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Liquid Glass. Why? • furbo.org
Liquid Glass. Why? • furbo.org
It’s like when safe area insets appeared in iOS 11: it wasn’t clear why you needed them until the iPhone X came along with a notch and a home indicator. And then it changed everything.
There has also been an emphasis on “concentricity”. It’s an impossible thing to achieve and an easy target for ridicule. But it’s another case where Apple wants to take control of the UI elements that intersect with the physical hardware. All of this makes me think that Apple is close to introducing devices where the screen disappears seamlessly into the physical edge. Something where flexible OLED blurs the distinction between pixels and bezel. A new “wraparound” screen with safe area insets on the vertical edges of the device, just like we saw with the horizontal edges on iPhone X.
Other challenges, like infusing your own branding into an app with clear buttons will be easier to reason about once the reality of the hardware drops. Until then, stay away from the edges and wait for Apple to reveal the real reason for Liquid Glass.
·furbo.org·
Liquid Glass. Why? • furbo.org
BYOM (Bring Your Own Memory) - by David Hoang
BYOM (Bring Your Own Memory) - by David Hoang
Apple introduced Focus modes in iOS 15 as an evolution of Do Not Disturb, letting users filter notifications and even customize Home Screens by context (Work, Personal, Sleep). In iOS 16, Focus became smarter with Lock Screen pairings and filters across apps like Mail, Calendar, and Safari. iOS 17 refined this with more granular notification controls. Taken together, Focus has evolved from muting distractions to a full context-aware filtering system, a model that shows how AI memory could also be partitioned and personalized by mode rather than being “on” or “off.”
That same framing will be essential for AI memory. Not “on” or “off,” but a filter: what memory is relevant in this context? That same framing will be essential for AI memory. Not “on” or “off,” but a filter: what memory is relevant in this context?
One way to achieve this is through a memory interpreter—a layer that sits between your raw personal history and the work context you’re stepping into. Imagine you’ve been doing deep personal research on a topic—reading, journaling, exploring ideas in your own voice. When you shift into a professional setting, the interpreter could filter that knowledge, stripping away casual notes, personal anecdotes, or tone, while surfacing only the relevant facts and references in a format appropriate for work.
In practice, it would act like a translator, allowing the richness of your personal exploration to inform your professional contributions without oversharing or leaking unintended details. It’s not about fusing personal and work memory, but about controlled permeability
·proofofconcept.pub·
BYOM (Bring Your Own Memory) - by David Hoang
Interfaces That Augment or Replace? | Zeh Fernandes
Interfaces That Augment or Replace? | Zeh Fernandes
For interface designers, this distinction opens up new possibilities: instead of just helping users complete a task, we can design interfaces that also help them grow. In the symbiosis between humans and machines, there's potential for real, meaningful gains
if we think about how to turn this competitive interface into a complementary one, some ideas pop up: Explain: Show not just the corrected text, but also why and where it was corrected Feedback: Send a weekly email with the top three recurring mistakes, along with exercises Challenge: Highlight a mistake and ask the person to fix it themselves before showing the corrected version.
All this can be incorporated without slowing the whole process. And there are plenty more possibilities. Even just doing this thought experiment shows how powerful this framework can be for interface design.
Just like living a healthy life means paying attention to what we eat and how we move, we'll need to be more mindful of where we invest our mental energy. The same goes for our creative and learning processes. Instead of just asking for a corrected version of a text, we could request feedback like an editor would give, or ask for a list of five authors who would argue against your core idea.
We are entering a new era of tools and it is up to us to shape them so that in the future they shape us in ways we can be proud of.
·zehfernandes.com·
Interfaces That Augment or Replace? | Zeh Fernandes
Taste is Eating Silicon Valley.
Taste is Eating Silicon Valley.
The lines between technology and culture are blurring. And so, it’s no longer enough to build great tech.
Whether in expressed via product design, brand, or user experience, taste now defines how a product is perceived and felt as well as how it is adopted, i.e. distributed — whether it’s software or hardware or both. Technology has become deeply intertwined with culture.3 People now engage with technology as part of their lives, no matter their location, career, or status.
founders are realizing they have to do more than code, than be technical. Utility is always key, but founders also need to calibrate design, brand, experience, storytelling, community — and cultural relevance. The likes of Steve Jobs and Elon Musk are admired not just for their technical innovations but for the way they turned their products, and themselves, into cultural icons.
The elevation of taste invites a melting pot of experiences and perspectives into the arena — challenging “legacy” Silicon Valley from inside and outside.
B2C sectors that once prioritized functionality and even B2B software now feel the pull of user experience, design, aesthetics, and storytelling.
Arc is taking on legacy web browsers with design and brand as core selling points. Tools like Linear, a project management tool for software teams, are just as known for their principled approach to company building and their heavily-copied landing page design as they are known for their product’s functionality.4 Companies like Arc and Linear build an entire aesthetic ecosystem that invites users and advocates to be part of their version of the world, and to generate massive digital and literal word-of-mouth. (Their stories are still unfinished but they stand out among this sector in Silicon Valley.)
Any attempt to give examples of taste will inevitably be controversial, since taste is hard to define and ever elusive. These examples are pointing at narratives around taste within a community.
