6P vs Axl's j.S from max AA range #GGST_NA #GuiltyGearStrive #GGST #PS4sharehttps://t.co/qC52zYX2nJ pic.twitter.com/vrn9tlppVr— Vagabond (@Vagabond_FGC) October 16, 2021
you can punish Axl down rensen follow up consistently with dash fdc #GGST_KY https://t.co/7ak6b979As pic.twitter.com/JFW2JXgIc7— BT | KaneKY KISKE (@Kaneki_RR) October 14, 2021
you can punish Axl command grab full screen with dash fdc stun dipper #GGST_KY #PS4sharehttps://t.co/7ak6b979As pic.twitter.com/iSfHXrQGSa— BT | KaneKY KISKE (@Kaneki_RR) October 14, 2021
you can punish Axl command grab after 2h otg with air dash fdc #GGST_KY #PS4sharehttps://t.co/7ak6b979As pic.twitter.com/sXNpQj5dpy— BT | KaneKY KISKE (@Kaneki_RR) October 14, 2021
HOW TO BEAT AXL LOW - The Guilty Gear -STRIVE- Matchup Bible vol 1 - The Axl Matchup
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00:00 Video Start
00:18 Intro Graphic
00:28 Introducing this series of videos
00:50 Zoners in fighting games
01:41 Who is Axl Low?
02:14 I learned Axl
02:51 Guide Start - Dealing with him fullscreen
03:09 Sickle Flash (Rensen)
03:38 Winter Cherry (Explosion after rensen)
04:35 Soaring Chain Strike (Pull after rensen)
05:45 Spinning Chain Strike (Spin after rensen)
06:02 Winter Mantis (Command grab)
06:42 Dealing with his normals and pokes - 5P
06:58 2H
07:48 Dealing with him in the air - j.S
08:26 Punishing j.H
09:04 Axls attack range in the air
09:20 Exposing Axls fake pressure
09:55 Blockstrings and Rainwater
10:23 Blockstrings and Snail
10:36 Reacting to both options
10:42 Reacting to other blockstring options
11:18 6H Advancing overhead
11:56 Sickle Storm (Super)
12:39 One Vision (Super)
13:07 The Option Select
15:34 How to approach the matchup as Zato
15:55 Blockdashing and approaching
17:13 Reacting to his decisions
17:32 Jump Dust RC
17:49 Taking your turn midscreen
18:45 Let him corner himself
19:30 Using the air safely and correctly
20:10 How to fall steeper and bait 2S
20:32 Dealing with Soaring Chain Strike follow-up pressure
21:53 Oppose
22:52 Air Sun Void
23:12 Putting it to practice
23:39 Thank you
25:40 End
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#ggst_mi axl command grab punish part 3?I wonder if there are other uses for TK Kapel pic.twitter.com/yLpoIqdyXM— Zach B (@zbeastly1) September 28, 2021
Tu peux aussi back dash et run en full screen. C’est ce que je fais avec Chipp mais je sais pas si ca te donne un punish optimal avec Millia. pic.twitter.com/lgVSkcvNtu— RIZE | KuSa (@RizeKuSa) September 24, 2021
against air moves that vacuum you in, air FDing it will make you fall faster - air FDing removes the slight bounce you do when air blocking, and just makes you fall faster to the ground in general. vs moves like rensen 2~8, air FDing can even make it punishable on block! #GGST pic.twitter.com/UEYBoEDsj6— Divine Empress Bovine (@SuperDEBico) September 17, 2021
After seeing @lfmust 's FBRC cancel into beyblade tech for Nago, I've tried replicating it with Zato. Sadly it doesn't seem like you can jump out of the first Sickle Flash hit but it might still be a good way to approach the Axl player/punish the move.#GGST #GGST_ZA pic.twitter.com/Gzh9fJ8j8u— 623S | The 〽️ (@FGC_The_M) September 15, 2021
Maybe a game changing tech for this MU #GGST_LE #PS5Share, #GUILTYGEARSTRIVE pic.twitter.com/fjqAav2kiG— Jyosua@Guilty Gear Strivin' (@Jyosua) September 15, 2021
Doesn't need to be fast BRC for punishing delayed S follow-up. #GGST_LE #PS5Share, #GUILTYGEARSTRIVE pic.twitter.com/VDQQrxQEIz— Jyosua@Guilty Gear Strivin' (@Jyosua) September 15, 2021
Anti-Axl tech inspired by @JCMedina17 66BRC gives foudre arc so much momentum it can basically punish Axl's delayed explotion (which they always do) to follow it up with a 2D 236H to have a decent oki afterwards. #ggst_ky pic.twitter.com/ZVogQERsu9— fuck wave beam (@SN__Ivan) September 15, 2021
#GGST #GGST_NA thx to @OrochiFame96 for the tech, i was able to punish an Axl delayed explosion in real match! ( i practiced it two minutes ago 😅😅😅) https://t.co/u1wAXhAtLB enjoy! @hotashis— RL | Uriel_Legion (@JCMedina17) September 13, 2021
Tired of getting got by Axl's 2K 2D Rainwater blockstring? Say no more, Ramlethal players! #GGST_RAMIDSCREEN NOTES:- Dauro will not work here- You have to delay Mortobato or it will whiff pic.twitter.com/32jeHYRiGF— 🔥「厨二」Rena ❄️ (@TaviTurnip) September 11, 2021
Trying to fight Guilty Gear Strive's jolly zoner Axl Low can be difficult if he keeps stopping your approaches. Here's what you can do to defeat Axl Low and his long-range chain sickle throws.
Just a quick video showcasing how you can punish spaced Snail with Anji.Sadly even with the buffed Fuujin it's not possible without meter, but you have options thanks to blue and purple RC.#GGST #GGST_AN pic.twitter.com/s2pmIJFBzw— Rin-senpai (@RinSenpaiii) September 5, 2021