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jhey ʕ•ᴥ•ʔ (@jh3yy) on X
jhey ʕ•ᴥ•ʔ (@jh3yy) on X
@luciascarlet torn — see i would do a lot for prior versions, but realistically it needs to be minimal as that's how i operate a small stream of thoughts and not too much noise, i find personal sites overwhelming to think about i jus' like making demos ha
·x.com·
jhey ʕ•ᴥ•ʔ (@jh3yy) on X
3D capture is dope for media & entertainment, but the utilitarian applications might be even more impactful - literally x-ray vision making the unseen seen.
3D capture is dope for media & entertainment, but the utilitarian applications might be even more impactful - literally x-ray vision making the unseen seen.
With tools like Pix4D + RTK GPS (cm level accuracy) you can capture critical infrastructure, and overlay it at real-world… — Bilawal Sidhu (@bilawalsidhu)
·x.com·
3D capture is dope for media & entertainment, but the utilitarian applications might be even more impactful - literally x-ray vision making the unseen seen.
Mo Rajabi on X: "remote is hard. working in office is easier. but all our team wasn't in one room 2/3 of the day. so we're always at least somewhat remote, and slow. so built the grid – a simple way to talk/pair on screens quickly by clicking on teammates, without calling or meeting. "an https://t.co/GYlFnOW1qg" / X
Mo Rajabi on X: "remote is hard. working in office is easier. but all our team wasn't in one room 2/3 of the day. so we're always at least somewhat remote, and slow. so built the grid – a simple way to talk/pair on screens quickly by clicking on teammates, without calling or meeting. "an https://t.co/GYlFnOW1qg" / X
The Grid is a real-time collaboration tool specifically designed for distributed teams and remote work. It aims to provide an experience as close as possible to being in the same room by allowing teammates to instantly screen share, voice chat, see presence status and more just by clicking on each other's avatars.
·twitter.com·
Mo Rajabi on X: "remote is hard. working in office is easier. but all our team wasn't in one room 2/3 of the day. so we're always at least somewhat remote, and slow. so built the grid – a simple way to talk/pair on screens quickly by clicking on teammates, without calling or meeting. "an https://t.co/GYlFnOW1qg" / X
dpark on Twitter / X
dpark on Twitter / X
demo of a prototype where the screenshot gesture activates a meta-view where iOS shrinks, revealing a shutter button for capturing the screenshot and giving users a chance to adjust before taking it
·twitter.com·
dpark on Twitter / X
Nanda Syahrasyad on X
Nanda Syahrasyad on X
It's a bit of a misconception that an SVG's viewbox has anything to do with its width. For the most part, the SVG's width is controlled by CSS and/or the width attribute *only*, while the viewbox is more akin the SVG's "camera":
·twitter.com·
Nanda Syahrasyad on X
Instorier on Twitter
Instorier on Twitter
“Try making images 3D with the click of a button by using the scene creator 🌄 #threejs #ai”
·twitter.com·
Instorier on Twitter
Marques Brownlee on Twitter
Marques Brownlee on Twitter
I have some thoughts... the VR headsets are coming. pic.twitter.com/6ebMWrXMNj— Marques Brownlee (@MKBHD) October 14, 2022 Video showing use of virtual external monitors in passthrough VR, basically AR
·twitter.com·
Marques Brownlee on Twitter
Salman 🦊 on Twitter
Salman 🦊 on Twitter
this is so cool—“state machine driven design” seems like a totally different way of building animations, yet it’s so intuitive that it makes sense immediatelyrarely do we see genuinely new paradigms in development tools. this is one of those cases https://t.co/tYbHHN6QdF— Salman 🦊 (@daretorant) October 10, 2022
·twitter.com·
Salman 🦊 on Twitter