So how do they compete? On how they look, feel, and how they make users feel.6 The subtleties of interaction (how intuitive, friendly, or seamless the interface feels) and the brand aesthetic (from playful websites to marketing messages) are now differentiators, where users favor tools aligned with their personal values. All of this should be intertwined in a product, yet it’s still a noteworthy distinction.
Investors can no longer just fund the best engineering teams and wait either. They’re looking for teams that can capture cultural relevance and reflect the values, aesthetics, and tastes of their increasingly diverse markets.
How do investors position themselves in this new landscape? They bet on taste-driven founders who can capture the cultural zeitgeist. They build their own personal and firm brands too. They redesign their websites, write manifestos, launch podcasts, and join forces with cultural juggernauts.
Code is cheap. Money now chases utility wrapped in taste, function sculpted with beautiful form, and technology framed in artistry.
The dictionary says it’s the ability to discern what is of good quality or of a high aesthetic standard. Taste bridges personal choice (identity), societal standards (culture), and the pursuit of validation (attention). But who sets that standard? Taste is subjective at an individual level — everyone has their own personal interpretation of taste — but it is calibrated from within a given culture and community.
Taste manifests as a combination of history, design, user experience, and embedded values that creates emotional resonance — that defines how a product connects with people as individuals and aligns with their identity. None of the tactical things alone are taste; they’re mere artifacts or effects of expressing one’s taste. At a minimum, taste isn’t bland — it’s opinionated.
The most compelling startups will be those that marry great tech with great taste. Even the pursuit of unlocking technological breakthroughs must be done with taste and cultural resonance in mind, not just for the sake of the technology itself. Taste alone won’t win, but you won’t win without taste playing a major role.
Founders must now master cultural resonance alongside technical innovation.
In some sectors—like frontier AI, deep tech, cybersecurity, industrial automation—taste is still less relevant, and technical innovation remains the main focus. But the footprint of sectors where taste doesn’t play a big role is shrinking. The most successful companies now blend both. Even companies aiming to be mainstream monopolies need to start with a novel opinionated approach.
I think we should leave it at “taste” which captures the artistic and cultural expressions that traditional business language can’t fully convey, reflecting the deep-rooted and intuitive aspects essential for product dev
·workingtheorys.com·
Taste is Eating Silicon Valley.
When was the last time you felt consensus?
When was the last time you felt consensus?
Biederman so succinctly put it, at some point between the first Trump administration and the second, “Article World” was defeated by “Post World”. As he sees it, “Article World” is the universe of American corporate journalism and punditry that, well, basically held up liberal democracy in this country since the invention of the radio. And “Post World” is everything the internet has allowed to flourish since the invention of the smartphone — YouTubers, streamers, influencers, conspiracy theorists, random trolls, bloggers, and, of course, podcasters. And now huge publications and news channels are finally noticing that Article World, with all its money and resources and prestige, has been reduced to competing with random posts that both voters and government officials happen to see online.
during the first Trump administration, the president’s various henchmen would do something illegal or insane, a reporter would find out, cable news and newspapers would cover it nonstop, and usually that henchman would resign or, oftentimes, end up in jail
this is why the media is typically called the fourth branch of the government
This also explains why Texas is trying to pass the “Forbidden Unlawful Representation of Roleplaying in Education,” or “FURRIES” Act, based on a years-old anti-trans internet conspiracy theory. It’s why Trump’s team is targeting former President Joe Biden’s autopen-signed pardons after the idea surfaced in a viral X post shared by Libs Of TikTok. And it’s why US Secretary of Defense Pete Hegseth is investigating random social media reports that military bases are still letting personnel list their preferred pronouns on different forms. Posts are all that matters now. And it’s likely no amount of articles can defeat them. Well, I guess we’ll find out.
When was the last time you truly felt consensus? Not in the sense that a trend was happening around you — although, was it? — but a new fact or bit of information that felt universally agreed upon?
·garbageday.email·
When was the last time you felt consensus?
Gen Z and the End of Predictable Progress
Gen Z and the End of Predictable Progress
Gen Z faces a double disruption: AI-driven technological change and institutional instability Three distinct Gen Z cohorts have emerged, each with different relationships to digital reality A version of the barbell strategy is splitting career paths between "safety seekers" and "digital gamblers" Our fiscal reality is quite stark right now, and that is shaping how young people see opportunities
When I talk to young people from New York or Louisiana or Tennessee or California or DC or Indiana or Massachusetts about their futures, they're not just worried about finding jobs, they're worried about whether or not the whole concept of a "career" as we know it will exist in five years.
When a main path to financial security comes through the algorithmic gods rather than institutional advancement (like when a single viral TikTok can generate more income than a year of professional work) it fundamentally changes how people view everything from education to social structures to political systems that they’re apart of.
