Don't want to play guessies with Sol players mashing Bandit Revolver online, so looking for an option that covers both versions. Is there anything better than this? Only looking for practical and stable options. #GGST_RA pic.twitter.com/5yrVQwD04S— J I Y U N A (@jiyunaJP) October 23, 2021
Don't want to play guessies with Sol players mashing Bandit Revolver online, so looking for an option that covers both versions. Is there anything better than this? Only looking for practical and stable options. #GGST_RA pic.twitter.com/5yrVQwD04S— J I Y U N A (@jiyunaJP) October 23, 2021
Annoyed at Sols Bandit revolver mix as gio? look no further, hes a easy mode OS to beat the mix, reward isnt big but it will discurage him using it! As soon as you block first hit of Bandit do 2k > 214K > 6D. #GGST_GI pic.twitter.com/G2Fv4oaudz— Surewin (@abdulpatrul) October 20, 2021
faust does not have to hold sol frame trying to frame trap with 236K/236KK, crawl can duck the second hit #GGST_FA pic.twitter.com/WhdXfbgkQi— Nolbie (@Nolbiee) October 16, 2021
Axl can low profile the 2nd hit of Sol's Bandit Bringer. Mash 2K after the first hit and if he does the follow up quick then it's a true blockstring, but if he delays the follow up then you'll go under and get a throw punish #GGST #GGST_AX pic.twitter.com/dZztj71jfU— Narath (@Narath_FGC) October 15, 2021
Turns out Sol's 5k is so fast it actually cannot punish 5p - Mirage........idk why you would ever 5p into Mirage but it's funny to me. pic.twitter.com/VIQY7MhLwx— E♯ Student (@KankatoRYM) October 17, 2021
Some practical uses of the 623H (Shizuriyuki) buffs #GGST_NA #GuiltyGearStrive #GGST #PS4share pic.twitter.com/dJWwLVx8Rt— Vagabond (@Vagabond_FGC) October 15, 2021
Anything that j.D punishes gets a lot better consistent reward now. Should be able to hit-confirm counter hits in neutral easily too!(oh and crossup typhoon interacts in funny ways with DPs lol. It usually clashes, don't worry.) pic.twitter.com/mxMYAdrE9m— Rath (@RathFGC) October 15, 2021
This is the first visual guide on Faust crawling across all character starting with Sol
Legend: F:(Forward Crouch walk) B:(Back Crouch Walk) E:(Either Direction) C:(Can also be crouched, no walking required)
*Backward crawl will cause proximityguard
**Cannot be crawled all the way
0:00 Intro
0:08 5P
0:26 f.S
0:43 5K
0:54 6P
1:17 6S
1:51 236K
2:07 Aerials
Raw Crawl List: https://twitter.com/EmperorDukeKing/status/1431210280659394563?s=19
Twitch: https://www.twitch.tv/tspinfgc/
Twitter: https://twitter.com/TSPINFGC/
f.S.mp4: https://www.youtube.com/watch?v=1-SirnFoX0I&ab_channel=Krackatoa
OS.mp4: https://www.youtube.com/watch?v=Ggtrmn2_3k4&t=4s&ab_channel=Krackatoa
#GuiltyGear #GuiltyGearStrive #Faust
SUBSCRIBE for more content and I will attempt to make these weekly
Discord - A New Way to Chat with Friends & Communities
Smuggles — Yesterday at 10:03 AM
So labbing vs Sol pressure
[10:04 AM]
I think I've found a pretty good spread of defensive options want to hear what you guys think
[10:05 AM]
The strings that I've found to be the hardest to deal with were when the Sol would RPS off only the plus moves
[10:06 AM]
cSfS > dash cSfS, the cS would catch a late backdash, and it would turn into a fS that punished you if you backdashe'd early
[10:06 AM]
cSfS > 5H frame trap, smoke you for trying to stop him from resetting pressure
[10:07 AM]
cSfS > fS, force the situation again and force block on a fuzzy jump or something
[10:07 AM]
cSfS dash up throw, once you're finally conditioned to sit there
[10:07 AM]
I used to think backdashing the 5H and risking a mash to stop the pressure resets was just how the RPS worked
[10:08 AM]
But it's High risk for medium reward
[10:08 AM]
The chance that he goes for a throw without meter to RC it is pretty low anyways, if the Sol is good
[10:09 AM]
So thinking more about more complex defensive options I've found these two options to be low risk medium to high reward, and cover loooots of options
[10:09 AM]
Both options hinge on you stand FDing fS, but might not be imparative need to test more
[10:11 AM]
Option 1: Stand FD > fuzzy 2K 214K[P+K], you delay the button long enough that you would block a fS > fS or fS5H, it's only to challenge the pressure resets that include dashing up
[10:12 AM]
It'll beat dash up cS or throw, and only really is punished by fS 6S or fS bandit bringer. Blocking almost every frame trap he would go for. He can do some layered pressure with delaying his pressure, but that's a win since it creates more time for other options and at least it's a CH fS instead of a CH 5H (edited)
izy — Yesterday at 10:12 AM
How does it fare against f.S slight delay f.S?
