Faust Shmixies
In case you didn't know basically if you do that normally faust dont turn around lmao but I did a sj install 👀 correct me if I'm wrong tho haha
[Faust] 5Hx2 - 236P
Performed on Steam version of Guilty Gear Strive v1.07.
See more at the Dustloop Wiki!
https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive-
[Excerpt from the Dustloop wiki]
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Since 5H is a great poke move at mid range, this confirm is good for setting up item pressure.
[Faust] CH f.S - 5H - 41236K(4) - H
Performed on Steam version of Guilty Gear Strive v1.07.
See more at the Dustloop Wiki!
https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive-
[Excerpt from the Dustloop wiki]
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5H can land with dash momentum.
[Faust] f.S - 5Hx2 - 236P
Performed on Steam version of Guilty Gear Strive v1.07.
See more at the Dustloop Wiki!
https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive-
[Excerpt from the Dustloop wiki]
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Great for creating more spacing for item opportunities
[Faust] 5D(8) - j.D - j.H - dj.D - (delay)j.D - j.H - dj.Hx2
Performed on Steam version of Guilty Gear Strive v1.07.
See more at the Dustloop Wiki!
https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive-
[Excerpt from the Dustloop wiki]
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Optimal but hard dust combo.
[Faust] 5D(8) - j.D - j.H - dj.H - j.D - j.Hx2
Performed on Steam version of Guilty Gear Strive v1.07.
See more at the Dustloop Wiki!
https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive-
[Excerpt from the Dustloop wiki]
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Easy dust combo for some respectable damage.
[Faust] 5D(8) - j.D - j.H - dj.D - (delay)j.D - j.Hx2
Performed on Steam version of Guilty Gear Strive v1.07.
See more at the Dustloop Wiki!
https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive-
[Excerpt from the Dustloop wiki]
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Stronger version of the combo above but not too hard.
[Faust] 5D(8) - j.D - j.H - dj.H - j.D - j.H - dj.Kx2
Performed on Steam version of Guilty Gear Strive v1.07.
See more at the Dustloop Wiki!
https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive-
[Excerpt from the Dustloop wiki]
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Easy strong combo without delayed attacks
リリ on Twitter
アフロバッティングフレーム消費案#GGST_FA #PS4sharehttps://t.co/Hl2tz2FIvw pic.twitter.com/6E4QG4y68F— リリ (@3ryoryo3) August 15, 2021
にばんめ on Twitter
高度変えずにガードさせて2発目ガードのタイミングで3入力して降りると不利F減らせる? 原理が謎 #GGST_FA pic.twitter.com/EYoqxRDAuM— にばんめ (@WeakJohnny) August 16, 2021
Blocking Does 0 Damage on Twitter
#ggst_FA 1ton weight corner combo pic.twitter.com/wNnFsKYyXy— Blocking Does 0 Damage (@Flostar616) August 14, 2021
オダワラ on Twitter
画面中央での突きます。からのナイスショット。クリーンヒットさせない方が良いときもあるかも。#GGST pic.twitter.com/vgpT5kO6JD— オダワラ (@odawara114514) August 14, 2021
フォル on Twitter
ファウストの中央バースト対策連携と各アイテム毎のコンボ一例。アフロとお菓子、バナナは同じコンボでOKです。#GGST_FA #GGST #PS4sharehttps://t.co/xZZwLyJzAJ pic.twitter.com/b57I6Amfto— フォル (@luckysnow18) August 14, 2021
Palladion on Twitter
Bizzare Faust shenanigans strike again, when 6H would normally wallsplat: If it hits extremely late it won't. Allowing for scalpel to be the wallsplat and a 2nd scalpel to break it (I whiffed it here because I'm bad) Normal timing combo in replies. #GGST_FA #GuiltyGearStrive pic.twitter.com/YIpaNOjRwi— Palladion (@Craig_Perry13) August 13, 2021
[Faust] c.S - f.S - 5Hx2 - (DASH)c.S - 236S
Performed on Steam version of Guilty Gear Strive v1.07.
See more at the Dustloop Wiki!
https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive-
[Excerpt from the Dustloop wiki]
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MMM oki setup with wallbreak pressure in corner. The dash requires pretty tight timing, but the c.S can be performed while holding forward to make it easier.
[Faust] c.S - f.S - 5Hx2 - 2S - 236S
Performed on Steam version of Guilty Gear Strive v1.07.