Gen Z 1.0: The Bridge Generation: This group watched the digital transformation happen in real-time, experiencing both the analog and internet worlds during formative years. They might view technology as a tool rather than an environment. They're young enough to navigate digital spaces fluently but old enough to remember alternatives. They (myself included) entered the workforce during Covid and might have severe workplace interaction gaps because they missed out on formative time during their early years. Gen Z 1.5: The Covid Cohort: This group hit major life milestones during a global pandemic. They entered college under Trump but graduated under Biden. This group has a particularly complex relationship with institutions. They watched traditional systems bend and break in real-time during Covid, while simultaneously seeing how digital infrastructure kept society functioning. Gen Z 2.0: The Digital Natives: This is the first group that will be graduate into the new digital economy. This group has never known a world without smartphones. To them, social media could be another layer of reality. Their understanding of economic opportunity is completely different from their older peers.
Gen Z 2.0 doesn't just use digital tools differently, they understand reality through a digital-first lens. Their identity formation happens through and with technology.
Technology enables new forms of value exchange, which creates new economic possibilities so people build identities around these possibilities and these identities drive development of new technologies and the cycle continues.
different generations don’t just use different tools, they operate in different economic realities and form identity through fundamentally different processes. Technology is accelerating differentiation. Economic paths are becoming more extreme. Identity formation is becoming more fluid.
I wrote a very long piece about why Trump won that focused on uncertainty, structural affordability, and fear - and that’s what the younger Gen Z’s are facing. Add AI into this mix, and the rocky path gets rockier. Traditional professional paths that once promised stability and maybe the ability to buy a house one day might not even exist in two years. Couple this with increased zero sum thinking, a lack of trust in institutions and subsequent institutional dismantling, and the whole attention economy thing, and you’ve got a group of young people who are going to be trying to find their footing in a whole new world. Of course you vote for the person promising to dismantle it and save you.
·kyla.substack.com·
Gen Z and the End of Predictable Progress
The Only Reason to Explore Space
The Only Reason to Explore Space

Claude summary: > This article argues that the only enduring justification for space exploration is its potential to fundamentally transform human civilization and our understanding of ourselves. The author traces the history of space exploration, from the mystical beliefs of early rocket pioneers to the geopolitical motivations of the Space Race, highlighting how current economic, scientific, and military rationales fall short of sustaining long-term commitment. The author contends that achieving interstellar civilization will require unprecedented organizational efforts and societal commitment, likely necessitating institutions akin to governments or religions. Ultimately, the piece suggests that only a society that embraces the pursuit of interstellar civilization as its central legitimating project may succeed in this monumental endeavor, framing space exploration not as an inevitable outcome of progress, but as a deliberate choice to follow a "golden path to a destiny among the stars."

·palladiummag.com·
The Only Reason to Explore Space
Dario Amodei — Machines of Loving Grace
Dario Amodei — Machines of Loving Grace
I think that most people are underestimating just how radical the upside of AI could be, just as I think most people are underestimating how bad the risks could be.
the effects of powerful AI are likely to be even more unpredictable than past technological changes, so all of this is unavoidably going to consist of guesses. But I am aiming for at least educated and useful guesses, which capture the flavor of what will happen even if most details end up being wrong. I’m including lots of details mainly because I think a concrete vision does more to advance discussion than a highly hedged and abstract one.
I am often turned off by the way many AI risk public figures (not to mention AI company leaders) talk about the post-AGI world, as if it’s their mission to single-handedly bring it about like a prophet leading their people to salvation. I think it’s dangerous to view companies as unilaterally shaping the world, and dangerous to view practical technological goals in essentially religious terms.
AI companies talking about all the amazing benefits of AI can come off like propagandists, or as if they’re attempting to distract from downsides.
the small community of people who do discuss radical AI futures often does so in an excessively “sci-fi” tone (featuring e.g. uploaded minds, space exploration, or general cyberpunk vibes). I think this causes people to take the claims less seriously, and to imbue them with a sort of unreality. To be clear, the issue isn’t whether the technologies described are possible or likely (the main essay discusses this in granular detail)—it’s more that the “vibe” connotatively smuggles in a bunch of cultural baggage and unstated assumptions about what kind of future is desirable, how various societal issues will play out, etc. The result often ends up reading like a fantasy for a narrow subculture, while being off-putting to most people.
Yet despite all of the concerns above, I really do think it’s important to discuss what a good world with powerful AI could look like, while doing our best to avoid the above pitfalls. In fact I think it is critical to have a genuinely inspiring vision of the future, and not just a plan to fight fires.
The five categories I am most excited about are: Biology and physical health Neuroscience and mental health Economic development and poverty Peace and governance Work and meaning
We could summarize this as a “country of geniuses in a datacenter”.
you might think that the world would be instantly transformed on the scale of seconds or days (“the Singularity”), as superior intelligence builds on itself and solves every possible scientific, engineering, and operational task almost immediately. The problem with this is that there are real physical and practical limits, for example around building hardware or conducting biological experiments. Even a new country of geniuses would hit up against these limits. Intelligence may be very powerful, but it isn’t magic fairy dust.
I believe that in the AI age, we should be talking about the marginal returns to intelligence7, and trying to figure out what the other factors are that are complementary to intelligence and that become limiting factors when intelligence is very high. We are not used to thinking in this way—to asking “how much does being smarter help with this task, and on what timescale?”—but it seems like the right way to conceptualize a world with very powerful AI.
in science many experiments are often needed in sequence, each learning from or building on the last. All of this means that the speed at which a major project—for example developing a cancer cure—can be completed may have an irreducible minimum that cannot be decreased further even as intelligence continues to increase.
