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Rands In Repose: Someone is Coming to Eat You
Rands In Repose: Someone is Coming to Eat You
Your success is delicious. Others look at your success and think, “Well, duh, it’s so obvious what they did there - anyone can do that” and, frustratingly so, they’re right. Your success has given others a blueprint for what success looks like, and while, yes, the devil’s in the details, you have performed a lot of initial legwork for your competition in the process of becoming successful. I do know that Apple believes the future is invented by the people who don’t give a shit about the past.
·randsinrepose.com·
Rands In Repose: Someone is Coming to Eat You
Dylan Tweney: Why Instagram is worth $1 billion, and your startup isn’t (VentureBeat)
Dylan Tweney: Why Instagram is worth $1 billion, and your startup isn’t (VentureBeat)
Instagram succeeded for many good reasons, including its design, its viral qualities, its simplicity, and the fact that its engineers focused so obsessively on making sure that it works all the time. Part of its success, no doubt, is the fact that it was just in the right place, at the right time, with the right, crowd-pleasing mix of features.
·venturebeat.com·
Dylan Tweney: Why Instagram is worth $1 billion, and your startup isn’t (VentureBeat)
Usability Post: Competing With an Archetype
Usability Post: Competing With an Archetype
‘The problem is that this is exactly what the competition are doing — they are competing with the iPad rather than solving a problem that hasn’t been solved yet. They’re always one step behind because they’re simply trying to re-create the solution that Apple has created for their vision of a touch tablet device.’
·usabilitypost.com·
Usability Post: Competing With an Archetype
Mule Design Studio’s Blog: Presenting Design Like You Get Paid For It
Mule Design Studio’s Blog: Presenting Design Like You Get Paid For It
How to present and sell design: 1) Don't wing it — postpone until you're ready. 2) Really sell your design — the idea that 'good design speaks for itself' is a myth. 3) Don't get subjective or allow your feelings to get hurt — tell them to tell you when it doesn't work. 4) Don't embarrass the client — make them look good, be honest, listen to them.
·weblog.muledesign.com·
Mule Design Studio’s Blog: Presenting Design Like You Get Paid For It