See more at the Dustloop Wiki!
https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive-
[Excerpt from the Dustloop wiki]
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Alternate combo that's much easier to perform, but does less dmg.
[Faust] c.S - 5Hx2 - j.H - j.H - c.S - 6H - 236P - j.D
Performed on Steam version of Guilty Gear Strive v1.07.
See more at the Dustloop Wiki!
https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive-
This shows the alternate combo route if you mess up the timing for the 236P.
[Faust] c.S - f.S - 5Hx2 - 236P
Performed on Steam version of Guilty Gear Strive v1.07.
See more at the Dustloop Wiki!
https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive-
[Excerpt from the Dustloop wiki]
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Go to route for fullscreen knockdown + item.
[Faust] 5Px2 - 88RRC - j.H - c.S - j.S - j.H - c.S - 5H - 6H
Performed on Steam version of Guilty Gear Strive v1.07.
See more at the Dustloop Wiki!
https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive-
[Excerpt from the Dustloop wiki]
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Harder confirm for slightly better dmg. you can add 2S before 5H for no extra damage (because proration makes no sense).
[Faust] c.S - f.S - 5Hx2 - 5K - 6H - 66RRC(whiff) - 5K - 6H - 214S
Performed on Steam version of Guilty Gear Strive v1.07.
See more at the Dustloop Wiki!
https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive-
[Excerpt from the Dustloop wiki]
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Easy corner wallbreak combo at the cost of a bar when you can't confirm to 5H immediately. You can PRC instead omitting walk forward.
[Faust] c.S - 2H - 236S(6~1) - 236P
Performed on Steam version of Guilty Gear Strive v1.07.
See more at the Dustloop Wiki!
https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive-
[Excerpt from the Dustloop wiki]
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MMM item oki route.
[Faust] c.S - 5Hx2 - (DASH)c.S - j.H - j.H - c.S - 5H - 6H
Performed on Steam version of Guilty Gear Strive v1.07.
See more at the Dustloop Wiki!
https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive-
[Excerpt from the Dustloop wiki]
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Meterless wallbreak with great damage, and easy to pull off. No need to dash to get the c.S off, just walk forwards a little before pressing.
[Faust] c.S - 5Hx2 - j.H - j.H - c.S - 6H - 236P - 6H
Performed on Steam version of Guilty Gear Strive v1.07.
See more at the Dustloop Wiki!
https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive-
[Excerpt from the Dustloop wiki]
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You will know you hit this right if you throw item before they hit the wall. If they didn't you can j.D to somewhat salvage the route (208 damage). Alternatively you can do this but end in 214S instead of 236P 6H for 209 damage).
[Personal Advice]
This combo requires pretty specific timing. Watch the video carefully to know when to space your j.H inputs and your c.S - 6H. Once you get the timing down, this combo isn't too hard. Horn may be useful in this situation, but every other item seems to disappear before having a use. Combo doesn't work against certain characters.
[Faust] CH c.S - 5H - 41236K(4) - H
Performed on Steam version of Guilty Gear Strive v1.07.
See more at the Dustloop Wiki!
https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive-
[Excerpt from the Dustloop wiki]
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Great and easy confirm for lots of dmg. Great for making people blow their Burst. Provides great oki with Scarecrow, or can be used to get some items out.
[Faust] AA 5K - 6H - 214K - PRC - 5K - j.S - j.H - c.S - 6H - 41236K - 6H
Performed on Steam version of Guilty Gear Strive v1.07.
See more at the Dustloop Wiki!
https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive-
[Excerpt from the Dustloop wiki]
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Move after PRC to reposition if needed. PRC 214K as soon as the camera moves. Delay 5K until opponent passes overhead. 5K instead of c.S for easier combo.
[Faust] 5P - 2P - 66RRC - j.S - j.H - c.S - 6H - 236S(6) - 6H
Performed on Steam version of Guilty Gear Strive v1.07.
See more at the Dustloop Wiki!
https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive-
[Excerpt from the Dustloop wiki]
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Max range 5P combo.
[Faust] AA 5Kx2 - 6H - 214K - PRC - c.S - 6H - 41236K
Performed on Steam version of Guilty Gear Strive v1.07.
See more at the Dustloop Wiki!
https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive-
[Excerpt from the Dustloop wiki]
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Wall carry potential. PRC 214K as soon as the camera moves. Delay c.S until opponent passes overhead. 5K instead of c.S for easier combo. *(Delay 41236K slightly or microwalk after PRC if using 5K and far from the wall).