
I got lazy with the editing near the end otherwise this video would never come out. There's a couple of things i forgot to mention and what i do mention isn't applying 100% of the time because fighting game players are human, and Khan probably deserves his own video with how he was able to deal with Knee's defense. But i'm proud of this.
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Analyzing Knee's Defensive Playstyle - Evo 2022 Tekken 7
slight work no reaction on Twitter / X
slight work no reaction on Twitter / X
I didn't know kazuya can do this lmao#TEKKEN8 pic.twitter.com/AMlExtIoi4— slight work no reaction (@RadicalSnacks) February 16, 2024
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slight work no reaction on Twitter / X
Dannymessatsu on Twitter / X
Dannymessatsu on Twitter / X
Claiming this as the "Dannymessatsu Tech" if this has not been discovered before. I don't know if most people are aware but, you can actually true combo hellsweep out of CH WS1+2. #KazuyaMishima #kazuya #TEKKEN8 #tech #combo #Dannymessatsu #twitch #tekken #ps5 #PlayStation5 #FGC pic.twitter.com/iT9cOYwcNe— Dannymessatsu (@Dannymessatsu) February 16, 2024
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Dannymessatsu on Twitter / X
Reed on Twitter / X
Reed on Twitter / X
#T8_Kazuya That floor be blasting pic.twitter.com/IbzDV9F4sX— Reed (@TheHeartReed) February 16, 2024
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Reed on Twitter / X
Law 3+4 option select punish
Law 3+4 option select punish
Another short video! This is mostly just to spread awareness that you can deal with both options of Laws 3+4 string without having to hard commit to an option. Just remember that it has to be a mid or high that is i13 or faster! As long as you do that then you won't have to worry about it. But if you have a read that they will finish the string you can always duck to get a bigger punish! --------------------------------------------- Follow me here! ➧ Twitter: https://twitter.com/Konfidentgrog ➧ Twitch: https://www.twitch.tv/Konfidentgrog Huge thanks to my sponsor: Vis Divina Esports #GOVIS You can find them here: https://twitter.com/V1SDIVINAeSport https://visdivina-esports.de/ https://www.instagram.com/v1sdivinaesports/
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Law 3+4 option select punish
How to Punish with Reina - Tekken 8 Character Guide - OPTIMIZE YOUR GAMEPLAY!
How to Punish with Reina - Tekken 8 Character Guide - OPTIMIZE YOUR GAMEPLAY!
#reina #armorkingtv21 #tekken8 #tekken #t8_reina #reinatekken8 #tk8reina For Beginners JUST Picking up TEKKEN 8, Reina is a VERY difficult character to get a hold of! Of course, without basic knowledge of what her tools do or what her punishers are, it's going to be difficult adjusting to Tekken 8 and it's VAST learning curve! Come through here and I'll show you guys the absolute best optimizations for Punishing with Reina in TEKKEN 8!
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How to Punish with Reina - Tekken 8 Character Guide - OPTIMIZE YOUR GAMEPLAY!
TEKKEN 8 – Lars Punish Training: Reina (Full Move List)
TEKKEN 8 – Lars Punish Training: Reina (Full Move List)