Sometimes raw data is lacking and in its absence more intelligence does not help. Today’s particle physicists are very ingenious and have developed a wide range of theories, but lack the data to choose between them because particle accelerator data is so limited. It is not clear that they would do drastically better if they were superintelligent—other than perhaps by speeding up the construction of a bigger accelerator.
Many things cannot be done without breaking laws, harming humans, or messing up society. An aligned AI would not want to do these things (and if we have an unaligned AI, we’re back to talking about risks). Many human societal structures are inefficient or even actively harmful, but are hard to change while respecting constraints like legal requirements on clinical trials, people’s willingness to change their habits, or the behavior of governments. Examples of advances that work well in a technical sense, but whose impact has been substantially reduced by regulations or misplaced fears, include nuclear power, supersonic flight, and even elevators
Thus, we should imagine a picture where intelligence is initially heavily bottlenecked by the other factors of production, but over time intelligence itself increasingly routes around the other factors, even if they never fully dissolve (and some things like physical laws are absolute)10. The key question is how fast it all happens and in what order.
I am not talking about AI as merely a tool to analyze data. In line with the definition of powerful AI at the beginning of this essay, I’m talking about using AI to perform, direct, and improve upon nearly everything biologists do.
CRISPR was a naturally occurring component of the immune system in bacteria that’s been known since the 80’s, but it took another 25 years for people to realize it could be repurposed for general gene editing. They also are often delayed many years by lack of support from the scientific community for promising directions (see this profile on the inventor of mRNA vaccines; similar stories abound). Third, successful projects are often scrappy or were afterthoughts that people didn’t initially think were promising, rather than massively funded efforts. This suggests that it’s not just massive resource concentration that drives discoveries, but ingenuity.
there are hundreds of these discoveries waiting to be made if scientists were smarter and better at making connections between the vast amount of biological knowledge humanity possesses (again consider the CRISPR example). The success of AlphaFold/AlphaProteo at solving important problems much more effectively than humans, despite decades of carefully designed physics modeling, provides a proof of principle (albeit with a narrow tool in a narrow domain) that should point the way forward.
·darioamodei.com·
Dario Amodei — Machines of Loving Grace
My Last Five Years of Work
My Last Five Years of Work
Copywriting, tax preparation, customer service, and many other tasks are or will soon be heavily automated. I can see the beginnings in areas like software development and contract law. Generally, tasks that involve reading, analyzing, and synthesizing information, and then generating content based on it, seem ripe for replacement by language models.
Anyone who makes a living through  delicate and varied movements guided by situation specific know-how can expect to work for much longer than five more years. Thus, electricians, gardeners, plumbers, jewelry makers, hair stylists, as well as those who repair ironwork or make stained glass might find their handiwork contributing to our society for many more years to come
Finally, I expect there to be jobs where humans are preferred to AIs even if the AIs can do the job equally well, or perhaps even if they can do it better. This will apply to jobs where something is gained from the very fact that a human is doing it—likely because it involves the consumer feeling like they have a relationship with the human worker as a human. Jobs that might fall into this category include counselors, doulas, caretakers for the elderly, babysitters, preschool teachers, priests and religious leaders, even sex workers—much has been made of AI girlfriends, but I still expect that a large percentage of buyers of in-person sexual services will have a strong preference for humans. Some have called these jobs “nostalgic jobs.”
It does seem that, overall, unemployment makes people sadder, sicker, and more anxious. But it isn’t clear if this is an inherent fact of unemployment, or a contingent one. It is difficult to isolate the pure psychological effects of being unemployed, because at present these are confounded with the financial effects—if you lose your job, you have less money—which produce stress that would not exist in the context of, say, universal basic income. It is also confounded with the “shame” aspect of being fired or laid off—of not working when you really feel you should be working—as opposed to the context where essentially all workers have been displaced.
One study that gets around the “shame” confounder of unemployment is “A Forced Vacation? The Stress of Being Temporarily Laid Off During a Pandemic” by Scott Schieman, Quan Mai, and Ryu Won Kang. This study looked at Canadian workers who were temporarily laid off several months into the COVID-19 pandemic. They first assumed that such a disruption would increase psychological distress, but instead found that the self-reported wellbeing was more in line with the “forced vacation hypothesis,” suggesting that temporarily laid-off workers might initially experience lower distress due to the unique circumstances of the pandemic.
By May 2020, the distress gap observed in April had vanished, indicating that being temporarily laid off was not associated with higher distress during these months. The interviews revealed that many workers viewed being left without work as a “forced vacation,” appreciating the break from work-related stress and valuing the time for self-care and family. The widespread nature of layoffs normalized the experience, reducing personal blame and fostering a sense of shared experience. Financial strain was mitigated by government support, personal savings, and reduced spending, which buffered against potential distress.
The study suggests that the context and available support systems can significantly alter the psychological outcomes of unemployment—which seems promising for AGI-induced unemployment.
From the studies on plant closures and pandemic layoffs, it seems that shame plays a role in making people unhappy after unemployment, which implies that they might be happier in full automation-induced unemployment, since it would be near-universal and not signify any personal failing.
