System Mechanics

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Specter 👻 rebooting...... on Twitter
Specter 👻 rebooting...... on Twitter
Wanted to teach Tiktok about FD airblock!I made a few mistakes in my audio but all corrections are in the subtitles, sorry about that!!#GGST pic.twitter.com/rdoAff5Sui— Specter 👻 rebooting...... (@SpecterVT) July 31, 2021
mario050987·twitter.com·
Specter 👻 rebooting...... on Twitter
How to block in Guilty Gear (for Beginners) | Guilty Gear Strive
How to block in Guilty Gear (for Beginners) | Guilty Gear Strive
WATCH ME LIVE ► https://www.twitch.tv/akaraien​ This is mostly aimed at people who just started playing Fighting Games or Guilty Gear in general hope this helps :)! All of my Social Medias: Twitch - https://www.twitch.tv/akaraien​ Twitter - https://twitter.com/Akaraien​ Instagram - https://www.instagram.com/akaraien/​ Discord - https://discord.gg/twgsHMg​ Tiktok - https://www.tiktok.com/@akaraien​ My Editor: I do all of my editing lol Video Title: How to block in Guilty Gear (for Beginners) | Guilty Gear Strive #GuiltyGear​ #Strive #FGC
mario050987·youtube.com·
How to block in Guilty Gear (for Beginners) | Guilty Gear Strive
TUTORIAL: Usa Las Concelaciones CORRECTAMENTE En Guilty Gear Strive (Roman Cancel Guia)
TUTORIAL: Usa Las Concelaciones CORRECTAMENTE En Guilty Gear Strive (Roman Cancel Guia)
Guilty Gear Strive es un juego simple de tomar pero dificil de dominar. Veo que a muchas personas les cuesta trabajo usar cancelaciones o no han escuchado de ellas. Aquí las explico de forma simple para que las usen. 0:00 Intro 0:37 Conceptos 1:17 Cómo se hace 2:18 Roman Cancel Azul 4:30 Roman Cancel Roja 6:39 Roman Cancel Amarilla 8:00 Roman Cancel Morada 9:49 Aplicaciones 11:33 Cierre ----------------------------- Links Sociales: Sigueme en http://twitter.com/ragnadan Super Livestream http://twitch.tv/ragnadan ----------------------------- Guilty Gear Strive es el proyecto mas reciente de Arc System Works y uno al que le estoy prestando mucha atención. En esta serie de videos cubriré todo su contenido, desde pases de temporada, hasta mecanicas y combates online con distintos personajes.
mario050987·youtube.com·
TUTORIAL: Usa Las Concelaciones CORRECTAMENTE En Guilty Gear Strive (Roman Cancel Guia)
VariantBreaker on Twitter
VariantBreaker on Twitter
#GGST #GGSTRIVE Seems to be universalin "max combo damage" that's quick RC Better to use quick RC but if you're forced to use RRC use drift up/back drift which also seem to scale the same https://t.co/aCPkEaJDJk pic.twitter.com/PK8R0217bA— VariantBreaker (@VariantBreaker) July 29, 2021
mario050987·twitter.com·
VariantBreaker on Twitter
Child Hater DJ🇵🇷 on Twitter
Child Hater DJ🇵🇷 on Twitter
Today i learned: Using a dash macro and neutral jumping at the same time gives you a jump with slight momentum #GGST pic.twitter.com/PWFS1xeqMC— Child Hater DJ🇵🇷 (@AzureCrowDJ) July 29, 2021
mario050987·twitter.com·
Child Hater DJ🇵🇷 on Twitter
Finding The OPTIMAL DP for Hit Box | Guilty Gear Plus R
Finding The OPTIMAL DP for Hit Box | Guilty Gear Plus R
Lately I've been learning how to play HitBox with games with minimal shortcuts. In this stream highlight I discuss whether or not there's an optimal DP input for the all button controller. What do you guys think? Let me know in the comments! 00:00 - Discussion 07:13 - Match from stream ▶ Watch live on Twitch! https://www.twitch.tv/KaliburVS ▶ Follow me on Twitter! https://twitter.com/KaliburVS ▶ Join the Kalibur Fighters Discord! https://discord.gg/ZH65vpv #FightingGames #FGC
mario050987·youtu.be·
Finding The OPTIMAL DP for Hit Box | Guilty Gear Plus R
Guilty Gear Strive | Faultless Defense Brake Tutorial
Guilty Gear Strive | Faultless Defense Brake Tutorial

Summary of the Video: "Guilty Gear Strive | Faultless Defense Brake Tutorial"

  1. Introduction to FD Brake

FD Brake (Faultless Defense Brake) is an advanced technique to help you control your movement while approaching opponents with long-range attacks (e.g., Ramlethal, Nagoriyuki).

