A couple of burst safe routes I found off of Stun Dipper RRC situations. It probably can be used in other situations too. #ggst_ky pic.twitter.com/SczEvR09Js— SeanE (@EngrishVEN) August 5, 2021
Gracias a las opciones que @TacticianDaru me enseñó para meter presión con 2K>2D>236H se me ocurrió esta forma de variar el approach con un RC hacia arriba y asi poder meter el Overhead, un buen 50-50 aunque te gastes la mitad de tensión, falta optimizarlo mas.#ggst_ky pic.twitter.com/cI0aHGWe3V— Rugar Pastrana (@RugarPastrana) August 5, 2021
Making this a PSA. . . If i hit you with this combo under any circumstance. . . All the fruit snacks and Caprisuns you own are now mine. #GGST_KY (I REMEMBERED THE HASHTAG FOR ONCE) pic.twitter.com/fTCIgWmL3R— Tei 🇹🇹🇹🇹 @ #WhensBattleNetwork (@NY_Teiga) August 4, 2021
this is a video aimed at mid level and newer players interested in learning ky.
0:00 Overview and preface
1:30 How Shock State works
5:52 Big picture neutral.
7:00 anti air game
11:33 grounded neutral
18:39 final neutral notes and fireballs
21:50 pressure strike throw and meaties.
31:38 set play and tricks
34:05 combo theory (not combos specifically)
41:50 ending notes and missed points.
Here's a lower damage version that is much easier to confirm. Vapor Thrust will often whiff at the end, so use Dire Eclat instead.This route is very consistent from a j.HS starter. After an FDC j.S starter, you can plink Dash Button>5K for an easier Dire Eclat link.#GGST_KY https://t.co/7ZImFyXwmF pic.twitter.com/bvfsYxpTkN— Agni Kai (@AgniKai27) July 29, 2021
in sumary you can combo off non ch shock state dp in everyone except heavys #GGST_KY lol. #PS4share pic.twitter.com/XYa43H7O38— BT | KaneKY KISKE (@Kaneki_RR) July 29, 2021
you can combo off non ch shock state dp on mediums wich means...lol #GGST_KY #PS4sharehttps://t.co/7ak6b8PyIU pic.twitter.com/IRXG4RltXm— BT | KaneKY KISKE (@Kaneki_RR) July 29, 2021
From a 5K/cS OTG, you can setup a perfect throw setup to beat 6 framers.Sequence: (throw) run 5K/cS OTG 6K(whiff) throw#GGST_KY pic.twitter.com/iDfqrgZ8Uc— PC_volt in lab (@PC_voltInLab) July 28, 2021
2P 6H is a 6F gap, thus will trade with 6 framers.You can get a nice combo on trade.Combo: 2P.ob 6H (CH) trade 5K 6H 5K 6H DE SD (~245dmg)#GGST_KY pic.twitter.com/vjnhNHdfrA— PC_volt in lab (@PC_voltInLab) July 28, 2021
Finally found a full meterless corner combo route from a jump in (FDC j.S shown here)2HS>214S allows enough hitstun and spacing to get microdash 5K>6HS#GGST_KY pic.twitter.com/Z1vPSjGIie— Agni Kai (@AgniKai27) July 28, 2021
Some tech that I found that involves Ky Kiske's Sacred Edge and it is godlike!
TWITCH : https://www.twitch.tv/justemetagamingtv
TWITTER : https://twitter.com/JusteMetaTv
DISCORD : https://discord.gg/jf8UeE5
TIKTOK : https://www.tiktok.com/@justemeta?lang=en
++++++++++++++++
#JusteMeta
#GuiltyGearStrive
#KyKiske
punishing yrc during brc startup also works on heavys #GGST_KY #PS4sharehttps://t.co/7ak6b8PyIU pic.twitter.com/5rBE3YpeM7— BT | KaneKY KISKE (@Kaneki_RR) July 25, 2021
punishing yrc during brc startup,use fd to fall faster to the ground #GGST_KY #PS4sharehttps://t.co/7ak6b8PyIU pic.twitter.com/79Ny0wo82u— BT | KaneKY KISKE (@Kaneki_RR) July 25, 2021
I think it can have some application when using dash 2S > 5H into the Foudre Arc FPRC sequence to catch out people not ready to block low. It does do a bit more damage compared to a Stun Dipper confirm as well. pic.twitter.com/wNYvc3mGMo— Tony Tran (@SpiralHeroZ) July 23, 2021