Exploring all of Reina’s move list to perform punishes with Lars in Tekken 8. I start with the built-in Punishment Training, then I go through all of his attacks one-by-one. Timestamps are below the input explanation so you can jump to the attack you need to see. Inputs explained: 1= LP | 2= RP | 3= LK |4= RK B= Back | F= Forward | U= Up | D= Down | N= Neutral WS= While Rising (Crouch, then while standing up) | FC = Full crouch (Hold down-forward) CH= Counter Hit | WB = Wall Break RA= Rage Art DEN= Dynamic Entry (F3) | SEN= Silent Entry (unique transitions) SSR= Side Step Right | SSL= Side Step Left | SS= Side Step BT= Back turned | QCF= Quarter circle forward (Down, down-forward, forward) ~=Transition (DF3~D means DF3 then hold Down, or F3~F is F3 then hold Forward) TIMESTAMPS: 00:00 - Punish Training – Basic 06:06 – DF1,2: FB2,1 06:26 – FF3: (Safe) 06:36 – F3,3: (Safe, High) 06:51 – D3,4: (Safe) 07:03 – D1+2,2: (Safe) 07:32 – Heat 3,4,4: (Safe) 07:48 – Heat 3+4,4,4: (Safe) 08:09 – Heat F3+4,4: (Safe) 08:31 – 1,1,2: F1+2 or FB2,1 08:47 – 1,2: (Safe, High) 08:54 – 1,2,2: FB2,1 09:33 – 1,2,3,4: (Safe, High) Crouch final hit 09:51 – 2,2,1: FB2,1 10:25 – 2,2,2,1: FB2,1 or F1+2 10:57 – 2,2,2,2: FB2,1 11:27 – [2,1]: FB2,1 12:43 – 3,2: (Safe, High) Crouch final hit 13:00 – 3,4: FB2,1 13:32 – 4: (Safe, High) 13:43 – 1+2: 2,1 13:56 – 3+4,4: FB2,1 14:50 – F4: (Safe) 15:04 – F1+2: 2,1 15:22 – F1+2,3: WS3, UF4, WS1, or UF 4 16:43 – F1+2, UF3: (Safe) 17:02 – F1+2, UF4: (Safe, High) 17:16 – F3+4: FB2,1 17:54 – F3+4 Hold: Sidestep or Sidewalk to avoid 19:31 – DF1,1: (Safe, High) Crouch final hit 19:48 – DF1,2: FB2,1 20:05 – DF2: F2,4 20:27 – DF4,2,3: (Safe, High) Crouch final hit 20:42 – DF3+4,4: FB2,1 21:04 – D2: (Safe) 22:08 – DB2: WS1 or UF3 22:43 – DB4,1+2: F2,4 (Hold back to block string) 23:49 – B1,1,3,3: FB2,1 24:28 – B2: (Safe) 24:56 – B4: (Safe, High) 25:12 – B1+2: F2,4 25:24 – B1+4: Unblockable. Sidestep or backdash. 25:54 – UF1: (Safe, High) 26:08 – UF3,1: (Safe) 26:35 – UF4: F2,4 27:00 – UF3+4,1+2: FB2,1 27:30 – FF2: (Safe) 27:41 – FF3: (Safe) 27:53 – FF3+4: (Safe, High) 28:07 – FFF3: (Safe) 28:26 – FFF4: (Safe) 28:36 – 10 hit combo: Low parry 4th hit. Crouch final hit. 29:23 – 10 hit combo 2: Low parry 4th hit. WS1 final hit. 31:33 – WS1: 2,1 32:02 – WS2: (Safe) 32:17 – WS3,4: (Safe, High) Crouch final hit 32:50 – WS4,4: FB2,1 or F1+2 33:33 – WS3+4: (Safe) 34:17 – FC DF3: FB2,1 or F1+2 35:08 – FC DF4: FB2,1 35:41 – SS4: WS2,3 or WS2,1 36:11 – BT4: FB2,1 36:40 – DF3,1,3: WS4 38:55 – DF3,1,4: Crouch final hit 39:15 – DF3,2: 2,1 39:26 – F*D,DF2: (Safe) 39:58 – DF3,DF3: F2,4 40:16 – F*D,DF3: (Safe) 40:42 – DF3,DF4,2: WS3 or WS1 1st hit. FB2,1 or F1+2 2nd hit 42:25 – DF3,DF4,4: WS3 or WS1 either hit. 43:43 – F3,1,2: FB2,1 or F1+2 44:00 – F3,2: (Safe) 44:11 – F3,3: (Safe, High) 44:27 – F3,4: (Safe) 44:41 – F3,1+2: (Safe) 45:05 – F3,3+4: WS3 or WS1 or UF4 45:48 – D3,4: (Safe) 47:04 – D1+2,1,4: (Safe) Power Crush 2nd hit 47:27 – D1+2,2: (Safe) 48:01 - D1+2,4,2,2,1+2: FB2,1 of F1+2 48:53 – D1+2,1+2: F2,4 49:11 – D1+2,3+4: (Safe) 49:18 – D1+2,D4,3: FB2,1 (Must hold back to block 2nd hit) 50:23 – F*3: (Safe) 50:40 – Throws Please Like and Comment on this video if you enjoyed it. Subscribe for more T8. Outro music is: Standby, Zero | Mega Man X Command Mission --- Follow me on Twitter: https://www.twitter.com/justicesoultuna Twitch: https://www.twitch.tv/justicesoultuna My Wordpress Blog: http://justicesoultuna.wordpress.com/
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TEKKEN 8 – Lars Punish Training: Reina (Full Move List)