Found some upgrades to the setup. Lead off with 5K since it can be jump canceled. This gives you a high option to threaten with jc down back flight jK. It also doesn't interfere with BtL or the low setup, either. #GGST #GGST_ZA pic.twitter.com/NSgAh7t9ez— Mark Kirollos (@Mark_FGC) October 17, 2021
#GGST_ZA does anyone know why this happens? If I let go of S really fast I get two frogs in a row, but if I hold it for a little I don't. This doesn't seem to happen with any other 236X pic.twitter.com/wX6jrON5Q5— rylander (@rylander2) October 17, 2021
New midscreen sandwich Frog setup! 214S -> Frog -> 236P gives us a ton of frame advantage and extra Eddie meter to work with. This lets us set up BtL mix on standing/jumping opponents. Frog gets flipped midair vs crouchers leading to same side pressure or unsummon #GGST #GGST_ZA pic.twitter.com/rbVz1UtQmr— Mark Kirollos (@Mark_FGC) October 17, 2021
New jD pressure guide! jD vs 2K has always been strong mix, but it was prohibitively difficult to land vs short crouchers. The new jS -> jD high option gives us access to jS land 2K low option since we aren't holding K. Layers into flight/dust mix on block. #GGST #GGST_ZA pic.twitter.com/L2D4kNE0CP— Mark Kirollos (@Mark_FGC) October 17, 2021
New Frog-cancel corner mix. Frog -> 236K/P -> 5P is GAPLESS and leads to back-to-back high/low 50/50s w/ the extra Eddie meter that we save by using the 236X cancel. Works vs grounded and jumping opponents ( but you need to be in jab range vs crouchers). #GGST #GGST_ZA pic.twitter.com/puEOOqI045— Mark Kirollos (@Mark_FGC) October 17, 2021
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00:00 Video Start
05:57 Outro and Thank You
06:40 Video End
New Guilty Gear Strive patch just dropped, my gees
And our boy Zato just got even stronger
Just keeping buffing him please lol
Let's take a look!
0:00 Intro
0:42 Forward Kick (6K) Changes
1:50 Eddie Clap Cancel Changes
2:31 New Air Gatling Options
3:12 Forward Punch (6P) Changes
3:42 Invite To Hell (22HS) Changes
4:15 Outro
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