Zato-1

Zato-1

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Mark Kirollos on Twitter
Mark Kirollos on Twitter
Throws can come at a lot of places in -K- 66 cS pressure and they all lead to wallbreak. #GGST #GGST_ZA pic.twitter.com/foLpDRx5Gh— Mark Kirollos (@Mark_FGC) July 24, 2021
·twitter.com·
Mark Kirollos on Twitter
Mellow_RAGE on Twitter
Mellow_RAGE on Twitter
I was watching GG Duel Online where Gobou had won the tourney (Congratulations to @smerinthinae!) and he did a sick conversion with -s-(1) which got me labbing the scenario, while labbing I realised how bad 236s is as a AA and how better 214hs -s- is and backdashing #GGST_ZA pic.twitter.com/0mQMeIfMwy— Mellow_RAGE (@Mellow_RAGE_) July 24, 2021
·twitter.com·
Mellow_RAGE on Twitter
Mellow_RAGE on Twitter
Mellow_RAGE on Twitter
236s as a AA even at a FJ midscreen is also super inconsistent the reason y is cause how far back zato spawns eddie -s- which makes -s-(2) drop frequently the only time i can see -s-(2) hit from 236s without prc is in the corner or if they air dash towards it with the momentum pic.twitter.com/8wROOg6hZw— Mellow_RAGE (@Mellow_RAGE_) July 24, 2021
·twitter.com·
Mellow_RAGE on Twitter
Mark Kirollos on Twitter
Mark Kirollos on Twitter
-K- 66 cS midscreen pressure guide! If you don't want to play rock, paper, scissors w/ the -P- gap, you can front-load a gap w/ -K- where a frametrap would normally be. This lets you plug your next -P- gap and safely threaten multiple layers of mix into wall break. #GGST #GGST_ZA pic.twitter.com/xZmPkQ6BnS— Mark Kirollos (@Mark_FGC) July 23, 2021
·twitter.com·
Mark Kirollos on Twitter
Whateverdude151 on Twitter
Whateverdude151 on Twitter
Punishes vs YRC. The 1st route is just for fun. The safe jumps with j.K are very consistent thankfully #GGST_ZA pic.twitter.com/IYyumggoIH— Whateverdude151 (@whateverdude151) July 23, 2021
·twitter.com·
Whateverdude151 on Twitter
MWM| Macho on Twitter
MWM| Macho on Twitter
Round start CH 2D combo. Refreshes eddie and gives wall break. Can unsummon after 2HS for corner pressure instead #GGST_ZA pic.twitter.com/hW77Ma0joo— MWM| Macho (@FGCMacho) July 23, 2021
·twitter.com·
MWM| Macho on Twitter
Full Péricles | bola385 on Twitter
Full Péricles | bola385 on Twitter
O ódio contra um personagem é um bom combustível pra ir ao lab testar algumas coisas. Pra começar, eu testei como parar o Night Raid Vortex do Sol. O primeiro combo sem super dá 263 dmg, o segundo com Sun Voiddá 262 dmg, e o terceiro com Amorphous dá 278 dmg. pic.twitter.com/Kmc3u3JnkQ— Full Péricles | bola385 (@lucasoosilva) July 23, 2021
·twitter.com·
Full Péricles | bola385 on Twitter
グラの使ったスプーン on Twitter
グラの使ったスプーン on Twitter
御榜もといブラッドマミーさんのダストがかっこよかったので練習してみた。JD後のJS押すタイミングミスったりjcできなかったりすると画面外にすっとんでいく模様。#GGST_ZA  #初心者ザトー pic.twitter.com/Lw14528s48— グラの使ったスプーン (@guraspooooooon) July 23, 2021
·twitter.com·
グラの使ったスプーン on Twitter
Kushi on Twitter
Kushi on Twitter