The technique allows you to cover ground safely without dashing into your opponent’s attacks, especially those that have long recovery times after whiffing.

  1. Why FD Brake is Important

After dashing in Guilty Gear, there's an animation where you lose control of your character, and they continue sliding toward your opponent.

This can leave you vulnerable, especially against characters with long-range moves like Nagoriyuki or Ramlethal.

Without FD Brake, you’re stuck in blockstun after blocking, which prevents you from punishing or retaliating.

FD Brake allows you to stop quickly in the middle of a dash, avoiding unsafe slides into the opponent’s attacks. This gives you more control and the ability to punish whiffed attacks effectively.

  1. How FD Brake Helps in Neutral

FD Brake makes it harder for your opponent to control space, forcing them to second-guess their approach.

By threatening to run in and then quickly stopping with FD Brake, you can punish opponents who try to interrupt your movement with long-range attacks.

Over time, opponents will be less likely to press buttons, giving you more freedom to close the gap and pressure them.

  1. Performing FD Brake

To perform FD Brake:

Dash towards your opponent using the dash button (e.g., R2).

Hold back on the controller to maintain distance while dashing.

Press two attack buttons simultaneously when you want to stop and see the green bubble appear.

Once the bubble appears, release the two buttons while continuing to hold back. Your character will scoot back slightly, helping you control your position better.

  1. Additional Tips for Efficient FD Brake

Button Bindings: The creator uses R2 for dash because it resembles a "gas pedal" in racing games, making it easier to remember and feel natural during gameplay.

Standing Back vs. Down and Back: The creator prefers using standing back (instead of down-back) for FD Brake to ensure they are ready for overhead attacks. This setup helps prevent surprise overheads and allows for instant blocking and punishing jumps.

Down-back will stop you in place without any movement, which doesn’t help with blocking overheads.

Bullet Points (Condensed Version)

FD Brake helps you maintain control while dashing toward opponents with long-range moves.

It prevents unintended slides into dangerous attacks and allows you to punish whiffs.

To perform FD Brake: Dash > Hold back > Press 2 attack buttons > Release when the green bubble appears.

Bind your dash button to R2 for a more intuitive feel.

Use standing back for FD Brake to be prepared for overheads and improve blocking options.

Comprehension Questions

Why is FD Brake useful in neutral?

It helps you control your movement and prevents you from sliding into your opponent’s attacks, especially after a dash.

What happens if you don’t use FD Brake when dashing?

You lose control over your character and are more vulnerable to attacks, making it difficult to punish or retaliate.

What is the key difference between using standing back and down-back when performing FD Brake?

Standing back helps prepare for overhead attacks, whereas down-back stops you in place, which is less useful against overheads.

Action Steps

Practice performing FD Brake in training mode. Focus on dashing, holding back, and pressing the two attack buttons to see the green bubble.

Try using FD Brake in online matches, especially against opponents with long-range attacks like Ramlethal or Nagoriyuki.

Experiment with different button binds (like R2 for dash) to find the most comfortable and natural setup for your gameplay.

Train to block overheads by using standing back and testing FD Brake timing to respond to aerial attacks.

Super-Summary FD Brake is a vital technique in Guilty Gear Strive for maintaining control during dashes, preventing unsafe slides into opponents’ attacks, and enabling the opportunity to punish whiffed moves. By pressing two attack buttons during a dash while holding back, players can stop instantly and scoot back slightly, giving them the freedom to punish vulnerable opponents. Key tips include binding the dash button to something intuitive (like R2) and using standing back for better defense against overheads.

Optional Spaced Review Plan

Day 1: Focus on learning the FD Brake technique and performing it in training mode.

Day 2: Apply FD Brake in actual matches, especially against long-range characters, and refine your timing.

