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Mac external displays for designers and developers, part 2
Mac external displays for designers and developers, part 2
Since writing about Mac external displays in 2016, not much has changed. LG, Dell, Samsung, and other display makers have either never catered for the specs many Mac designers and developers want, or they’ve reluctantly produced products that have been short-lived or compromised.
·bjango.com·
Mac external displays for designers and developers, part 2
Designing macOS menu bar extras
Designing macOS menu bar extras
Apple’s HIG is great, but it doesn‘t contain much information related to designing menu bar extras. This article aims to provide additional details and context needed to create icons for macOS menu bar extras.
·bjango.com·
Designing macOS menu bar extras
The Practical Accessibility Course
The Practical Accessibility Course
A get-right-down-to-it online course for Web designers and developers who want to start creating more accessible Web user interfaces and digital products today
·practical-accessibility.today·
The Practical Accessibility Course
A Designer’s Guide to SwiftUI
A Designer’s Guide to SwiftUI
SwiftUI is a powerful tool for designers. You don't need to be a 10x engineer to get a lot from the framework.
·swiftui.design·
A Designer’s Guide to SwiftUI
GT Planar Typeface
GT Planar Typeface
GT Planar tests the limits of a 90-degree range, combining Retalic, Upright, and Italic styles into one continuous design space. It transitions seamlessly from -45° Retalic to +45° Italic while retaining its integrity. This typeface’s central star is its functionality, no matter the length, size, or angle. Typeface by Dominik Huber, exclusively available at Grilli Type.
·gt-planar.com·
GT Planar Typeface
Designing in SwiftUI
Designing in SwiftUI
The personal site of Philip Davis
·philipcdavis.com·
Designing in SwiftUI
Coldtype
Coldtype
Coldtype, a programming library
·coldtype.xyz·
Coldtype
macOS Facebook
macOS Facebook
Had some free time during a long mandatory training session at work and started perusing Apple’s macOS Sketch file with all the components that go into making a desktop app. I love imagining how components come together to form something useful 🤓 The training session I was enduring had minimum time limits. For someone who reads fast and watches video at 2x I decided it would be fun to throw together a desktop version of Facebook between modules — the most BORING version possible with nothing fancy, just standard macOS components.
·nathan.run·
macOS Facebook
Material Symbols
Material Symbols
Making the web more beautiful, fast, and open through great typography
·fonts.google.com·
Material Symbols
RoboFont
RoboFont
RoboFont, The UFO Editor You Have Been Waiting For
·robofont.com·
RoboFont
Framer is dead · A love letter to my prototyping tool of choice — Adrian Zumbrunnen
Framer is dead · A love letter to my prototyping tool of choice — Adrian Zumbrunnen
Should designers learn how to code? If you feel like you want to stop reading right now, I don’t blame you. We have stumbled upon this question so many times that it has become as obnoxious as listening to a designer rambling about the difference between UX and UI. No matter what the answer is […]
·azumbrunnen.me·
Framer is dead · A love letter to my prototyping tool of choice — Adrian Zumbrunnen
✨Magic UX by Special Projects
✨Magic UX by Special Projects
Magic UX is a new smartphone interface inspired by the physical world. It uses your view of the real world to help you navigate computer generated content in the…
·vimeo.com·
✨Magic UX by Special Projects
Building Fluid Interfaces
Building Fluid Interfaces
How to create natural gestures and animations on iOS
·medium.com·
Building Fluid Interfaces
SVG passthrough precision
SVG passthrough precision
If an SVG is imported into a design tool, then immediately exported as another SVG, how much precision is kept? What’s added, removed, or altered?
·bjango.com·
SVG passthrough precision
Ideal SVG exports
Ideal SVG exports
The following article is a random collection of opinions on how design tools should export SVGs. Do you agree? Feel free to let me know if you think something is missing or incorrect.
·bjango.com·
Ideal SVG exports
How we lost 54k GitHub stars – HTTPie blog
How we lost 54k GitHub stars – HTTPie blog
What we learned from losing a decade of stargazers and watchers. Aka the biggest accidental community loss in open source history.
·httpie.io·
How we lost 54k GitHub stars – HTTPie blog
NaN
NaN
NaN is an exploratory and service-driven type design practice, creating for and collaborating with the weird, the wise and the wonderful ☻
·nan.xyz·
NaN
Reasonable Colors
Reasonable Colors
Reasonable Colors is an open-source color system that makes it easy to build accessible, nice-looking color palettes.
·reasonable.work·
Reasonable Colors
The State of UX in 2022
The State of UX in 2022
From design tools, to our design process, to the user behaviors that will change the way we design — a list of what to expect for User Experience (UX) Design in the next year.
·trends.uxdesign.cc·
The State of UX in 2022
Childish Font Sizes
Childish Font Sizes
These days, the arguments for a baseline font size of 16 pixels are widely accepted. But there are plenty of reasons to go even larger!
·cloudfour.com·
Childish Font Sizes
The Myths of Color Contrast Accessibility
The Myths of Color Contrast Accessibility
There’s a growing demand for designers to make their interfaces accessible to all users. It’s important to accommodate users with disabilities, but there are many myths to color contrast accessibility being perpetuated by misinformed people. They often parrot these myths to discredit a design, without understanding in which situations a color contrast standard applies. Not […]
·uxmovement.com·
The Myths of Color Contrast Accessibility
The Future of Software Design and Development
The Future of Software Design and Development
We can't predict the future, but we can extrapolate some of it. Tech giants have unveiled their vision of the future. Some seem optimistic, a few far-fetched, and others are just plain virtual dystopian. However, there is a vision out there that rarely gets the spotlight.
·hazem.cool·
The Future of Software Design and Development
DALL·E 2
DALL·E 2
DALL·E 2 is a new AI system that can create realistic images and art from a description in natural language.
·openai.com·
DALL·E 2
How Big Should Touch Areas in Car Interfaces Be?
How Big Should Touch Areas in Car Interfaces Be?
We believe automotive consumer software can be significantly better. So we have been developing our own Android Automotive based…
·medium.com·
How Big Should Touch Areas in Car Interfaces Be?