Smuggles — Yesterday at 10:13 AM
Edited last sentence for that
[10:13 AM]
You get hit, but the other option mitigates that and the risk is lower cuz it's not 5H frame trap
izy — Yesterday at 10:14 AM
Also i'm p sure he gets more reward off CH f.S then CH 5H (edited)
[10:14 AM]
I know he gets more off it with meter
Smuggles — Yesterday at 10:14 AM
CH fS is more if they don't do vortex stuff off 5H
izy — Yesterday at 10:14 AM
CH f.S with meter gives you combos into kara DP
Smuggles — Yesterday at 10:15 AM
Anyways option 2
[10:15 AM]
Option 2: Stand FD > stand FD fuzzy backdash
[10:16 AM]
The main issue with option 1 is that if he does fS fS, you just block it and he gets to keep pressuring
[10:16 AM]
This one will make his fS fS > frame trap 5H whiff, along with most other frame traps
[10:16 AM]
Presenting you with a pretty strong situation
[10:17 AM]
The fuzzy backdash is so that you can avoid him doing a dash throw that is meant to punish you for being too passive
[10:19 AM]
This one will still sort of lose to fS dash up cS, but that's why there is 2 options
izy — Yesterday at 10:21 AM
The big issue with fuzzying against sol is that even if your reward off it is good his reward off a callout gets absurd
[10:21 AM]
Its still better then just guessing by far tho
Smuggles — Yesterday at 10:21 AM
So option 1 stops pressure resets and throws, except for fS fS. Loses to layered pressure and specific frame traps.
Option 2 negates the frame trap options from fS fS, punishes throw attempts, and safe from frame traps that beat option 1. Loses to the initial pressure reset
[10:22 AM]
But you can take the risk of being thrown, to avoid having option 2 punished by dash up cS
[10:23 AM]
I think this is the best educated guessing game you can make vs his strike throw pressure
Surewin — Yesterday at 12:45 PM
Guus
[12:45 PM]
Guys
[12:45 PM]
We need to start downplaying gio
[12:46 PM]
EU scene starting to think GIO is top5 (edited)
[12:46 PM]
Maybe top4
Smuggles — Yesterday at 12:57 PM
Rip
[12:57 PM]
I knew this would happen
[12:58 PM]
Everyone was saying she's simple strike throw blah blah, people will figure her out over time and she'll fall off
[12:58 PM]
When in reality, Gio being so based around fundamental rps situations in the game. As people grew to understand those situations, she would get better.
[1:00 PM]
Also her neutral is too gucci
[1:00 PM]
But when it comes down to it
[1:00 PM]
Trash girl, she can't combo her jabs and 2D takes forever to start up
[1:01 PM]
She can't do anything once you just deal with strike throw, she needs an overhead
[1:01 PM]
And honestly her damage is pretty low when you compare her to the top 5 like gold lewis Pot and Sol
[1:02 PM]
Those 3 also have waaaay better defensive options
Computer was dying because of summer heat when recording this video so there are stutters, sorry
This video was made for a Sol matchup document: https://docs.google.com/document/d/1TbyQt8TiVQrYB6Z_p8GcS1zGwt-Bokl36AEf6oAgaDM/edit?usp=sharing
BGM: rog-limitation https://www.youtube.com/watch?v=r1mAYbrqb_M
00:00 very close
00:19 a bit further
00:46 even further
00:59 even further than further
#GGST_JC Jack-O 6P and Shield and jump over fireball punish option vs sol 2K > 6S > 214P . p.s is this the correct hashtag for jack-o ? pic.twitter.com/1HSFIOmeNL— FeistyRabbit (@TrojanKP3) September 16, 2021
HOW TO FIGHT SOL BADGUY/TIPS TO TAME SOL FROM A SOL PLAYER!
