Mark Kirollos on Twitter
If any of your decent anti-airs (2H, 6P, fS) connect on airborne opponents, you can frametrap their jump by canceling into raw summon ( 214H[6] ) and calling the correct assist. Works on Block, Hit, and CH. So you really don't have to fish for 2D to start pressure. #GGST #GGST_ZA pic.twitter.com/NUnoWdmfMh— Mark Kirollos (@Mark_FGC) June 22, 2021