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Four Theories of Meta
Four Theories of Meta
Meta has gone after AI in the same way they went after the metaverse, by splashing money around and rushing to build products fast. They’re spending tens of billions building out data centers and related AI infrastructure. They’re tossing out incredible compensation packages in the hundreds of millions of dollars to top AI researchers.
Facebook is now the cultural symbol for useless slop and disinformation, while ‘that’s so Reels’ is now a common insult for terrible shortform video content - and you get the first theory of Meta. It’s a laughable company whose core business is increasingly uncool, a company in decline, a company that falls flat on its face any time it tries to change things up.
Call Meta uncool all you’d like, metrics are up across the board. They’re getting higher user engagement, higher user counts, and they’re selling more ads at a higher price-per-ad. The numbers are up in virtually every way on every platform - Facebook, Instagram, WhatsApp and even Threads.
They can afford to make huge bets on speculative new technologies because they have more money than they know how to spend. Why not spend all that money on the metaverse or on AI? What else are they going to do with it? Zuckerberg still controls the company and he’d prefer to invest in new technology rather than just pay himself fat dividends. This is the second theory of Meta - a unbelievably successful company whose core business is booming and who spends a lot of money on speculative investments simply because they can.
·infinitescroll.us·
Four Theories of Meta
More stray observations — on Liquid Glass, on Apple’s lack of direction, then zooming out, on technological progress | Riccardo Mori
More stray observations — on Liquid Glass, on Apple’s lack of direction, then zooming out, on technological progress | Riccardo Mori
This Apple has been dismantling Mac OS, as if it’s a foreign tool to them. They’ve bashed its UI around. And they seem to have done that not for the purpose of improving it, but simply for the purpose of changing it; adapting it to their (mostly misguided) idea of unifying the interface of different devices to bring it down to the simplest common denominator.
f we look at Mac OS as a metro railway line, it’s like Apple has stopped extending it and creating new stations. What they’ve been doing for a while now has been routine maintenance, and giving the stations a fresh coat of paint every year. Only basic and cosmetic concerns, yet sometimes mixing things up to show that more work has gone into it, a process that invariably results in inexplicable and arbitrary choices like moving station entrances around, shutting down facilities, making the train timetables less legible, making the passages that lead to emergency exits more convoluted and longer to traverse, and so on — hopefully you know what I mean here.
When you self-impose timelines and cadences that are essentially marketing-driven and do not really reflect technological research and development, then you become prisoner in a prison of your own making. Your goal and your priorities start becoming narrower in scope. You reduce your freedom of movement because you stop thinking in terms of creating the next technological breakthrough or innovative device; you just look at the calendar and you have to come up with something by end of next trimester, while you also have to take care of fixing bugs that are the result of the previous rush job… which keep accumulating on top of the bugs of the rush job that came before, and so forth.
From what I’ve understood by examining the evolution of computer science and computer history, scientists and technologists of past decades seemed to have an approach that could be described as, ‘ideas & concepts first, technology later’. Many figures in the history of computing are rightly considered visionaries because they had visions — sometimes very detailed ones — of what they wanted computers to become, of applications where computers could make a difference, of ways in which a computer could improve a process, or could help solve a real problem.
What I’m seeing today is more like the opposite approach — ‘technology first, ideas & concepts later’: a laser focus on profit-driven technological advancements to hopefully extract some good ideas and use cases from.
Where there are some ideas, or sparks, they seem hopelessly limited in scope or unimaginatively iterative, short-sightedly anchored to the previous incarnation or design. The questions are something like, How can we make this look better, sleeker, more polished?
Steve Jobs once said, There’s an old Wayne Gretzky quote that I love. ‘I skate to where the puck is going to be, not where it has been.’ And we’ve always tried to do that at Apple. Since the very, very beginning. And we always will. If I may take that image, I’d say that today a lot of tech companies seem more concerned with the skating itself and with continuing to hit the puck in profitable ways.
·morrick.me·
More stray observations — on Liquid Glass, on Apple’s lack of direction, then zooming out, on technological progress | Riccardo Mori
Who needs film critics when studios can be sure influencers will praise their films?
Who needs film critics when studios can be sure influencers will praise their films?
Critiques the current state of film criticism, arguing that studios are manipulating the narrative by using influencers and free tickets to control reviews and devaluing the role of knowledgeable critics. The article suggests that audiences still crave thoughtful films and good criticism, and that both Barbie and Oppenheimer are examples of films that have inspired good writing.
·theguardian.com·
Who needs film critics when studios can be sure influencers will praise their films?
Google has a company strategy, not a product strategy
Google has a company strategy, not a product strategy
The VP in charge of Google Plus hosted the Friday all-hands several times to get us all excited about what they were building. It was obvious to me and many others that there was no reason for people already on Facebook to switch from Facebook. Someone asked a direct question, but the VP deflected and talked about how easy it would be to group your friends with the Circles feature — which was not at all a reason to switch.It seemed like Google didn’t have the processes or experience to get the product strategy right. “Who are our potential users and what does it take to win them?” is product strategy 101. Maybe someone raised this question in an exec review, but it didn’t become a launch blocker. Google+ never took off, and was eventually shut down.
If Google didn’t start with a conviction that they needed the product, it makes sense that they wouldn’t have the stamina to keep iterating and investing. Most other companies don’t have the money to build and launch products with such little conviction and oversight. Other companies need their products to succeed, so they try harder & smarter to make the products successful.
IME people often don’t realize that product strategies are actually way more important and influential than company strategies. Simply because it’s the products that have an impact on people’s lives, not the company.
Google has a company strategy, but they don’t make product strategies.
Google’s company strategy is “Hire all the smart people.” Hire all the smart people and let them build. Hire all the smart people so they can’t work at a competitor. Hire all the smart people even if we don’t have something important for them to work on.Google acts like a venture capitalist, investing in promising people with the expectation that most will fail. They invest broadly in search of the idea that will deliver 100x. Let 1000 flowers bloom, and see which are the best.
·jackiebavaro.substack.com·
Google has a company strategy, not a product strategy