it looks like Leo special whiffs but surprised it still hits. Easy Stance S, HS x2 into RC to super #GGST_LE pic.twitter.com/S30lIMKIcZ— gemmicks ? (@Gemmicks) February 23, 2021
I had a blast actually being able to play this game online! #GGST_MAhttps://t.co/wKCFc5eXFh pic.twitter.com/0WmLZGaLnn— Neo (@NeoVermillion) February 23, 2021
#GGST_MA #GGST #GuiltyGearStrive Man this game was fun. The limited Gatling options and low scaling on supers make hit confirming into super fun and real. Like Jump P x2 super is legit great, st. P x3 into super, why not? Forward P or HS buffer super hit confirm on counter? 3s— Casey Jaworski (@Emptyshiki) February 23, 2021
#GGST_MA for some reason i cant upload strive clips anymoreMay 50/50+ frame trap into safe jump pic.twitter.com/OU3vJhmIy6— KOTAL_KOMBO (@kotalkombo) February 23, 2021
I wanted to see if I could do a full screen corner carry into wallbreak, turns out that you can! #GGST_MA #PS4share pic.twitter.com/DYTrK1AgPk— Linus (@wykkid_sic) February 23, 2021
#GGST_MAI finally did it. This combo was so hard it took me a few hours to finally do it consistently. pic.twitter.com/PZgVMveToe— チボリ (@NotTivoli1) February 23, 2021
#GGST_MA hit confirm by bufferring the forward hs and super during the 2 jabs for high damage frametrap option pic.twitter.com/2JjciFk6rB— Casey Jaworski (@Emptyshiki) February 23, 2021
Nicest combo I discovered with May into an airborne Goshogawara overdrive #GuiltyGearStrive #GGST_MA pic.twitter.com/yTTHLOHnR0— Professor Ragna (@professorragna) February 23, 2021
My last piece of tech I've found, 5K jump cancel is incredible #ggst_ma #plsnonerf pic.twitter.com/5DgUNElvy0— Kenji Debut Soon :eyes: (@BusyKenji) February 23, 2021
Nothing special combo wise. I just thought the direction change mid-combo was cool. #GGST_MAhttps://t.co/f72zHETVYb pic.twitter.com/oXC20xRxL5— George_WT (@George__WT) February 23, 2021
Some mixup ideas with PRC Beach Ball. High-Low mixup with 2D and grab setup #GGST_MA pic.twitter.com/C6LkNvdKbZ— George_WT (@George__WT) February 23, 2021
Random #GGST and #GGST_MA findings:-Wallbreak is relative to hits (or damage?) in a combo, not hits against the wall. Although multiple hits prior to the combo breaking the wall, can contribute to wall break limit.-RCing a wallsplat opponent before wallbreak, reduces "counter"— Markus Richter (@chargi) February 23, 2021
This dude learned how to stop DOLPHIN PRESSURE with jabs... So I hit em with a beachball. #GGST #GGST_MA pic.twitter.com/6I9xlorF06— ☘️St. Butrick🍀 ➡️⬇️↘️+🍻 (@DoctorButlerX) February 23, 2021