“Using 3D holographic screens to display scenes made with the ripped Big Buck Hunter models. The deer in-game only have animations related to being startled and running away, so it's nice to see them rest.”
Late night interactions fun in @spline and @framer As always, it's about the subtle things I enjoy the most...I haven't had a design tool open for 2 months (!), feels good to be back. Can't wait to do more stuff in my favourite new tools. 🥳 pic.twitter.com/mrjTsDNOhO— Atilla Taşkıran (@_atilla1) March 3, 2023
“Finally managed to build a refraction shader I like✨
Being able to get such an effect was my long term goal when I got started with Three.js/React Three Fiber last year
Going to further improve this I have so many ideas on how to make this look better!
https://t.co/0f3Tivb29T”
I'm excited to share this collage of animated @GoogleDesign experiments inspired by #MaterialDesign, and created in collaboration with @someformstudio and @zeligsound. 🥳---#DesignLanguage #DesignSystem #UX #C4D pic.twitter.com/WVe4WqLxcK— Nando Costa (@nandocosta_art) August 30, 2022