Ten Rules for Negotiating a Job Offer
Advice
10 Rules of Verbal Communication - Digital Product Design by Martin Sandstrom
Designer layoff stories | Matej Latin
Take Your Time Making Decisions
How to build a successful company, Part #3
Metrics Versus Experience
The Leadership Ceiling
Every leader creates a leadership ceiling. Whether it’s... the CEO of a $100 Billion corporation holding back thousands of employees through...
UX/Design Leaders: Understand the motivation of your peers and stakeholders the same way you do your users and customers, Peter Merholz
UX/Design leaders often get caught up in their personal missions, their narratives of change and impact, and believe they just need to
The Leadership Ceiling: a framework for diagnosing your situation, Peter Merholz
On a recent episode of Finding Our Way, Jesse and I spoke with Tim Kieschnick.
Design leadership is change management, Peter Merholz
Over the holiday break, I reviewed the 5 conversations that Jesse and I have conducted with truly senior design executives for our podcast Finding Our Way,...
What technologists can learn from the tragic Greek myth of Cassandra
Lately we’ve been inundated with news about how terrible technology is, and how “no one could have known” what awful outcomes would come…
TBM 257: How to Make the Case for Slowing Down to Speed Up
How can we make the case for slowing down to speed up when we are already going slow, and when shutting things down and starting over is not an option?
Why Corporate Playbooks Fall Short in Tackling Organizational Trauma | Resources
The corporate playbooks used to combat organizational trauma (and why they're not enough).
The Delicate Dynamics of Challenging a Superior | Benjamin Laker
These guidelines can help make your most challenging workplace conversations both constructive and respectful.
How Google takes the pain out of code reviews, with 97% dev satisfaction
Asset-light Software Businesses: The New Paradigm for Startups
How to Get Rich
The science of decision-making: why smart people do dumb things
The Dunning–Kruger effect: you don't know what you don't know
How to ask good questions
Liminal Creativity
Build your own PaaP: playfulness as a practice
How to better remember what you read
Self-Anthropology: Become your own anthropologist with personal field notes
Applying the SPACE Framework
OKRs in Software Engineering
How we decide what to build
How we work asynchronously
The Paradox of Goals
The value of asking questions