#GGST_ZA left-right mixup idea from 2D knockdown.You get other side by immediately jumping after 214H, and same side by delaying the jump slightly.It does not seem to work if 2D hits from too far away however, so not sure it is very practical. Maybe it can be improved? pic.twitter.com/3vcPVDSHjH— Kushi (@_kushi_chan) July 23, 2021
·twitter.com·
Kushi on Twitter
グラの使ったスプーン on Twitter
グラの使ったスプーン on Twitter
ザトー練習し始めたら他のキャラに手がつかなくなってしまった。ガバガバな連携だと思うのでアドバイス求む…#初心者ザトー #GGST_ZA pic.twitter.com/3GWdz35YMR— グラの使ったスプーン (@guraspooooooon) July 23, 2021
·twitter.com·
グラの使ったスプーン on Twitter
.myri seizes the truth on Twitter
.myri seizes the truth on Twitter
i'm finally reaching for some really technical stuff with my zato butuuuh yeah sorry Chipp you have to pay for it#GGST_ZA pic.twitter.com/r4a9VrjFgj— .myri seizes the truth (@imaginarysong) July 22, 2021
·twitter.com·
.myri seizes the truth on Twitter
カサネ・アマツキ on Twitter
カサネ・アマツキ on Twitter
挟み撃ちするには屈HSが当たる場面が限られているからこれで良い気がする#GGST #PS4share pic.twitter.com/pYYVLdoROl— カサネ・アマツキ (@kasanene0814) July 22, 2021
·twitter.com·
カサネ・アマツキ on Twitter
Zato ToD Tech
Zato ToD Tech
Some ToD routes with Zato-1 in Guilty Gear Strive. Damage scaling in GGST is affected by each characters preset GUTS level, and the current R.I.S.C meter value which increases as you block attacks. As only Potemkin has a higher GUTS rating, Zato can ToD everyone in the cast since he can ToD Nagoriyuki. While it's very circumstantial to have your opponent at 100 R.I.S.C, these ToD routes are still useful for the majority of the cast, especially Chipp, Milia, and other characters with a GUTS rating her than 1.00
·youtube.com·
Zato ToD Tech
Guilty Gear -STRIVE- Zato-1 Featuring Macho!
Guilty Gear -STRIVE- Zato-1 Featuring Macho!
This is a tutorial/breakdown for Zato-1 in Guilty Gear -STRIVE-. The tutorial goes over Zato's unique abilities, normals, specials, supers, and basic gameplan. I was joined by Macho to go more in depth with the character. Time Stamps: 00:00:00 - Introduction 00:07:00 - Key Normals 00:20:10 - Specials/Eddie Moves 00:37:12 - Supers 00:44:50 - Zato Gameplan 00:48:35 - Beginner Friendly Mixup Strategy 00:55:35 - Final Thoughts and Wrap Up Other Zato-1 resources to use if you are learning the character: Frame Data breakdown: https://www.dustloop.com/wiki/index.php?title=GGST/Zato-1 Key Zato-1 Players to watch and Twitter Handles: Haitani (@hai090) PepperySplash (@PepperySplash) BeautifulDude (@BeautifuldudeGG) ShinJin (@shinjinbaiken) Ogawa (@ogawazato) Macho (@FGCMacho) Watch my streams on twitch.tv/rcb_tv Follow me on Twitter @THE_RCB_TV #GuiltyGearStrive #Zato1
·youtube.com·
Guilty Gear -STRIVE- Zato-1 Featuring Macho!
乱レボ on Twitter
乱レボ on Twitter
#PS5Share, #GUILTYGEARSTRIVE 一度は実戦で決めてみたいな~、まあこんな状況ないだろうけど! #GGST #ZATO pic.twitter.com/83hNveFrgX— 乱レボ (@ranrebo) July 21, 2021
·twitter.com·
乱レボ on Twitter
Narath on Twitter
Narath on Twitter
I think I understand the basics of the recently invented "Exhaustion" loop. I plink S to K, jump cancel, immediate airdash down + RC then quickly unsummon, far easier with a dash and RC button set. #GGST #GGST_ZA pic.twitter.com/BSNzIV7em7— Narath (@Narath_FGC) July 22, 2021
·twitter.com·
Narath on Twitter