Day 3: Review button bindings and practice standing back for optimal overhead defense. Experiment with how it impacts your gameplay in real matches.

mario050987·youtube.com·
Guilty Gear Strive | Faultless Defense Brake Tutorial
FUZZY GUARD & FUZZY ATTACK Explained in 1 MINUTE! | Guilty Gear STRIVE Beginner Tips
FUZZY GUARD & FUZZY ATTACK Explained in 1 MINUTE! | Guilty Gear STRIVE Beginner Tips
WHAT IS A FUZZY GUARD AND WHAT ARE INSTANT OVERHEADS? IN ONE MINUTE! LEARN THIS HIGH LEVEL TECHNIQUE IN GUILTY GEAR STRIVE. ➤ Check out my livestreams! http://www.twitch.tv/sonic_sol ➤ Follow me on Twitter! http://twitter.com/sonic_sol ➤ Join the community! https://discordapp.com/invite/cuPcGaA ➤ Coaching! https://metafy.gg/@sonic_sol Definitions: Fuzzy Guard - https://glossary.infil.net/?t=Fuzzy%20Guard Fuzzy Attack - https://glossary.infil.net/?t=Fuzzy%20Attack Instant Overhead - https://glossary.infil.net/?t=Instant%20Overhead TIMESTAMP: 00:00 - Intro / What is Fuzzy Guarding? 00:26 - What is a Fuzzy Attack? (Instant Overhead) 00:39 - Why does Fuzzy Attack blow up Fuzzy Guarding? 00:49 - Conclusion / Multiple Applications TAGS: guilty gear strive,guilty gear,gg strive,What is FUZZY GUARD & FUZZY ATTACK in 1 MINUTE! | Guilty Gear STRIVE Beginner Tips,guilty gear strive tutorial,guilty gear strive guide,fighting games,gg strive guide,gg strive tutorial,guilty gear defense,fuzzy guard,option select,fighting game caster,how to,fuzzy,instant overhead guilty gear,sonicsol,sonicsol ino,sonicsol guilty gear,fgc,guilty gear strive shorts,how to block in guilty gear strive,arcsys #GuiltyGear #GuiltyGearStrive #shorts
mario050987·youtube.com·
FUZZY GUARD & FUZZY ATTACK Explained in 1 MINUTE! | Guilty Gear STRIVE Beginner Tips
matosh.lee on Twitter
matosh.lee on Twitter
R.I.S.C. TableR.I.S.C formula is move * multiplier * 100;Max R.I.S.C is 12800 for everyone. #GGST pic.twitter.com/YW94k9rsO0— matosh.lee (@matosh_lee) July 25, 2021
mario050987·twitter.com·
matosh.lee on Twitter
Koogy on Twitter
Koogy on Twitter
Quick air throw tutorial for #GGSTApplies to older titles as well 😎 pic.twitter.com/nf1PxBE3XF— Koogy (@koogyplz) July 23, 2021
mario050987·twitter.com·
Koogy on Twitter
Why You SHOULD NOT Break The Wall - Wallbreak Strategy Guide
Why You SHOULD NOT Break The Wall - Wallbreak Strategy Guide

Summary — Why You Should NOT Always Break the Wall (Guilty Gear Strive)

This video explains why automatically breaking the wall is often suboptimal in Guilty Gear Strive. While wall breaks grant Positive Bonus (especially strong meter gain), they also reset the screen to mid-screen and sacrifice corner pressure and okizeme. The core message: wall breaking is a strategic choice, not a default action.

The creator argues that maintaining corner control frequently outweighs the benefits of Positive Bonus, especially when:

You lack meter to break with super

You are low on health

The opponent has high meter

Your character thrives on momentum and corner pressure

Through tournament footage and training mode examples, the video demonstrates that choosing not to break the wall often leads to safer win conditions, forced resource usage by the opponent, and higher long-term damage.

Condensed Bullet-Point Review

Wall break grants Positive Bonus (meter regen + small buffs)

Wall break resets position and usually removes corner pressure

Breaking with super keeps pressure, but costs 50 meter

Corner control often > raw damage or meter gain

Not breaking the wall = trading damage for momentum and control

Especially strong for momentum-based characters

Decision depends on HP, meter, burst, matchup, confidence

No universal “correct” answer — context matters

Chunked Breakdown Chunk 1 — How the Wall Break Mechanic Works

Key Idea: The wall has hidden durability. Once exceeded, the wall breaks, launching both players back to mid-screen and granting Positive Bonus.

What Positive Bonus Gives:

Increased meter gain (passive + during offense)

Small attack/defense boosts

Strong access to RCs, supers, and defensive options

Hidden Cost:

Loss of corner

Loss of standard okizeme

Return to neutral

Comprehension Questions

What is the biggest benefit of Positive Bonus?

What positional advantage is lost when the wall breaks?

