Empathetic design: the first stage of design thinking
Empathy is a central component of the Design Thinking framework. Let's explore the elements of empathetic design and how it can benefit your product and users.
Best Practices For E-Commerce UI Design — Smashing Magazine
In this article, we look at three key parts of a digital store and what you can do to design each to help customers more quickly and effortlessly get to the checkout stage.
Design Systems: A Primer – Pangram Pangram Foundry
It’s plain to see that there’s a plethora of articles aiming to explain how to come up with your own design system or how to implement one. But a crucial question often ends up being overlooked: How should one think about design systems?
Translator's Notes This massive pixel art tutorial is written by Fil Razorback from LesForges.org. You can find the original tutorials here. A big thank you to Fil Razorback for allowing OpenGameArt.org to translate these tutorials and archive them here!
Pixel Art Tutorials - The complete Pixelblog catalogue — SLYNYRD
Learn all aspects of pixel art in this ever expanding series of lessons. Beginner friendly step by step animated tutorials bring clarity to the concepts and processes involved in this popular digital medium.
4 Ways To Creatively Use Icons In Your Mobile Apps — Smashing Magazine
Icons have long held an important place in the design of mobile apps. But beyond using them to create larger and more attractive touch targets, there are other ways mobile app designers can use these tiny elements to make an app more engaging. This post will explore four ways to do this.
Everything Developers Need To Know About Figma — Smashing Magazine
Unlike most design software, Figma is free and browser-based so developers can easily access the full design files making the developer handoff process significantly smoother. This article explains everything they need to know to work with Figma.