"Now Sol! We shall see whose Dragon Install is stronger in this, our final batOHNO!" #GuiltyGearStrive pic.twitter.com/406twR1UpH— Aaron Bishop (@ThorgisArcade) May 14, 2021
#GGST Ky's air fireball has a lot of landing recovery, letting #GGST_FA get a pretty cool punish with RC or a read. pic.twitter.com/xyhCfYlpwj— Vermillion (@Ver1Mil) February 23, 2021
#GGST Ky's air fireball has a lot of landing recovery, letting #GGST_FA get a pretty cool punish with RC or a read. pic.twitter.com/xyhCfYlpwj— Vermillion (@Ver1Mil) February 23, 2021
What a kind of range is that? LOL #GGST #GGST_GI #GGST_KY #PS4sharehttps://t.co/Y6GB0eQ3aH pic.twitter.com/jFuPTpb6IT— Anbu / Seby (@Sebys11) February 21, 2021
Snacks!Today at 10:30 PM
Isn't that an OS in context? He's doing j.k 6j.d if Ky blocks, or the j.k whiffs if Ky does DP and then he lands and the 6j.d turns into throw.
ZeroSuitSenpaiToday at 10:33 PM
You can OS f.S - HS - 214P if you time it right. If they block or get hit normally hit you get f.S - HS. If the f.S counter hits you get f.S - 214P and then you can RC hair car into whatever.
#GGST #GGST_SO 3 different Ky Stun Dipper punishes. IB on second hit probably nets the biggest reward. IB on third hit seems to be the easist hit to IB. 6H seems to always punish at any range if no IB. pic.twitter.com/eHylx7mChY— Just C (@Perfect_C3) February 18, 2021