Release

1180 bookmarks
Custom sorting
Potemkin Counter-Hit 2H Tension Combo into Tick Throw Setup
Potemkin Counter-Hit 2H Tension Combo into Tick Throw Setup
A combo route off of a counter-hit 2H that has a lot of corner carry. With the changes to the knockback properties of j.S, you are able to add the move in to give a little extra time to hit confirm the Roman Cancel. After the drift RC, you need to walk forward a bit in order to connect with the 2S into 2H. If you think you are too far away from the corner to get the wall bounce, you can use Heat Knuckle or Megafist to end the combo. If the Garuda Impact happens to wall splat then you should be able to use Hammerfall for the wall break. For the tick throw portion, you can pretty much do any oki setup you want. Safe jump cross-up j.H, meaty Garuda Impact, or meaty 5S are all viable options if you get a decent wall bounce. Follow me for more GGST Content! Twitch.tv/TigerZer0 Twitter.com/TigerZer0 https://store.playstation.com/#!/tid=CUSA19210_00
mario050987·youtube.com·
Potemkin Counter-Hit 2H Tension Combo into Tick Throw Setup
Guilty Gear Strive - Potemkin Combo Guide
Guilty Gear Strive - Potemkin Combo Guide
These are beginner and intermediate combos designed to help you get a foot hold on combos, so you can jump online prepared as well as begin to learn the characters combo theory. These are obviously not optimal, but still solid to learn. Don't Follow my Twitter Twitch.tv/honzo_gonzo Numpad notation: https://glossary.infil.net/?t=Numpad%... 0:00 2K, 2D, [4]6HS, P 0:04 5K, 2D, [4]6HS 0:07 5P, 5P, 5P 0:10 2P, 2P, 2P 0:12 5S, Far 5S, 5HS 0:14 5S, 5HS, [4]6HS 0:17 5S, 2HS, 623HS 0:24 5S, 2HS, 236P, 6HS 0:29 5S, 2S, 2HS, 236P, 236P 0:34 5S, 2S, 5HS, 214S 0:38 2HS, 236P, 236P 0:42 5P, 5P, 623HS 0:49 Jump, P, P, P 0:51 Jump, S, HS, [4]6HS 0:55 Jump, S, 5P, 5P, 623HS 1:02 CH 2S, 5S, 2HS, 236P, 6HS 1:08 CH 2D, 236P, 236P 1:11 CH 236P, 5S, 2HS, 623HS 1:19 214HS, 5S, 2HS, 623HS 1:26 214HS, 632146K~P 1:34 5K, 2D, 66RC, 5S, 2HS, 623HS 1:42 5S, 2HS, 623HS, 66RC, 5S, 2HS, 623HS 1:54 236P, 22RC, 5S, 2HS, 236P, 236P 2:00 214HS, 632146K~P, 66RC, 2S, 2HS, 236P, Wall Break 2:13 5S, 2HS, 236236S 2:28 236P, 22RC, 2S, 2HS, 236236S 2:41 632146P, 66RC, 2S, 2HS, 236236S 3:00 Jump, S, HS, 66RC, 2S, 2HS, 623HS 3:08 623HS, 66RC, 2S, 2HS, 623HS 3:20 5S, 2HS, 236P, 2HS, 236P, Wall Break 3:31 2K, 2D, 66RC, 5S, 2S, 2HS, 623HS, Wall Break 3:41 632146P, 5S, 2S, 2HS, 236P, Wall Break 3:55 5S, Far 5S, 5HS, 66RC, 2HS, 236236S 4:10 5S, 5HS, [4]6HS, 66RC, 5S, 2HS, 236P, Wall Break 4:21 5D, HS, S, Jump, HS, S, S
mario050987·youtube.com·
Guilty Gear Strive - Potemkin Combo Guide
FAB on Twitter
FAB on Twitter
飛びからの青RCコンボの一例近Sからはガルダも繋がるので壁に近くなければガルダバスターで伸ばすのがいいかな pic.twitter.com/BSj9kcokjM— FAB (@gou4th_fab) June 8, 2021
mario050987·twitter.com·
FAB on Twitter