Answers

Accelerated meter gain

Corner pressure and okizeme

Action Steps

In matches, actively note when Positive Bonus would matter more than corner pressure

Track how often wall breaks actually lead to wins versus neutral resets

Chunk 2 — The Core Tradeoff: Meter vs Momentum

Key Idea: Wall breaking is a resource trade:

Gain meter → lose position and pressure

Important Distinction:

Super wall break (50 meter) → keeps pressure via hard knockdown

Non-super wall break → full neutral reset

This makes wall breaks far from “free”.

Comprehension Questions

Why is breaking with super usually preferred?

Why is Positive Bonus not always worth it?

Answers

It preserves pressure after the wall break

It gives up corner control and momentum

Action Steps

Ask mid-combo: “Do I need meter or control more right now?”

Practice corner enders that intentionally avoid wall break

Chunk 3 — Tournament Example: Low HP, High Risk Neutral

Scenario:

Player is low HP

Opponent has high meter

Wall break would reset to neutral without super

Decision: Do NOT break the wall.

Why:

Neutral is dangerous with opponent meter

Corner limits opponent’s options

Easier to force defensive spending (YRC, burst)

Result: Opponent is pressured into burning meter → reduced comeback potential.

Comprehension Questions

Why is neutral risky in this situation?

How does corner pressure simplify decision-making?

Answers

Meter allows RC conversions into big damage

Opponent options are constrained and predictable

Action Steps

When low HP, prioritize risk control over damage

Use corner pressure to force resource usage

Chunk 4 — Tournament Example: Life Lead + Resource Advantage

Scenario:

You have life lead

Opponent has little or no meter

Corner pressure is established

Decision: Do NOT break the wall.

Why:

No reason to reset to neutral

Opponent cannot FD effectively

Risk gauge skyrockets

Pressure snowballs into guaranteed hits

This turns corner control into a win condition.

Comprehension Questions

Why is wall breaking unnecessary here?

What role does risk gauge play?

Answers

You already control the match state

High risk amplifies damage from future hits

Action Steps

When ahead, play to maintain advantage, not reset

Track opponent FD capability before choosing wall break routes

Chunk 5 — Comeback Scenarios: Long-Term Damage > Cash-Out

Common Mistake: Spending all meter for damage → wall break → neutral reset → momentum lost

Better Option:

Accept lower immediate damage

Keep opponent cornered

Create multiple future hit opportunities

Not breaking the wall is greedy in a smart way — it bets on continued pressure rather than a single conversion.

Comprehension Questions

Why is cashing out often suboptimal when behind?

What does “long-term damage” mean here?

Answers

It resets momentum without guaranteeing advantage

Damage gained across multiple pressure sequences

Action Steps

In comebacks, prioritize knockdown + position

Train routes that preserve corner without wall break

Chunk 6 — Matchup, Character, and Personal Style Factors

Wall breaking may be better when:

Opponent has terrifying reversals (Leo, Sol)

You want to sit on meter defensively

You are unsure in offense

You want to slow the game down

Wall breaking may be worse when:

You play momentum-heavy characters (Ram, Zato, I-No)

You dominate corner offense

You want to force opponent mistakes

There is no universal rule — only informed decision-making.

Comprehension Questions

Why might Positive Bonus help defensive players?

Why do momentum characters favor not breaking the wall?

Answers

It provides meter for YRC, FD, and reversals

Their strength is sustained pressure, not resets

Action Steps

Write a “wall break rule-set” per character you play

Review replays and label each wall break as good or unnecessary

Super-Summary (1-Page Max)

Wall breaking in Guilty Gear Strive is not automatically optimal. While it grants Positive Bonus and meter gain, it also sacrifices corner control and okizeme by resetting the game to mid-screen. Often, especially for momentum-based characters or when holding an advantage, maintaining corner pressure leads to safer wins, forced opponent resource usage, and higher long-term damage. Breaking the wall is strongest when done with super or when meter advantage and defensive play outweigh positional dominance. The correct choice depends on health, meter, burst, matchup, and confidence — not habit. Treat wall breaks as strategic decisions, not combo endpoints.

Optional 3-Day Spaced Review Plan

Day 1:

Read Super-Summary

Identify 2 matches where you auto-broke the wall

Day 2:

Watch one replay

Pause at wall-break moments and ask: “What did I give up?”