Hello! I've come to make an Anti Sol Badguy guide! A lot of this video will be assuming you know the fundamentals of GG and how Sol at least functions. If any of this helped PLEASE PLEASE let me know!
My Twitter: https://twitter.com/sethm0dz?lang=en
My Discord if you have any questions: Seth.#1190
My editors Twitter: https://twitter.com/Kyiel_Reese
My editors Newgrounds (He makes music): https://kyielreese.newgrounds.com/
My editors YouTube: https://youtube.com/KyielReese
The person who made my thumbnail: https://twitter.com/gfx_fun
If you're confused by any of these terms, check out The Fighting Game Glossary!
Link to the fighting game glossary: https://glossary.infil.net/
Link to how to do the PRC Throw OS: https://www.youtube.com/watch?v=Ui_iIHJUqG0
#GGST_SO #GuiltyGearStrive #SolBadguy #FGC #GGST_SOL #GuiltyGear
Discord - A New Way to Chat with Friends & Communities
Ice02 (floor 10 noob)
—
Yesterday at 9:43 AM
Let me find some
El Lark de TF2 (Noob Jugador Ky)
—
Yesterday at 9:43 AM
I'll send a clip real quick to show what I mean
Ice02 (floor 10 noob)
—
Yesterday at 9:44 AM
https://www.eventhubs.com/tiers/guilty-gear-strive/character/zato-1/
EventHubs
EMO | Meatknight
—
Yesterday at 9:44 AM
Matchup chart will always be opinions and not a mathematical analysis of the chance of all optimal combinos or something like that, I don't want to speak treason but I feel zato should have the advantage however slight against by far most of the cast
Ice02 (floor 10 noob)
—
Yesterday at 9:44 AM
Onewould be this
EMO | Meatknight
—
Yesterday at 9:44 AM
oh this is eventhubs too, pretty scary ngl
Ice02 (floor 10 noob)
—
Yesterday at 9:45 AM
Well
EMO | Meatknight
—
Yesterday at 9:45 AM
phew at least its believable
Ice02 (floor 10 noob)
—
Yesterday at 9:45 AM
I feel like zato is even with most of the cast because some guys have problems with sol but not anji, while some have the exact same problem
I suck big time against anji and axl
But i hold my ground with gio, milia , sol and neanderthall( ram )
El Lark de TF2 (Noob Jugador Ky)
—
Yesterday at 9:47 AM
This is what I was talking about. What should I consider doing in order to be able to follow up after the drill? https://youtu.be/P--bNCk5KSU
YouTube
LeBaguetteFedoraMan
Zato drill thing
D'Vorah The Explorer
—
Yesterday at 9:48 AM
If you do -K- unsummon early enough you can 2K them while they are falling and summon Eddie
Ice02 (floor 10 noob)
—
Yesterday at 9:49 AM
Still, no continuation
El Lark de TF2 (Noob Jugador Ky)
—
Yesterday at 9:55 AM
So I'm doing it too late? This whole thing seems challenging considering I'm also holding S and H to prevent -S- and -H- from coming out
D'Vorah The Explorer
—
Yesterday at 10:27 AM
Yea, you want to press K for Eddie drills as you do the last 2H and then special cancel it into unsummon.
That way you recover in time to hit them with 2K as they are falling
El Lark de TF2 (Noob Jugador Ky)
—
Yesterday at 10:27 AM
I'll give it a try
D'Vorah The Explorer
—
Yesterday at 10:28 AM
Here it is with my inputs on if you need https://streamable.com/mhdn9t
Streamable
Zato -K- Unsummon
Cataphract
—
Yesterday at 10:31 AM
HS clashes against DPs rly well
Ice02 (floor 10 noob)
—
Yesterday at 10:35 AM
Oh no
A red eye orb
El Lark de TF2 (Noob Jugador Ky)
—
Yesterday at 10:42 AM
Damn!
