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BossBabyFan2021 on Twitter
BossBabyFan2021 on Twitter
#GGST_NA When you're at high blood and your opponent blocks fSS, a smart opponent will guess that you will go for a command grab and mash/jump to counterhit you. If you have 50% meter, you can punish with high damaging combos from fSSS-roman cancel. Keep them guessing on defense pic.twitter.com/yDDC82wqAU— BossBabyFan2021 (@qawmame) December 18, 2021
mario050987·twitter.com·
BossBabyFan2021 on Twitter
Discord - A New Way to Chat with Friends & Communities
Discord - A New Way to Chat with Friends & Communities
Loekkson — Today at 1:18 PM f.SS • -8 on block and steps forward during recovery • Special cancelable and gatlings into f.SSS • Guaranteed YRC point unless Nago uses PRC. Back fukyo will at best increase the distance after getting hit. f.SS bite Beats • Blocking. The f.SS forward step allows you to cancel into bite while being in range • 6f buttons and non-throw invul reversals. Loses to • FD will put Nago outside range of bite. • Immediate up-backing and backdash • Fuzzy jump/backdash • 5f pokes • Throw invul reversals Pros • Knocks down and reduces blood gauge by 280.3 Cons • Easy for the opponent to react to f.S and FD the second hit to push out your only direct mixup which is bite. • Very long CH state recovery on bite whiff f.SSS Beats • Immediate up-back/jumping. • 5f invul backdash, regardless of BRC. • Mashing. Loses to • Invulnerable reversals and supers. • 6f backdashes. f.SS f.SSS string can be delayed by up to 2 frames, which will catch early backdash timings. This will also open up f.SSS to being thrown, but is very unlikely. • Fuzzy jump/backdash. f.SSS is -25 on block, and this also escapes bite. Pros • 57.6 blood reduction over 6 seconds on block, which Nago can more or less try to force with roman cancels. • Chip damage. • Massive 115.2 blood reduction on hit and knockdown. Cons • -25 on block and no cancels. • The limited f.SSS timing makes it very easy to defend against. • Has to spend meter to stay safe.
mario050987·discord.com·
Discord - A New Way to Chat with Friends & Communities
ウーマロ(umaro_mustang) on Twitter
ウーマロ(umaro_mustang) on Twitter
名残雪F9フレーム消費と起き攻め。通常投げ後、最速6Kからの2Kは綺麗に埋まります(相手は投げれず)。また6Kから微歩きcSも綺麗に埋まります。画面端なら微歩きもいらず。不香を節約出来ます。吸血コマンド投げ後は、6Kでは埋まらず、最速不香で綺麗に埋まります(それ以外は埋まらず)。#GGST_NA pic.twitter.com/ORSJToZhu6— ウーマロ(umaro_mustang) (@lfmust) November 20, 2021
mario050987·twitter.com·
ウーマロ(umaro_mustang) on Twitter
BossBabyFan2021 on Twitter
BossBabyFan2021 on Twitter
#GGST_NA On 236K c.S 6KAn underrated blockstring to mix in after conditioning your opponent to expect other options (5k, f.S, bite) after c.S. It's a bite setup, a frametrap, or it can lead into a frametrap with another special. You can even throw after 6K to catch slow buttons. pic.twitter.com/JyO9tGSOC7— BossBabyFan2021 (@qawmame) November 18, 2021
mario050987·twitter.com·
BossBabyFan2021 on Twitter