May

May

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Guilty Gear Strive - May Combo Guide
Guilty Gear Strive - May Combo Guide
Alright everyone needs combos, and what about the apes of the sea? They need combos even more so here is a May combo guide for you! May combo structure pretty straight forward which is great cause that means you can get to go brrrrrr even faster! P = Punch K = Kick S = Slash HS = Heavy Slash D = Dust qcf = quarcter circle forward/236 qcb = quarter circle back/214 DP = Dragon Punch motion, forward, down, downforward/623 f = forward/6 b = back/4 cl. = Close cr. = Crouching 789 456 123 Notations according to number method are just like keys on your keyboard. So 236 equals down, downforward, forward. 5 Assumes No direction/neutral. FAST DOLPHIN = Slash dolphin HEAVY DOLPHIN = Heavy Slash dolphin THE BASICS - p,p,p, 3K - 2D, 2D, heavy up dolphin, fast dolphin - cl.S, S, fast dolphin - cl.S, HS, fast dolphin - cr.S, fast dolphin - cl.S, cr.HS, heavy up dolphin, air dash, K,D - (midscreen or closer) cl.S, cr.HS, heavy up dolphin, air dash HS, land, K, 6HS, fast dolphin, 6HS wallbreak COUNTERHITS - ch S, fast dolphin - ch Fast dolphin, fast dolphin - ch fast dolphin, K, fast dolphin - ch heavy dolphin, S, fast dolphin - ch heavy dolphin, run, cl.S, cr.HS, fast dolphin - (corner) ch heavy dolphin, run, command grab, cr.S, cr.HS, heavy dolphin, 6HS wallbreak DUST - hold D, launch, D,S,H,K,D, jump KK CORNER - cl.S, cr.HS, heavy up dolphin, 6HS, fast dolphin, 6HS wallbreak - cl.S, cr.HS, heavy dolphin, wait, cl.S, cl.S, cr.HS, heavy up dolphin, 6HS wallbreak COMMAND GRAB - command grab, slash dolphin - (midscreen or closer)command grab, slide RC forward on 2nd hit, run, cl.S, cl.S. cr.HS, heavy dolphin, 6HS wallbreak - (corner) command grab, HS, heavy dolphin, HS, heavy dolphin, charged 6HS wallbreak --------------- --On Twitter @ https://twitter.com/rooflemonger --On Twitch @ https://www.twitch.tv/rooflemonger --Rooflemonger monkey merch! @ https://teespring.com/stores/rooflemonger --Help support the Channel on Patreon! https://www.patreon.com/rooflemonger Anything helps! You can help me buy decent bread instead of the cheap flakey bread! --Check out the clips channel! https://www.youtube.com/channel/UCuXN4z1dAXfuhwpNlqfismQ/videos #fgc #guiltygear #ggst
mario050987·youtube.com·
Guilty Gear Strive - May Combo Guide
Cigol On on Twitter
Cigol On on Twitter
Not tested much but seems like you can make Leo's FLASH KICK throw invul, by adding backdash to the input. Not sure if the works for DRAGON PUNCHES as they are different to FLASH KICKS. But in theory i dont see why it would work the same..... even tho there different. pic.twitter.com/UXDqI7QO7k— Cigol On (@IamC4IQ) June 21, 2021
mario050987·twitter.com·
Cigol On on Twitter
Saiten on Twitter
Saiten on Twitter
https://t.co/fh4txCsrKp 234 damage prc works with RRC but less damage if done that way. Not sure if this has been posted yet if someone else has I apologize. #GGST_MA— Saiten (@HalfWhip) June 21, 2021
mario050987·twitter.com·
Saiten on Twitter
Unluckythirteen on Twitter
Unluckythirteen on Twitter
#GGST_MA convenient framekill off of 2D for a strike/throw mixup. Clip 1 beats jump and mashing from any character with a f5 button. Clip 2 is an OHK that hits as soon as throw invuln wears off. Clip 3 is a demonstration that some characters can whiff their throws here. pic.twitter.com/zUcpgHoLE0— Unluckythirteen (@unlucky13irteen) June 21, 2021
mario050987·twitter.com·
Unluckythirteen on Twitter
May Dolphin RC Mixup Proof of Concept
May Dolphin RC Mixup Proof of Concept
This seems essentially unfuzzyable but idk I could be wrong. Maybe anywhere from nothing to a like a few frame window depending on how early you RC cancel on the high and how late you RC cancel on the low. There's a few weaknesses as you can tell, FD/Instant FD on the 2D makes the [2]8H whiff so I just did [4]6S to show you can technically make it safe even though you won't be able to react to the FD. FD/Instant FD also makes 2P whiff after the high is blocked, so I did 2K instead because Sol 5K didn't hit it. Obviously if they have an invincible reversal they can just do that after blocking the high but you can also just react to it being blocked and wait for it anyway. The high might whiff on characters with lower crouches, I didn't bother to check yet, but hey it works on Sol at least.
mario050987·youtube.com·
May Dolphin RC Mixup Proof of Concept