I managed to get the 2K once
And idek how I got it
D'Vorah The Explorer
—
Yesterday at 10:44 AM
If you get the timing down for -K- unsummon down I think dash 2K will make it more consistent
El Lark de TF2 (Noob Jugador Ky)
—
Yesterday at 11:13 AM
Finally managed to do the 2K :tendies: https://youtu.be/ZIV9pOiPNaU
YouTube
LeBaguetteFedoraMan
Zato Drill Thing (feat 2K)
AoHime
—
Yesterday at 11:33 AM
I was labbing some stupid mix and made this
It looks like Eddie is teabagging :8_jam:
It beats 5f jabs and dp
El Lark de TF2 (Noob Jugador Ky)
—
Yesterday at 11:37 AM
:QCF: :heavy_slash: :QCF: :kick: :QCF: :heavy_slash: :QCF: :kick: :QCF: :heavy_slash: :8_jam:
Cataphract
—
Yesterday at 11:37 AM
getting the final part is very tricky
doing a fastest possible -k- while holding H then fastest possible cancel
its confusing, probly will take me a few days to get it down
and i gotta be able to do it both sides lmao
oh weird i can do it mad easy on player 2 side
but player 1 side im still struggling
ok maybe mad easy is an overstatement
but its easier
igi
—
Yesterday at 11:45 AM
im rlly struggling to counter potemkins megafist for some reason, is there any tips
El Lark de TF2 (Noob Jugador Ky)
—
Yesterday at 11:46 AM
Which megafist?
If it's forward, 5P is just fast enough to punish him with on block
igi
—
Yesterday at 11:52 AM
wait btw i remember someone posted like a aerial combo you do after you 5D, it was rlly cool but i lost it if anyone has a combo for 5D plz show it to me
D'Vorah The Explorer
—
Yesterday at 11:53 AM
jP, jD and air throw are good to stop it. The hitbox is pretty low so at some ranges you can just jump.
On block forward megafist can be punished with 2/5P.
If he is doing it after -P-(1) fill the gap with Zato or 236S
Also it's -2 on hit
Mellow_RAGE
—
Yesterday at 11:53 AM
Forward megafist on hit is -2 making a scramble situation. If he mega fist on oppose be ready to punish him. Try fd his pressure to make his forward megafist whiff. If he whiffs forward megafist u can 2d punish him. If he does forward mega fist close by u can try drift brc forward so forward megafist whiffs
El Lark de TF2 (Noob Jugador Ky)
—
Yesterday at 11:57 AM
What can you get out of 5p with Zato, though?
Ky can atleast get a Dire Eclat
Mellow_RAGE
—
Yesterday at 11:58 AM
5p gatlings. 5p 6p also gatling combos but u have to be close
El Lark de TF2 (Noob Jugador Ky)
—
Yesterday at 11:58 AM
So nothing, basically?
D'Vorah The Explorer
—
Yesterday at 11:58 AM
Yea, not much unless close or you do 5P RRC
Mellow_RAGE
—
Yesterday at 11:59 AM
It is wat it is
El Lark de TF2 (Noob Jugador Ky)
—
Yesterday at 11:59 AM
I guess that's better than letting Pot continue after his mega fist
D'Vorah The Explorer
—
Yesterday at 12:00 PM
Yea, you still get a summon mindgame if you got Eddie stocked off a couple of Ps
Billnyhilist
—
Yesterday at 12:21 PM
FD is such trash
its not universal pushback based on attack level is it
Goo
—
Yesterday at 1:43 PM
It is based on attack level
Combined with the attacks own pushback
For ex: sols far slash pushes back farther on FD after the patch, they didn't change its attack level just the whole moves pushback
El Lark de TF2 (Noob Jugador Ky)
—
Yesterday at 1:55 PM
All of a sudden, drill unsummon 2k became impossible again
It's like Eddie doesn't want to move to its correct position or something
Mellow_RAGE
—
Yesterday at 3:41 PM
A very very close match
I tried to chip kill her soo hard at the end lmao. If only i had one more second :KonataCry:
mxc_shenr0n😎
—
Yesterday at 5:23 PM
Our chip damage is non existent lol
Mellow_RAGE
—
Yesterday at 5:25 PM
A really good chip sequence is the one i was doing, -p-(1) DS -p-(1) DS, etc. Drains a lot of fd meter and chips fairly well