A final piece that reveals a societal-psychological aspect to how much work is deemed necessary is that the amount has changed over time! The number of hours that people have worked has declined over the past 150 years. Work hours tend to decline as a country gets richer. It seems odd to assume that the current accepted amount of work of roughly 40 hours a week is the optimal amount. The 8-hour work day, weekends, time off—hard-fought and won by the labor movement!—seem to have been triumphs for human health and well-being. Why should we assume that stopping here is right? Why should we assume that less work was better in the past, but less work now would be worse?
Removing the shame that accompanies unemployment by removing the sense that one ought to be working seems one way to make people happier during unemployment. Another is what they do with their free time. Regardless of how one enters unemployment, one still confronts empty and often unstructured time.
One paper, titled “Having Too Little or Too Much Time Is Linked to Lower Subjective Well-Being” by Marissa A. Sharif, Cassie Mogilner, and Hal E. Hershfield tried to explore whether it was possible to have “too much” leisure time.
The paper concluded that it is possible to have too little discretionary time, but also possible to have too much, and that moderate amounts of discretionary time seemed best for subjective well-being. More time could be better, or at least not meaningfully worse, provided it was spent on “social” or “productive” leisure activities. This suggests that how people fare psychologically with their post-AGI unemployment will depend heavily on how they use their time, not how much of it there is
Automation-induced unemployment could feel like retiring depending on how total it is. If essentially no one is working, and no one feels like they should be working, it might be more akin to retirement, in that it would lack the shameful element of feeling set apart from one’s peers.
Women provide another view on whether formal work is good for happiness. Women are, for the most part, relatively recent entrants to the formal labor market. In the U.S., 18% of women were in the formal labor force in 1890. In 2016, 57% were. Has labor force participation made them happier? By some accounts: no. A paper that looked at subjective well-being for U.S. women from the General Social Survey between the 1970s and 2000s—a time when labor force participation was climbing—found both relative and absolute declines in female happiness.
I think women’s work and AI is a relatively optimistic story. Women have been able to automate unpleasant tasks via technological advances, while the more meaningful aspects of their work seem less likely to be automated away.  When not participating in the formal labor market, women overwhelmingly fill their time with childcare and housework. The time needed to do housework has declined over time due to tools like washing machines, dryers, and dishwashers. These tools might serve as early analogous examples of the future effects of AI: reducing unwanted and burdensome work to free up time for other tasks deemed more necessary or enjoyable.
it seems less likely that AIs will so thoroughly automate childcare and child-rearing because this “work” is so much more about the relationship between the parties involved. Like therapy, childcare and teaching seems likely to be one of the forms of work where a preference for a human worker will persist the longest.
In the early modern era, landed gentry and similar were essentially unemployed. Perhaps they did some minor administration of their tenants, some dabbled in politics or were dragged into military projects, but compared to most formal workers they seem to have worked relatively few hours. They filled the remainder of their time with intricate social rituals like balls and parties, hobbies like hunting, studying literature, and philosophy, producing and consuming art, writing letters, and spending time with friends and family. We don’t have much real well-being survey data from this group, but, hedonically, they seem to have been fine. Perhaps they suffered from some ennui, but if we were informed that the great mass of humanity was going to enter their position, I don’t think people would be particularly worried.
I sometimes wonder if there is some implicit classism in people’s worries about unemployment: the rich will know how to use their time well, but the poor will need to be kept busy.
Although a trained therapist might be able to counsel my friends or family through their troubles better, I still do it, because there is value in me being the one to do so. We can think of this as the relational reason for doing something others can do better. I write because sometimes I enjoy it, and sometimes I think it betters me. I know others do so better, but I don’t care—at least not all the time. The reasons for this are part hedonic and part virtue or morality.  A renowned AI researcher once told me that he is practicing for post-AGI by taking up activities that he is not particularly good at: jiu-jitsu, surfing, and so on, and savoring the doing even without excellence. This is how we can prepare for our future where we will have to do things from joy rather than need, where we will no longer be the best at them, but will still have to choose how to fill our days.
·palladiummag.com·
My Last Five Years of Work
Malleable software in the age of LLMs
Malleable software in the age of LLMs
Historically, end-user programming efforts have been limited by the difficulty of turning informal user intent into executable code, but LLMs can help open up this programming bottleneck. However, user interfaces still matter, and while chatbots have their place, they are an essentially limited interaction mode. An intriguing way forward is to combine LLMs with open-ended, user-moldable computational media, where the AI acts as an assistant to help users directly manipulate and extend their tools over time.
LLMs will represent a step change in tool support for end-user programming: the ability of normal people to fully harness the general power of computers without resorting to the complexity of normal programming. Until now, that vision has been bottlenecked on turning fuzzy informal intent into formal, executable code; now that bottleneck is rapidly opening up thanks to LLMs.