Day 3:

Practice corner-preserving combo enders

Play matches consciously choosing when not to break

mario050987·youtube.com·
Why You SHOULD NOT Break The Wall - Wallbreak Strategy Guide
Guilty Gear Strive | Tension 101
Guilty Gear Strive | Tension 101
Making the decision between using a roman cancel to extend your combo or doing a overdrive can be tough.Tension in Gear Guilty Gear -Strive- is more important than ever as there are seemingly endless ways to use it but limited opportunities to perform them. Will explain what tension is, how it can be used, and when to use it on what based tailored towards your play style. 00:00 - 01:44 Intro 01:45 - 02:48 How Does Tension Work? 02:49 - 05:30 Defense 05:31 - 09:28 Offense 09:29 - 11:01 Neutral
mario050987·youtube.com·
Guilty Gear Strive | Tension 101
How To Use Blue Roman Cancels In Guilty Gear Strive
How To Use Blue Roman Cancels In Guilty Gear Strive
How To Use Blue Roman Cancels In Guilty Gear Strive 00:00 Intro 01:07 What Is Blue Roman Canceling 01:43 Blue RC Anti-Airs 02:43 Back Dash Blue RC Drift 04:08 Offensive Blue RCs via Frame Trapping 06:38 Blue RC vs Wake Up Reversals 08:03 Blue RC For Mobility 09:39 Conclusion Don't forget to take a moment follow the channels below to keep up with updates! #ShinKensou #GGST #GuiltyGearStrive ➽ Twitch: www.twitch.tv/shinkensou ➽ Twitter: https://twitter.com/ShinKensou ➽ Instagram: https://www.instagram.com/justkensou/ ➽ Patreon: https://www.patreon.com/shinkensou ➽ https://www.tiktok.com/justkensou ArtesianBuilds is ready to upgrade your PC to build for you live on http://twitch.tv/artesianbuilds and have it shipped to you in just 3-4 weeks! Get up to $100 off by visiting https://artesianbuilds.com/gaming/?aff=Shinkensou & entering discount code SHINKENSOU at checkout! Hand-built, custom systems begin at just $1,580 or $97/month! DM ArtesianBuilds to talk specs @ https://twitter.com/artesianbuilds,
mario050987·youtube.com·
How To Use Blue Roman Cancels In Guilty Gear Strive
NerdJosh aka Yung Nerdie Sanders on Twitter
NerdJosh aka Yung Nerdie Sanders on Twitter
Did a quick video on Purple beat combos or That Purple Stuff as I like to call it in Guilty Gear Strive. Add some of these to your arsenal for some strong 50/50 mixup cash outs! pls like/comment/subscribe https://t.co/la87lGgY8O pic.twitter.com/HGSuMaZydC— NerdJosh aka Yung Nerdie Sanders (@NerdJosh) July 16, 2021
mario050987·twitter.com·
NerdJosh aka Yung Nerdie Sanders on Twitter
raynex @ GG Strive Laboratories on Twitter
raynex @ GG Strive Laboratories on Twitter
i believe in equality so here's another example with SolOn crouch it's a basic high/low that remains plus OB. Low hits give you fun new routing.Stand blocks during BRC can be confirmed into fuzzy j.S or j.P. The blue stuff is a really fun mechanic#GGST #GGST_SOL pic.twitter.com/v52DsjV23s— raynex @ GG Strive Laboratories (@raynexpress) July 15, 2021
mario050987·twitter.com·
raynex @ GG Strive Laboratories on Twitter
Perfect Purple Roman Cancel Guilty Gear Strive #guiltygearstrive #strive
Perfect Purple Roman Cancel Guilty Gear Strive #guiltygearstrive #strive
Perfect Purple Roman Cancel Guilty Gear Strive and how to perform it I'm a naive so, I had learn the Guilty Gear Strive basics to hold my own with NAGORIYUKI! Hope this tutorial helps, it seems hard but the controls are easy to handle. These all in the Guilty Gear Strive basic and tutorial page. Have fun and take care. Whose your main so far in Guilty Gear Strive? Guilty Gear Strive or Dragon Ball FighterZ, which is taking up your time? Has Guilty Gear Strive inflamed your fighting spirit? High rank dragonball fighterz/ high rank dbfz!! Channel Link: https://www.youtube.com/channel/UCb-BqX3p3h5L0NN9C2LpYtA Thats it!! Enjoy the video and take care. Thank you everyone again!!!!! As always leave a Comment and Like. Feel free to share the video with anybody else you feel would enjoy it! Thanks for watching!!! High rank dragonball fighterz and high rank dbfz!! Channel Link: https://www.youtube.com/channel/UCb-BqX3p3h5L0NN9C2LpYtA #guiltygearstrive #strive #gear #solbadguy #strive