mxc_shenr0n😎
—
Yesterday at 5:26 PM
That was a good round
I fight nothing but bums online
Mellow_RAGE
—
Yesterday at 5:27 PM
Ty but i did some bad mistakes like whiff burst and got away with murder lmao and messed up my frame traps
mxc_shenr0n😎
—
Yesterday at 5:28 PM
This mu actually has meta tho so its fun and challenging
Mellow_RAGE
—
Yesterday at 5:29 PM
Its fun until u get cornered by jacko and guess for games lmao
mxc_shenr0n😎
—
Yesterday at 5:29 PM
Yea
Mellow_RAGE
—
Yesterday at 5:29 PM
Her corner pressure is mad scary
mxc_shenr0n😎
—
Yesterday at 5:29 PM
Ima steal 236H then button into DS to kill the minions
I never thought of that
Mellow_RAGE
—
Yesterday at 5:30 PM
Yh thats wat i do against zato mirrors as well kill eddie with 2p or 2s into DS
mxc_shenr0n😎
—
Yesterday at 5:30 PM
True
I just do constant 22H in the mirror
It destroys everything
Except leap
It mostly just stop 236H DS
Mellow_RAGE
—
Yesterday at 5:32 PM
If the opponent does that to u in the mirror u can counter that by using -k- then DS
mxc_shenr0n😎
—
Yesterday at 5:32 PM
Also true
I dont play mirrors if i can avoid it lol
I also need mu experience against faust but i have no desire to play the mu
Mellow_RAGE
—
Yesterday at 5:33 PM
Lmao i love mirrors but i get y people dislike it
mxc_shenr0n😎
—
Yesterday at 5:33 PM
Ill get taken out by faust in tournament lol
Mellow_RAGE
—
Yesterday at 5:34 PM
Yh same my mu experience with faust isnt great cause i usually dont ply against optimal fausts
A faust player called, krackatoa if u know the guy, put zato vs faust a 5-5 mu
Blank
—
Yesterday at 6:26 PM
Ayyy I got KnowKami to acknowledge my Qanba Eddie art on stream
Now I def gotta get this thing put on my stick
Cataphract
—
Yesterday at 8:08 PM
any1 got a way to make -k- reset less finnicky to connect the 2k
it seems like i just gotta time it and its very tight
i can consistantly get them high up off the -k- unsummon
but i will 2k under them if i go too fast
tbh im finding it easier to reset with 2H
in place of the 2K
its looser on the reset but also im finding it more consistant
as such: https://imgur.com/a/K7Y0Mod
doesnt even reach lol
but its 100x easier for me right now
i coudl raw summon here and that might be good?
ooooh its VERY good
this was sloppy and i was still hella plus
i can very easily walk eddie right into their face and meaty clap their wakeup
lol meaty clap
Cataphract
—
Yesterday at 8:33 PM
oooh ok if u delay 2K is easier
delaying the 2H long as possible to get the whole situation closer to the ground
ehh
im undecided
Mellow_RAGE
—
Yesterday at 8:42 PM
Oki i was labbing sol on how to escape his close gunflames with DS
stand/crouch block c.s, stand FD 6s, gunflame (DS)
stand/crouch block c.s, stand/crouch block f.s, gunflame (DS)
stand/crouch block c.s, stand/crouch block 5hs, gunflame (DS)
stand/crouch block c.s, crouch block 2d, gunflame (DS)
stand/crouch block 5k stand FD 6s, gunflame (DS)
stand/crouch block 5k, crouch block 2d, gunflame (DS)
crouch block 2k, crouch block 2d, gunflame (DS)
crouch FD 2k, crouch FD 6s, gunflame (DS)
Becareful of fding c.s, (FD) f.s, gunflame. U cannot DS reflect that but take ur turn
In order to play Guilty Gear Strive longer, new players must learn how to fight its main character. Here's how you can beat Sol Badguy in Guilty Gear Strive.
So there is a small gap between some DP's and the corner that can be used to just totally ignore the DP. This mainly works on Sol, so that's cool.EZ Tier (usable in match): SolReal Hard (don't try unless you have a set up): ChippImpossible???: Leo, Ky#GGST #GGST_AN #GGST_SO pic.twitter.com/1J58MMbymD— Leigh Bee (@callmechalk) September 10, 2021