If this hypothesis indeed comes true, we might start to see some surprising changes in the way people use software: One-off scripts: Normal computer users have their AI create and execute scripts dozens of times a day, to perform tasks like data analysis, video editing, or automating tedious tasks. One-off GUIs: People use AI to create entire GUI applications just for performing a single specific task—containing just the features they need, no bloat. Build don’t buy: Businesses develop more software in-house that meets their custom needs, rather than buying SaaS off the shelf, since it’s now cheaper to get software tailored to the use case. Modding/extensions: Consumers and businesses demand the ability to extend and mod their existing software, since it’s now easier to specify a new feature or a tweak to match a user’s workflow. Recombination: Take the best parts of the different applications you like best, and create a new hybrid that composes them together.
Chat will never feel like driving a car, no matter how good the bot is. In their 1986 book Understanding Computers and Cognition, Terry Winograd and Fernando Flores elaborate on this point: In driving a car, the control interaction is normally transparent. You do not think “How far should I turn the steering wheel to go around that curve?” In fact, you are not even aware (unless something intrudes) of using a steering wheel…The long evolution of the design of automobiles has led to this readiness-to-hand. It is not achieved by having a car communicate like a person, but by providing the right coupling between the driver and action in the relevant domain (motion down the road).
Think about how a spreadsheet works. If you have a financial model in a spreadsheet, you can try changing a number in a cell to assess a scenario—this is the inner loop of direct manipulation at work. But, you can also edit the formulas! A spreadsheet isn’t just an “app” focused on a specific task; it’s closer to a general computational medium which lets you flexibly express many kinds of tasks. The “platform developers"—the creators of the spreadsheet—have given you a set of general primitives that can be used to make many tools. We might draw the double loop of the spreadsheet interaction like this. You can edit numbers in the spreadsheet, but you can also edit formulas, which edits the tool
what if you had an LLM play the role of the local developer? That is, the user mainly drives the creation of the spreadsheet, but asks for technical help with some of the formulas when needed? The LLM wouldn’t just create an entire solution, it would also teach the user how to create the solution themselves next time.
This picture shows a world that I find pretty compelling. There’s an inner interaction loop that takes advantage of the full power of direct manipulation. There’s an outer loop where the user can also more deeply edit their tools within an open-ended medium. They can get AI support for making tool edits, and grow their own capacity to work in the medium. Over time, they can learn things like the basics of formulas, or how a VLOOKUP works. This structural knowledge helps the user think of possible use cases for the tool, and also helps them audit the output from the LLMs. In a ChatGPT world, the user is left entirely dependent on the AI, without any understanding of its inner mechanism. In a computational medium with AI as assistant, the user’s reliance on the AI gently decreases over time as they become more comfortable in the medium.
·geoffreylitt.com·
Malleable software in the age of LLMs
complete delegation
complete delegation
Linus shares his evolving perspective on chat interfaces and his experience building a fully autonomous chatbot agent. He argues that learning to trust and delegate to such systems without micromanaging the specifics is key to collaborating with autonomous AI agents in the future.
I've changed my mind quite a bit on the role and importance of chat interfaces. I used to think they were the primitive version of rich, creative, more intuitive interfaces that would come in the future; now I think conversational, anthropomorphic interfaces will coexist with more rich dexterous ones, and the two will both evolve over time to be more intuitive, capable, and powerful.
I kept checking the database manually after each interaction to see it was indeed updating the right records — but after a few hours of using it, I've basically learned to trust it. I ask it to do things, it tells me it did them, and I don't check anymore. Full delegation.
How can I trust it? High task success rate — I interact with it, and observe that it doesn't let me down, over and over again. The price for this degree of delegation is giving up control over exactly how the task is done. It often does things differently from the way I would, but that doesn't matter as long as outputs from the system are useful for me.
·stream.thesephist.com·
complete delegation
AI Copilots Are Changing How Coding Is Taught
AI Copilots Are Changing How Coding Is Taught
Less Emphasis on Syntax, More on Problem SolvingThe fundamentals and skills themselves are evolving. Most introductory computer science courses focus on code syntax and getting programs to run, and while knowing how to read and write code is still essential, testing and debugging—which aren’t commonly part of the syllabus—now need to be taught more explicitly.
Zingaro, who coauthored a book on AI-assisted Python programming with Porter, now has his students work in groups and submit a video explaining how their code works. Through these walk-throughs, he gets a sense of how students use AI to generate code, what they struggle with, and how they approach design, testing, and teamwork.
educators are modifying their teaching strategies. “I used to have this singular focus on students writing code that they submit, and then I run test cases on the code to determine what their grade is,” says Daniel Zingaro, an associate professor of computer science at the University of Toronto Mississauga. “This is such a narrow view of what it means to be a software engineer, and I just felt that with generative AI, I’ve managed to overcome that restrictive view.”
“We need to be teaching students to be skeptical of the results and take ownership of verifying and validating them,” says Matthews.Matthews adds that generative AI “can short-circuit the learning process of students relying on it too much.” Chang agrees that this overreliance can be a pitfall and advises his fellow students to explore possible solutions to problems by themselves so they don’t lose out on that critical thinking or effective learning process. “We should be making AI a copilot—not the autopilot—for learning,” he says.