mario050987·youtube.com·
Perfect Purple Roman Cancel Guilty Gear Strive #guiltygearstrive #strive
Guilty Gear Strive Tutorial Blue Roman Cancel #guiltygearstrive #strive
Guilty Gear Strive Tutorial Blue Roman Cancel #guiltygearstrive #strive
Perfect Blue Roman Cancel Guilty Gear Strive and how to perform it I'm a naive so, I had learn the Guilty Gear Strive basics to hold my own with NAGORIYUKI! Hope this tutorial helps, it seems hard but the controls are easy to handle. These all in the Guilty Gear Strive basic and tutorial page. Have fun and take care. Whose your main so far in Guilty Gear Strive? Guilty Gear Strive or Dragon Ball FighterZ, which is taking up your time? Has Guilty Gear Strive been kind to you? High rank dragonball fighterz/ high rank dbfz!! Channel Link: https://www.youtube.com/channel/UCb-BqX3p3h5L0NN9C2LpYtA Thats it!! Enjoy the video and take care. Thank you everyone again!!!!! As always leave a Comment and Like. Feel free to share the video with anybody else you feel would enjoy it! Thanks for watching!!! High rank dragonball fighterz and high rank dbfz!! Channel Link: https://www.youtube.com/channel/UCb-BqX3p3h5L0NN9C2LpYtA #guiltygearstrive #strive #gear #solbadguy #strive
mario050987·youtube.com·
Guilty Gear Strive Tutorial Blue Roman Cancel #guiltygearstrive #strive
newsnet🌃 on Twitter
newsnet🌃 on Twitter
Airdash after burst block can give u carry you might need peep #PS4sharehttps://t.co/Mf56VPBtpg pic.twitter.com/gU7OTHIxMa— newsnet🌃 (@SARVETS) July 14, 2021
mario050987·twitter.com·
newsnet🌃 on Twitter
あぶ on Twitter
あぶ on Twitter
タイミングによっては前後どちらでもガード出来ちゃうのか… #GGST #PS4sharehttps://t.co/WtyylpMj81 pic.twitter.com/JjfdHN878A— あぶ (@trairia) July 14, 2021
mario050987·twitter.com·
あぶ on Twitter
Guilty Gear Strive Tutorial Yellow Roman Cancel #guiltygearstrive #strive
Guilty Gear Strive Tutorial Yellow Roman Cancel #guiltygearstrive #strive
Perfect Yellow Roman Cancel Guilty Gear Strive and how to perform it. I had learn the Guilty Gear Strive basics to hold my own with NAGORIYUKI! Hope this tutorial helps, it seems hard but the controls are easy to handle. These all in the Guilty Gear Strive basic and tutorial page. Have fun and take care. Whose your main so far in Guilty Gear Strive? Guilty Gear Strive or Dragon Ball FighterZ, which is taking up your time? Has Guilty Gear Strive inflamed your fighting spirit? High rank Guilty Gear Strive/dragonball fighterz/ high rank dbfz!! Channel Link: https://www.youtube.com/channel/UCb-BqX3p3h5L0NN9C2LpYtA Thats it!! Enjoy the video and take care. Thank you everyone again!!!!! As always leave a Comment and Like. Feel free to share the video with anybody else you feel would enjoy it! Thanks for watching!!! High rank dragonball fighterz and high rank dbfz!! Channel Link: https://www.youtube.com/channel/UCb-BqX3p3h5L0NN9C2LpYtA
mario050987·youtube.com·
Guilty Gear Strive Tutorial Yellow Roman Cancel #guiltygearstrive #strive
itna.fgc #BLM on Twitter
itna.fgc #BLM on Twitter
A high/low application too. Drifting down to immediately land is definitely something I've seen, but I rarely ever see people use drift fast RC to do it.I know this is kinda basic RC stuff but I do hope to see people implement this sort of thing more bc it's sick!#GGST pic.twitter.com/yUkVoJaHVk— itna.fgc #BLM (@FgcItna) July 14, 2021
mario050987·twitter.com·
itna.fgc #BLM on Twitter
luna on Twitter
luna on Twitter
#GGST i think the wall health is based on how long the opponent is in hitstun potentially. notice how 214S does more wall damage while being the least damaging move of the three shown, and 5D does like 3X the wall damage. pic.twitter.com/G07Y4awqyf— luna (@lunanoko) July 13, 2021
mario050987·twitter.com·
luna on Twitter