Creative Ref

Creative Ref

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(3) joshpuckett on X: "Here's a quick visual tip to improve borders in your interfaces: use opacity instead of a solid color, and default to outside borders. Solid strokes look great on neutral backgrounds, but appear muddy or blurry if used on top of colors. https://t.co/8SPJf7mkVO" / X
(3) joshpuckett on X: "Here's a quick visual tip to improve borders in your interfaces: use opacity instead of a solid color, and default to outside borders. Solid strokes look great on neutral backgrounds, but appear muddy or blurry if used on top of colors. https://t.co/8SPJf7mkVO" / X
Solid strokes look great on neutral backgrounds, but appear muddy or blurry if used on top of colors. — joshpuckett (@joshpuckett)
·x.com·
(3) joshpuckett on X: "Here's a quick visual tip to improve borders in your interfaces: use opacity instead of a solid color, and default to outside borders. Solid strokes look great on neutral backgrounds, but appear muddy or blurry if used on top of colors. https://t.co/8SPJf7mkVO" / X
Little weekend prototype: iMessage style card stack. Always love a good reason to dive into and work through visual + interactive puzzles like this. Here’s a bit about how I built it and a link to download ↓
Little weekend prototype: iMessage style card stack. Always love a good reason to dive into and work through visual + interactive puzzles like this. Here’s a bit about how I built it and a link to download ↓
Thread that dives into animating a smoothly moving card stack using Origami. Others in the thread tackle this using Framer
·x.com·
Little weekend prototype: iMessage style card stack. Always love a good reason to dive into and work through visual + interactive puzzles like this. Here’s a bit about how I built it and a link to download ↓