·spectrum.ieee.org·
AI Copilots Are Changing How Coding Is Taught
Bernard Stiegler’s philosophy on how technology shapes our world | Aeon Essays
Bernard Stiegler’s philosophy on how technology shapes our world | Aeon Essays
technics – the making and use of technology, in the broadest sense – is what makes us human. Our unique way of existing in the world, as distinct from other species, is defined by the experiences and knowledge our tools make possible
The essence of technology, then, is not found in a device, such as the one you are using to read this essay. It is an open-ended creative process, a relationship with our tools and the world.
the more ubiquitous that digital technologies become in our lives, the easier it is to forget that these tools are social products that have been constructed by our fellow humans.
By forgetting, we lose our all-important capacity to imagine alternative ways of living. The future appears limited, even predetermined, by new technology.
·aeon.co·
Bernard Stiegler’s philosophy on how technology shapes our world | Aeon Essays
How Perplexity builds product
How Perplexity builds product
inside look at how Perplexity builds product—which to me feels like what the future of product development will look like for many companies:AI-first: They’ve been asking AI questions about every step of the company-building process, including “How do I launch a product?” Employees are encouraged to ask AI before bothering colleagues.Organized like slime mold: They optimize for minimizing coordination costs by parallelizing as much of each project as possible.Small teams: Their typical team is two to three people. Their AI-generated (highly rated) podcast was built and is run by just one person.Few managers: They hire self-driven ICs and actively avoid hiring people who are strongest at guiding other people’s work.A prediction for the future: Johnny said, “If I had to guess, technical PMs or engineers with product taste will become the most valuable people at a company over time.”
Typical projects we work on only have one or two people on it. The hardest projects have three or four people, max. For example, our podcast is built by one person end to end. He’s a brand designer, but he does audio engineering and he’s doing all kinds of research to figure out how to build the most interactive and interesting podcast. I don’t think a PM has stepped into that process at any point.
We leverage product management most when there’s a really difficult decision that branches into many directions, and for more involved projects.
The hardest, and most important, part of the PM’s job is having taste around use cases. With AI, there are way too many possible use cases that you could work on. So the PM has to step in and make a branching qualitative decision based on the data, user research, and so on.
a big problem with AI is how you prioritize between more productivity-based use cases versus the engaging chatbot-type use cases.
we look foremost for flexibility and initiative. The ability to build constructively in a limited-resource environment (potentially having to wear several hats) is the most important to us.
We look for strong ICs with clear quantitative impacts on users rather than within their company. If I see the terms “Agile expert” or “scrum master” in the resume, it’s probably not going to be a great fit.
My goal is to structure teams around minimizing “coordination headwind,” as described by Alex Komoroske in this deck on seeing organizations as slime mold. The rough idea is that coordination costs (caused by uncertainty and disagreements) increase with scale, and adding managers doesn’t improve things. People’s incentives become misaligned. People tend to lie to their manager, who lies to their manager. And if you want to talk to someone in another part of the org, you have to go up two levels and down two levels, asking everyone along the way.
Instead, what you want to do is keep the overall goals aligned, and parallelize projects that point toward this goal by sharing reusable guides and processes.
Perplexity has existed for less than two years, and things are changing so quickly in AI that it’s hard to commit beyond that. We create quarterly plans. Within quarters, we try to keep plans stable within a product roadmap. The roadmap has a few large projects that everyone is aware of, along with small tasks that we shift around as priorities change.
Each week we have a kickoff meeting where everyone sets high-level expectations for their week. We have a culture of setting 75% weekly goals: everyone identifies their top priority for the week and tries to hit 75% of that by the end of the week. Just a few bullet points to make sure priorities are clear during the week.
All objectives are measurable, either in terms of quantifiable thresholds or Boolean “was X completed or not.” Our objectives are very aggressive, and often at the end of the quarter we only end up completing 70% in one direction or another. The remaining 30% helps identify gaps in prioritization and staffing.
At the beginning of each project, there is a quick kickoff for alignment, and afterward, iteration occurs in an asynchronous fashion, without constraints or review processes. When individuals feel ready for feedback on designs, implementation, or final product, they share it in Slack, and other members of the team give honest and constructive feedback. Iteration happens organically as needed, and the product doesn’t get launched until it gains internal traction via dogfooding.
all teams share common top-level metrics while A/B testing within their layer of the stack. Because the product can shift so quickly, we want to avoid political issues where anyone’s identity is bound to any given component of the product.
We’ve found that when teams don’t have a PM, team members take on the PM responsibilities, like adjusting scope, making user-facing decisions, and trusting their own taste.
What’s your primary tool for task management, and bug tracking?Linear. For AI products, the line between tasks, bugs, and projects becomes blurred, but we’ve found many concepts in Linear, like Leads, Triage, Sizing, etc., to be extremely important. A favorite feature of mine is auto-archiving—if a task hasn’t been mentioned in a while, chances are it’s not actually important.The primary tool we use to store sources of truth like roadmaps and milestone planning is Notion. We use Notion during development for design docs and RFCs, and afterward for documentation, postmortems, and historical records. Putting thoughts on paper (documenting chain-of-thought) leads to much clearer decision-making, and makes it easier to align async and avoid meetings.Unwrap.ai is a tool we’ve also recently introduced to consolidate, document, and quantify qualitative feedback. Because of the nature of AI, many issues are not always deterministic enough to classify as bugs. Unwrap groups individual pieces of feedback into more concrete themes and areas of improvement.
