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Jideo Colima on Twitter
Jideo Colima on Twitter
Need to close out the round burst safe but 6H won't kill? SaE has got your back. 1% damage difference with guts, killing Sin at 14% when OTG 6H would kill at 13%. Character specific, check replies. #GGST #GGST_KY #GuiltyGearStrive pic.twitter.com/yuvzIWHlW4— Jideo Colima (@JideoColima) December 8, 2022
mario050987·t.co·
Jideo Colima on Twitter
GGST Ky Midscreen True Blockstring 4-way
GGST Ky Midscreen True Blockstring 4-way
sorry about the choppiness and spotify in the background i just wanted to upload as soon as i found it lmao. the execution is pretty tight. slightly more lenient in shock state. the difference is neutral jump iad vs superjump forward iad ky has a 4 frame delay before he can iad but only a 3 frame delay before he can superjump iad. this is way more consistent than the old setup i posted, and also has the benefit of letting sideswap empty low be a true blockstring. you can also still add in microdashes to fuck with timing/spacing to throw off people's fuzzy.
mario050987·youtube.com·
GGST Ky Midscreen True Blockstring 4-way
Odawg🌸 @ Dizzy Waiting Room on Twitter
Odawg🌸 @ Dizzy Waiting Room on Twitter
Was messing around and found this off a very common situation. 255 no meter no CH on midweights seems pretty good, though this has almost certainly been found before. Practicing the 2k to 6H link is the hardest part pic.twitter.com/qUNpXlTzAG— Odawg🌸 @ Dizzy Waiting Room (@LEGOdawg2001) December 4, 2022
mario050987·t.co·
Odawg🌸 @ Dizzy Waiting Room on Twitter