Mo Rajabi on X: "remote is hard. working in office is easier. but all our team wasn't in one room 2/3 of the day. so we're always at least somewhat remote, and slow. so built the grid – a simple way to talk/pair on screens quickly by clicking on teammates, without calling or meeting. "an https://t.co/GYlFnOW1qg" / X
The Grid is a real-time collaboration tool specifically designed for distributed teams and remote work. It aims to provide an experience as close as possible to being in the same room by allowing teammates to instantly screen share, voice chat, see presence status and more just by clicking on each other's avatars.
demo of a prototype where the screenshot gesture activates a meta-view where iOS shrinks, revealing a shutter button for capturing the screenshot and giving users a chance to adjust before taking it
Using Stable Diffusion depth2img to automatic texture an entire scene with a single prompt in #threejs #stablediffusion pic.twitter.com/oBo7Wuw25N— Stijn Spanhove (@stspanho) January 29, 2023
Curious how I managed to animate it? Here is a timelapse of about 1 hour animation work in Rive!https://t.co/ynCHrOrJe3— David Svezhintsev 🌸 (@daveranan) November 15, 2022
I have some thoughts... the VR headsets are coming. pic.twitter.com/6ebMWrXMNj— Marques Brownlee (@MKBHD) October 14, 2022
Video showing use of virtual external monitors in passthrough VR, basically AR
this is so cool—“state machine driven design” seems like a totally different way of building animations, yet it’s so intuitive that it makes sense immediatelyrarely do we see genuinely new paradigms in development tools. this is one of those cases https://t.co/tYbHHN6QdF— Salman 🦊 (@daretorant) October 10, 2022