High-level objectives and directions come top-down, but a large amount of new ideas are floated bottom-up. We believe strongly that engineering and design should have ownership over ideas and details, especially for an AI product where the constraints are not known until ideas are turned into code and mock-ups.
Big challenges today revolve around scaling from our current size to the next level, both on the hiring side and in execution and planning. We don’t want to lose our core identity of working in a very flat and collaborative environment. Even small decisions, like how to organize Slack and Linear, can be tough to scale. Trying to stay transparent and scale the number of channels and projects without causing notifications to explode is something we’re currently trying to figure out.
·lennysnewsletter.com·
How Perplexity builds product
Strong and weak technologies - cdixon
Strong and weak technologies - cdixon
Strong technologies capture the imaginations of technology enthusiasts. That is why many important technologies start out as weekend hobbies. Enthusiasts vote with their time, and, unlike most of the business world, have long-term horizons. They build from first principles, making full use of the available resources to design technologies as they ought to exist.
·cdixon.org·
Strong and weak technologies - cdixon
A camera for ideas
A camera for ideas
Instead of turning light into pictures, it turns ideas into pictures.
This new kind of camera replicates what your imagination does. It receives words and then synthesizes a picture from its experience seeing millions of other pictures. The output doesn’t have a name yet, but I’ll call it a synthograph (meaning synthetic drawing).
Photography can capture moments that happened, but synthography is not bound by the limitations of reality. Synthography can capture moments that did not happen and moments that could never happen.
Taking a great syntho is about stimulating the imagination of the camera. Synthography doesn’t require you to be anywhere or anywhen in particular.
Photography is an important medium of expression because it is so accessible and instantaneous. Synthography will even further reduce barriers to entry, and give everyone the power to convert ideas into pictures.
·stephango.com·
A camera for ideas
Stadium of selves
Stadium of selves
Yesterday I found out that I have been alive for 12,431 days. If each day I split off into a new person those 12,430 previous selves would fill a stadium. If I live to 90 years old, there will be 32,850 selves in that stadium. That’s 20,420 more of us than there are now. Today, I am the one on stage.
The things I do today can change the lives of those 20,420 future selves
·stephango.com·
Stadium of selves
David Hoang - Designer, investor, and writer
David Hoang - Designer, investor, and writer
You will meet some people in your life who are your soulmate in an alternate universe. Don’t cause an incursion. Appreciate how they are doing in the other reality.
A top indicator of relationship success will be if you can successfully share a bathroom together.
The quarter life crisis is overrated. If you’re worried about your life at 25…stop. Whatever you experience between age 25 to 32 probably does not matter at all.
“If you want to build a ship, don’t drum up people to collect wood and don’t assign them tasks and work, but rather teach them to long for the endless immensity of the sea."— Antoine de Saint Exupéry
·davidhoang.com·
David Hoang - Designer, investor, and writer
A bicycle for the senses
A bicycle for the senses
We can take nature’s superpowers and expand them across many more vectors that are interesting to humans: Across scale — far and near, binoculars, zoom, telescope, microscope Across wavelength — UV, IR, heatmaps, nightvision, wifi, magnetic fields, electrical and water currents Across time — view historical imagery, architectural, terrain, geological, and climate changes Across culture — experience the relevance of a place in books, movies, photography, paintings, and language Across space — travel immersively to other locations for tourism, business, and personal connections Across perspective — upside down, inside out, around corners, top down, wider, narrower, out of body Across interpretation — alter the visual and artistic interpretation of your environment, color-shifting, saturation, contrast, sharpness
Headset displays connect sensory extensions directly to your vision. Equipped with sensors that perceive beyond human capabilities, and access to the internet, they can provide information about your surroundings wherever you are. Until now, visual augmentation has been constrained by the tiny display on our phone. By virtue of being integrated with your your eyesight, headsets can open up new kinds of apps that feel more natural. Every app is a superpower. Sensory computing opens up new superpowers that we can borrow from nature. Animals, plants and other organisms can sense things that humans can’t
The first mass-market bicycle for the senses was Apple’s AirPods. Its noise cancellation and transparency mode replace and enhance your hearing. Earbuds are turning into ear computers that will become more easily programmable. This can enable many more kinds of hearing. For example, instantaneous translation may soon be a reality
For the past seven decades, computers have been designed to enhance what your brain can do — think and remember. New kinds of computers will enhance what your senses can do — see, hear, touch, smell, taste. The term spatial computing is emerging to encompass both augmented and virtual reality. I believe we are exploring an even broader paradigm: sensory computing. The phone was a keyhole for peering into this world, and now we’re opening the door.
What happens when put on a headset and open the “Math” app? How could seeing the world through math help you understand both better?
Advances in haptics may open up new kinds of tactile sensations. A kind of second skin, or softwear, if you will. Consider that Apple shipped a feature to help you find lost items that vibrates more strongly as you get closer. What other kinds of data could be translated into haptic feedback?
It may sound far-fetched, but converting olfactory patterns into visual patterns could open up some interesting applications. Perhaps a new kind of cooking experience? Or new medical applications that convert imperceptible scents into visible patterns?
·stephango.com·
A bicycle for the senses