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(corner) j.P (AA) - j.H - (land) [5H - [4]6H]x2 - 2S - 5H - [4]6H - WS 6[H]
(corner) j.P (AA) - j.H - (land) [5H - [4]6H]x2 - 2S - 5H - [4]6H - WS 6[H]
Optimal (there are 6H shennanigans but this is more consistent) aerial or IAD catch in the corner. You can sneak a c.S after landing if the j.H connected lower to the ground. j.P has to be done as soon as posible or the j.H will not come out. 632146H ended does 246 damage. Combo gains 37 tension.
mario050987·youtube.com·
(corner) j.P (AA) - j.H - (land) [5H - [4]6H]x2 - 2S - 5H - [4]6H - WS 6[H]